mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-11-08 18:39:54 +00:00
019367c128
Depending on the platform, it was only ever implemented to 1) set a default surface size, 2) resize based on the video frame or 3) nothing. Instead, provide a set_preferred_size () that elements/applications can use to request a certain size which may be ignored for videooverlay/other cases.
582 lines
17 KiB
Objective-C
582 lines
17 KiB
Objective-C
/*
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* GStreamer
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* Copyright (C) 2008 Julien Isorce <julien.isorce@gmail.com>
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* Copyright (C) 2014 Sebastian Dröge <sebastian@centricular.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it un der the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <Cocoa/Cocoa.h>
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#include "gstgl_cocoa_private.h"
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/* =============================================================*/
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/* */
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/* GstGLNSWindow declaration */
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/* */
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/* =============================================================*/
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@interface GstGLNSWindow: NSWindow {
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BOOL m_isClosed;
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GstGLWindowCocoa *window_cocoa;
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}
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- (id)initWithContentRect:(NSRect)contentRect
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styleMask: (unsigned int) styleMask
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backing: (NSBackingStoreType) bufferingType
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defer: (BOOL) flag screen: (NSScreen *) aScreen
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gstWin: (GstGLWindowCocoa *) window;
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- (void) setClosed;
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- (BOOL) isClosed;
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- (BOOL) canBecomeMainWindow;
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- (BOOL) canBecomeKeyWindow;
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@end
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/* =============================================================*/
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/* */
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/* GstGLWindow */
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/* */
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/* =============================================================*/
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#define GST_GL_WINDOW_COCOA_GET_PRIVATE(o) \
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(G_TYPE_INSTANCE_GET_PRIVATE((o), GST_GL_TYPE_WINDOW_COCOA, GstGLWindowCocoaPrivate))
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#define GST_CAT_DEFAULT gst_gl_window_cocoa_debug
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GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
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#define DEBUG_INIT \
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GST_DEBUG_CATEGORY_GET (GST_CAT_DEFAULT, "glwindow");
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#define gst_gl_window_cocoa_parent_class parent_class
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G_DEFINE_TYPE_WITH_CODE (GstGLWindowCocoa, gst_gl_window_cocoa, GST_GL_TYPE_WINDOW, DEBUG_INIT);
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static gboolean gst_gl_window_cocoa_open (GstGLWindow *window, GError **err);
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static void gst_gl_window_cocoa_close (GstGLWindow *window);
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static guintptr gst_gl_window_cocoa_get_window_handle (GstGLWindow * window);
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static void gst_gl_window_cocoa_set_window_handle (GstGLWindow * window,
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guintptr handle);
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static void gst_gl_window_cocoa_draw (GstGLWindow * window);
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static void gst_gl_window_cocoa_run (GstGLWindow * window);
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static void gst_gl_window_cocoa_quit (GstGLWindow * window);
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static void gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
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GstGLWindowCB callback, gpointer data, GDestroyNotify destroy);
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static void gst_gl_window_cocoa_set_preferred_size (GstGLWindow * window,
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gint width, gint height);
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struct _GstGLWindowCocoaPrivate
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{
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GstGLNSWindow *internal_win_id;
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NSView *external_view;
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gboolean visible;
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GMainContext *main_context;
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GMainLoop *loop;
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gint preferred_width;
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gint preferred_height;
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GLint viewport_dim[4];
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};
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static void
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gst_gl_window_cocoa_class_init (GstGLWindowCocoaClass * klass)
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{
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GstGLWindowClass *window_class;
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window_class = (GstGLWindowClass *) klass;
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g_type_class_add_private (klass, sizeof (GstGLWindowCocoaPrivate));
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window_class->open = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_open);
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window_class->close = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_close);
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window_class->get_window_handle =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_get_window_handle);
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window_class->set_window_handle =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_set_window_handle);
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window_class->draw_unlocked = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_draw);
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window_class->draw = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_draw);
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window_class->run = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_run);
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window_class->quit = GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_quit);
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window_class->send_message_async =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_send_message_async);
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window_class->set_preferred_size =
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GST_DEBUG_FUNCPTR (gst_gl_window_cocoa_set_preferred_size);
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}
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static void
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gst_gl_window_cocoa_init (GstGLWindowCocoa * window)
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{
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window->priv = GST_GL_WINDOW_COCOA_GET_PRIVATE (window);
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window->priv->preferred_width = 320;
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window->priv->preferred_height = 240;
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}
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/* Must be called in the gl thread */
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GstGLWindowCocoa *
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gst_gl_window_cocoa_new (void)
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{
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GstGLWindowCocoa *window = g_object_new (GST_GL_TYPE_WINDOW_COCOA, NULL);
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return window;
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}
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/* Must be called from the main thread */
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gboolean
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gst_gl_window_cocoa_create_window (GstGLWindowCocoa *window_cocoa, NSRect rect)
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{
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GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
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priv->internal_win_id = [[GstGLNSWindow alloc] initWithContentRect:rect styleMask:
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(NSTitledWindowMask | NSClosableWindowMask |
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NSResizableWindowMask | NSMiniaturizableWindowMask)
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backing: NSBackingStoreBuffered defer: NO screen: nil gstWin: window_cocoa];
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GST_DEBUG ("NSWindow id: %"G_GUINTPTR_FORMAT, (guintptr) priv->internal_win_id);
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return TRUE;
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}
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static gboolean
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gst_gl_window_cocoa_open (GstGLWindow *window, GError **err)
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{
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GstGLWindowCocoa *window_cocoa;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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window_cocoa->priv->main_context = g_main_context_new ();
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window_cocoa->priv->loop =
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g_main_loop_new (window_cocoa->priv->main_context, FALSE);
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return TRUE;
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}
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static void
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gst_gl_window_cocoa_close (GstGLWindow *window)
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{
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GstGLWindowCocoa *window_cocoa;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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g_main_loop_unref (window_cocoa->priv->loop);
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g_main_context_unref (window_cocoa->priv->main_context);
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[window_cocoa->priv->internal_win_id release];
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window_cocoa->priv->internal_win_id = nil;
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}
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static guintptr
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gst_gl_window_cocoa_get_window_handle (GstGLWindow *window)
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{
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return (guintptr) GST_GL_WINDOW_COCOA (window)->priv->internal_win_id;
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}
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static void
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gst_gl_window_cocoa_set_window_handle (GstGLWindow * window, guintptr handle)
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{
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GstGLWindowCocoa *window_cocoa;
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GstGLWindowCocoaPrivate *priv;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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priv = window_cocoa->priv;
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if (priv->internal_win_id) {
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if (handle) {
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priv->external_view = (NSView *) handle;
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priv->visible = TRUE;
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} else {
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/* bring back our internal window */
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priv->external_view = 0;
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priv->visible = FALSE;
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}
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dispatch_async (dispatch_get_main_queue (), ^{
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NSView *view = [window_cocoa->priv->internal_win_id contentView];
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[window_cocoa->priv->internal_win_id orderOut:window_cocoa->priv->internal_win_id];
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[window_cocoa->priv->external_view addSubview: view];
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[view setFrame: [window_cocoa->priv->external_view bounds]];
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[view setAutoresizingMask: NSViewWidthSizable|NSViewHeightSizable];
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});
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} else {
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/* no internal window yet so delay it to the next drawing */
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priv->external_view = (NSView*) handle;
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priv->visible = FALSE;
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}
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}
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void
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gst_gl_window_cocoa_draw_thread (GstGLWindowCocoa *window_cocoa)
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{
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GstGLWindowCocoaPrivate *priv = window_cocoa->priv;
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/* useful when set_window_handle is called before
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* the internal NSWindow */
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if (priv->external_view && !priv->visible) {
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gst_gl_window_cocoa_set_window_handle (GST_GL_WINDOW (window_cocoa), (guintptr) priv->external_view);
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priv->visible = TRUE;
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}
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if (!priv->external_view && !priv->visible) {
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NSRect mainRect = [[NSScreen mainScreen] visibleFrame];
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NSRect windowRect = [priv->internal_win_id frame];
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gint x = 0;
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gint y = 0;
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GST_DEBUG ("main screen rect: %d %d %d %d\n", (int) mainRect.origin.x,
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(int) mainRect.origin.y, (int) mainRect.size.width,
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(int) mainRect.size.height);
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windowRect.origin.x += x;
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windowRect.origin.y += mainRect.size.height > y ? (mainRect.size.height - y) * 0.5 : y;
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windowRect.size.width = window_cocoa->priv->preferred_width;
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windowRect.size.height = window_cocoa->priv->preferred_height;
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GST_DEBUG ("window rect: %d %d %d %d\n", (int) windowRect.origin.x,
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(int) windowRect.origin.y, (int) windowRect.size.width,
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(int) windowRect.size.height);
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x += 20;
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y += 20;
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[priv->internal_win_id setFrame:windowRect display:NO];
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GST_DEBUG ("make the window available\n");
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[priv->internal_win_id makeMainWindow];
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[priv->internal_win_id orderFrontRegardless];
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[priv->internal_win_id setViewsNeedDisplay:YES];
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priv->visible = TRUE;
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}
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if (g_main_loop_is_running (priv->loop)) {
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if (![priv->internal_win_id isClosed]) {
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/* draw opengl scene in the back buffer */
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GST_GL_WINDOW (window_cocoa)->draw (GST_GL_WINDOW (window_cocoa)->draw_data);
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}
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}
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}
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static void
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gst_gl_window_cocoa_draw (GstGLWindow * window)
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{
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GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
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GstGLNSView *view = (GstGLNSView *)[window_cocoa->priv->internal_win_id contentView];
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/* this redraws the GstGLCAOpenGLLayer which calls
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* gst_gl_window_cocoa_draw_thread()
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*/
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dispatch_sync (dispatch_get_main_queue(), ^{
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[view setNeedsDisplay:YES];
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});
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}
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static void
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gst_gl_window_cocoa_set_preferred_size (GstGLWindow * window, gint width,
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gint height)
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{
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GstGLWindowCocoa *window_cocoa = GST_GL_WINDOW_COCOA (window);
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window_cocoa->priv->preferred_width = width;
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window_cocoa->priv->preferred_height = height;
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}
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static void
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gst_gl_window_cocoa_run (GstGLWindow * window)
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{
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GstGLWindowCocoa *window_cocoa;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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GST_LOG ("starting main loop");
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g_main_loop_run (window_cocoa->priv->loop);
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GST_LOG ("exiting main loop");
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}
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/* Thread safe */
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static void
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gst_gl_window_cocoa_quit (GstGLWindow * window)
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{
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GstGLWindowCocoa *window_cocoa;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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g_main_loop_quit (window_cocoa->priv->loop);
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}
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/* Thread safe */
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typedef struct _GstGLMessage
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{
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GstGLWindowCB callback;
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gpointer data;
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GDestroyNotify destroy;
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} GstGLMessage;
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static gboolean
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_run_message (GstGLMessage * message)
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{
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if (message->callback)
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message->callback (message->data);
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if (message->destroy)
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message->destroy (message->data);
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g_slice_free (GstGLMessage, message);
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return FALSE;
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}
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static void
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gst_gl_window_cocoa_send_message_async (GstGLWindow * window,
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GstGLWindowCB callback, gpointer data, GDestroyNotify destroy)
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{
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GstGLWindowCocoa *window_cocoa;
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GstGLMessage *message;
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window_cocoa = GST_GL_WINDOW_COCOA (window);
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message = g_slice_new (GstGLMessage);
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message->callback = callback;
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message->data = data;
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message->destroy = destroy;
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g_main_context_invoke (window_cocoa->priv->main_context,
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(GSourceFunc) _run_message, message);
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}
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/* =============================================================*/
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/* */
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/* GstGLNSWindow implementation */
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/* */
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/* =============================================================*/
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/* Must be called from the main thread */
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@implementation GstGLNSWindow
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- (id) initWithContentRect: (NSRect) contentRect
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styleMask: (unsigned int) styleMask
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backing: (NSBackingStoreType) bufferingType
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defer: (BOOL) flag screen: (NSScreen *) aScreen
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gstWin: (GstGLWindowCocoa *) cocoa {
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m_isClosed = NO;
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window_cocoa = cocoa;
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self = [super initWithContentRect: contentRect
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styleMask: styleMask backing: bufferingType
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defer: flag screen:aScreen];
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[self setReleasedWhenClosed:NO];
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GST_DEBUG ("initializing GstGLNSWindow\n");
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[self setTitle:@"OpenGL renderer"];
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[self setBackgroundColor:[NSColor blackColor]];
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[self orderOut:window_cocoa->priv->internal_win_id];
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if (window_cocoa->priv->external_view) {
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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NSView *view = [window_cocoa->priv->internal_win_id contentView];
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[window_cocoa->priv->external_view addSubview: view];
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[view setFrame: [window_cocoa->priv->external_view bounds]];
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[view setAutoresizingMask: NSViewWidthSizable|NSViewHeightSizable];
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[pool release];
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}
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return self;
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}
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- (void) setClosed {
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m_isClosed = YES;
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}
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- (BOOL) isClosed {
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return m_isClosed;
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}
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- (BOOL) canBecomeMainWindow {
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return YES;
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}
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- (BOOL) canBecomeKeyWindow {
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return YES;
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}
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static void
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close_window_cb (gpointer data)
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{
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GstGLWindowCocoa *window_cocoa = data;
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GstGLWindow *window;
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window = GST_GL_WINDOW (window_cocoa);
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if (window->close) {
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window->close (window->close_data);
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}
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}
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/* Called in the main thread which is never the gl thread */
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- (BOOL) windowShouldClose:(id)sender {
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GST_DEBUG ("user clicked the close button\n");
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[window_cocoa->priv->internal_win_id setClosed];
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gst_gl_window_send_message_async (GST_GL_WINDOW (window_cocoa), (GstGLWindowCB) close_window_cb, gst_object_ref (window_cocoa), (GDestroyNotify) gst_object_unref);
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return YES;
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}
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@end
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/* =============================================================*/
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/* */
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/* GstGLNSView implementation */
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/* */
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/* =============================================================*/
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@implementation GstGLNSView
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/* Must be called from the application main thread */
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- (id)initWithFrameLayer:(GstGLWindowCocoa *)window rect:(NSRect)contentRect layer:(CALayer *)layerContent {
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self = [super initWithFrame: contentRect];
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window_cocoa = window;
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/* The order of the next two calls matters. This creates a layer-hosted
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* NSView. Calling setWantsLayer before setLayer will create a
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* layer-backed NSView. See the apple developer documentation on the
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* difference.
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*/
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[self setLayer:layerContent];
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[self setWantsLayer:YES];
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self->layer = (GstGLCAOpenGLLayer *)layerContent;
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[self setLayerContentsRedrawPolicy:NSViewLayerContentsRedrawOnSetNeedsDisplay];
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/* Get notified about changes */
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[self setPostsFrameChangedNotifications:YES];
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[[NSNotificationCenter defaultCenter] addObserver: self selector:@selector(reshape:) name: NSViewFrameDidChangeNotification object: self];
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[self setWantsBestResolutionOpenGLSurface:YES];
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return self;
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}
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- (void) dealloc {
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[[NSNotificationCenter defaultCenter] removeObserver: self];
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[self->layer release];
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[super dealloc];
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}
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struct resize
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{
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GstGLWindowCocoa * window;
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NSRect bounds, visibleRect;
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};
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|
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static void
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resize_cb (gpointer data)
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{
|
|
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
|
|
struct resize *resize_data = data;
|
|
GstGLWindowCocoa *window_cocoa = resize_data->window;
|
|
GstGLWindow *window = GST_GL_WINDOW (window_cocoa);
|
|
GstGLContext *context = gst_gl_window_get_context (window);
|
|
|
|
if (g_main_loop_is_running (window_cocoa->priv->loop) && ![window_cocoa->priv->internal_win_id isClosed]) {
|
|
const GstGLFuncs *gl;
|
|
GstGLCAOpenGLLayer *gl_layer;
|
|
|
|
gl = context->gl_vtable;
|
|
|
|
if (window->resize) {
|
|
window->resize (window->resize_data, resize_data->bounds.size.width, resize_data->bounds.size.height);
|
|
gl->GetIntegerv (GL_VIEWPORT, window_cocoa->priv->viewport_dim);
|
|
}
|
|
|
|
gl->Viewport (window_cocoa->priv->viewport_dim[0] - resize_data->visibleRect.origin.x,
|
|
window_cocoa->priv->viewport_dim[1] - resize_data->visibleRect.origin.y,
|
|
window_cocoa->priv->viewport_dim[2], window_cocoa->priv->viewport_dim[3]);
|
|
|
|
gl_layer = ((GstGLNSView *)[window_cocoa->priv->internal_win_id contentView])->layer;
|
|
[gl_layer resize:resize_data->bounds];
|
|
|
|
gst_gl_window_draw (window);
|
|
}
|
|
gst_object_unref (context);
|
|
[pool release];
|
|
}
|
|
|
|
- (void)renewGState {
|
|
/* Don't update the screen until we redraw, this
|
|
* prevents flickering during scrolling, clipping,
|
|
* resizing, etc
|
|
*/
|
|
[[self window] disableScreenUpdatesUntilFlush];
|
|
|
|
[super renewGState];
|
|
}
|
|
|
|
- (void)reshape: (NSNotification*)notification {
|
|
GstGLWindow *window;
|
|
|
|
window = GST_GL_WINDOW (window_cocoa);
|
|
|
|
if (window->resize) {
|
|
NSRect bounds = [self bounds];
|
|
NSRect visibleRect = [self visibleRect];
|
|
struct resize *resize_data = g_new (struct resize, 1);
|
|
|
|
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1070
|
|
bounds = [self convertRectToBacking:bounds];
|
|
visibleRect = [self convertRectToBacking:visibleRect];
|
|
#endif
|
|
|
|
GST_DEBUG_OBJECT (window, "Window resized: bounds %lf %lf %lf %lf "
|
|
"visibleRect %lf %lf %lf %lf",
|
|
bounds.origin.x, bounds.origin.y,
|
|
bounds.size.width, bounds.size.height,
|
|
visibleRect.origin.x, visibleRect.origin.y,
|
|
visibleRect.size.width, visibleRect.size.height);
|
|
|
|
resize_data->window = window_cocoa;
|
|
resize_data->bounds = bounds;
|
|
resize_data->visibleRect = visibleRect;
|
|
|
|
gst_gl_window_send_message_async (GST_GL_WINDOW (window_cocoa), (GstGLWindowCB) resize_cb, resize_data, (GDestroyNotify) g_free);
|
|
}
|
|
}
|
|
|
|
- (void)drawRect: (NSRect)dirtyRect {
|
|
[self reshape:nil];
|
|
}
|
|
|
|
- (BOOL) isOpaque {
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL) isFlipped {
|
|
return NO;
|
|
}
|
|
|
|
@end
|
|
|