Register openGL resource only once per memory. Also if upstream
provides the registered information, reuse the information
instead of doing it again. This can improve performance dramatically
depending on system since the resource registration might cause
high overhead.
Introduce GstCudaGraphicsResource structure to represent registered
CUDA graphics resources and to enable sharing the information among
nvdec and nvenc. This structure can reduce the number of resource
registration which cause high overhead.
For openGL interoperability, nvdec uses cuGraphicsGLRegisterImage API
which is to register openGL texture image.
Meanwhile nvenc uses cuGraphicsGLRegisterBuffer API to registure openGL buffer object.
That means two kinds of graphics resources are registered per memory
when nvdec/nvenc are configured at the same time.
The graphics resource registration brings possibly high overhead
so the registration should be performed only once per resource
from optimization point of view.
Both g_list_delete_link and g_list_remove remove an element and free it,
so l->next is invalid (catched by valgrind) after calling g_list_delete_link
or g_list_remove
Returning MFX_WRN_INCOMPATIBLE_VIDEO_PARAM means MSDK detects some
incompatible parameters but it is resolved, and we may not regard
MFX_WRN_INCOMPATIBLE_VIDEO_PARAM as a fatal error. In this fix,
GST_FLOW_OK is returned but with a warning message so that a pipeline
may run to the end.
Fixes werror build:
In file included from ../sys/androidmedia/gstahcsrc.c:70:
../gst-libs/gst/interfaces/photography.h:27:2: error: "The GstPhotography interface is unstable API and may change in future." [-Werror,-W#warnings]
#warning "The GstPhotography interface is unstable API and may change in future."
^
../gst-libs/gst/interfaces/photography.h:28:2: error: "You can define GST_USE_UNSTABLE_API to avoid this warning." [-Werror,-W#warnings]
#warning "You can define GST_USE_UNSTABLE_API to avoid this warning."
^
video-direction property is common property in gstreamer. In addition,
both mirroring & rotation properties are marked as deprecated,
video-direction will override mirroring & rotation properties when they
are set explicitly
Fix https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1058
gst_msdkdec_finish_task() may release all frames in
GstVideoDecoder object. In this case, allocate_output_buffer()
cannot get the oldest frame to allocate buffer.
So gst_msdkdec_handle_frame() should return GST_FLOW_OK for
letting gst_video_decoder_decode_frame() to send a new frame
for decoding.
Fixes#664.
Fixes#665.
When vpp rotation is 90 or 270, the output frame
should be rotated, too.
Example:
gst-launch-1.0 -vf videotestsrc \
! video/x-raw,width=720,height=480 \
! msdkvpp rotation=90 ! vaapisink
There is no NdkMediaCodecList API yet, but it is still better to isolate
JNI code. This will facilitate porting to a native API if Google ever
release one.
gst_query_get_n_allocation_pools > 0 does not guarantee that
the N th internal array has GstBufferPool object. So users should
check the returned GstBufferPool object from
gst_query_parse_nth_allocation_pool.
Async CUDA operation with default stream (NULL CUstream) is not much
beneficial than blocking operation since all CUDA operations which belong
to the CUDA context will be synchronized with the default stream's operation.
Note that CUDA stream will share all resources of the corresponding CUDA context
but which can help parallel operation similar to the relation between thread and process
The internal decoding state must be GST_NVDEC_STATE_PARSE before
calling CuvidParseVideoData(). Otherwise, nvdec will be confused
on decode callback as if the frame is decoding only frame and
the input timestamp of corresponding frame will be ignored.
Eventually one decoded frame will have non-increased PTS.
The destroy callback can be called just before the fìnalization of
GstMiniObject. So the nvdec object might be destroyed already.
Instead, store the GstCudaContext with increased ref to safely
unregister the CUDA resource.
Fix unexpected cropping with non 1:1 pixel aspect-ratio.
The actual buffer width/height should be passed to gst_d3d11_window_render(),
instead of the calculated resolution. The width/height
values are parameters for copying d3d11 video memory.
Also, aspect-ratio should be considered on resize callback
to decide render rectangle size.
YV12 format is supported by Nvidia NVENC without manual conversion.
So nvenc is exposing YV12 format at sinkpad template but there is some
missing point around uploading the memory to GPU.
Currently h264parser produces a field or a frame for
alignment=au for interlaced streams, but the flag
MFX_BITSTREAM_COMPLETE_FRAME needs a complete frame
or complementary field pair of data, this results in
broken images being output.
Some patches have been sent out to fix h264parser,
but they are pending on some unfinished work. In
order to make gstreamer-msdk decoding work properly
for interlaced streams before h264parser is fixed,
this flag will be removed temporarily and will be
added back once h264parser if fixed.
Related to:
https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/merge_requests/399https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/merge_requests/228
Instead of using the information we stored ourselves for the video frame
itself. Which was also the wrong one: it was the mode from the property,
not the autodetected one.
This fixes vanc extraction with mode=auto