Matthew Waters
61b51b82ed
gl/calayer: don't leak a gl shader object
...
We will always overwrite the ca_sink->redisplay_shader without freeing the
object.
2015-10-17 16:10:41 +11:00
Matthew Waters
9ad6872b5b
gl/caopengllayersink: port to new GstGLShader API
...
fixes build error:
"undefined symbols for architecture:
gst_gl_shader_compile_with_default_vf_and_check"
2015-10-15 23:47:11 +11:00
Matthew Waters
609977a56b
gl: chain up to the parent class for GstElement::set_context
...
https://bugzilla.gnome.org/show_bug.cgi?id=705579
2015-09-28 22:24:04 +10:00
hoonhee.lee
cdd484800a
caopengllayersink: Don't chain up to parent's query handling twice for DRAIN query
...
https://bugzilla.gnome.org/show_bug.cgi?id=753913
2015-08-21 11:10:42 +03:00
Julien Isorce
fb6457e90a
caopengllayersink: remove unused label context_creation_error
...
Build error introduced by commit
5457e55f25
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-07-24 00:02:32 +01:00
Julien Isorce
5457e55f25
caopengllayersink: use gst_gl_display_create_context
...
https://bugzilla.gnome.org/show_bug.cgi?id=750310
2015-07-21 14:55:35 +01:00
Thiago Santos
045bfa10fe
Fix a common typo: retreive -> retrieve
...
Seems to have been copy pasted around a few places
2015-06-05 09:43:35 -03:00
Matthew Waters
8157574d0f
caopengllayersink: static const the indices array
...
the contents will never change anyway.
2015-05-20 00:56:44 +10:00
Matthew Waters
057130b93d
caopengllayersink: correctly use the sync meta across multiple contexts
...
1. Set the sync point after the (possible) upload has occured
2. Wait in the correct GL context (the draw context)
Note: We don't add the GL sync meta to the input buffer as it's not
writable and a copy would be expensive.
Similar to the change with the same name for glimagesink
2015-05-20 00:36:48 +10:00
Matthew Waters
49c4d0850d
caopengllayersink: update for GL3 element array buffer usage
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fixes blank output
2015-05-20 00:36:48 +10:00
Matthew Waters
dbe8ae4d98
caopengllayersink: implement as a bin like glimagesink
2015-03-12 16:45:51 +00:00
Matthew Waters
66ccdab09a
gl/cocoa: avoid deadlock when creating context on the main thread.
...
Make window/view creation async so that it is possible to
gst_gl_context_create from the main thread.
2015-03-12 16:45:51 +00:00
Matthew Waters
e3ec517838
caopengllayersink: render black when we don't have a texture to display
...
Like when the winsys asks us to redraw before the pipeline has started
2015-02-25 00:03:28 +11:00
Matthew Waters
021bfa99a1
new caopengllayersink element
...
renders gstreamer gl scene/video frames to a caopengllayer retreivable
from the "layer" property.
2015-02-24 19:12:10 +11:00