Commit graph

11 commits

Author SHA1 Message Date
Carlos Rafael Giani
4df219f336 gl: Add Mesa3D GBM backend
This makes it possible to use the GStreamer OpenGL elements without a
windowing system if a libdrm- and Mesa3D-supported GPU is present

https://bugzilla.gnome.org/show_bug.cgi?id=782923
2018-02-23 21:09:45 -05:00
Matthew Waters
54701ceb40 gl/display/egl: Fix precondition in display_egl_get_from_native
We don't really want type=NONE as input and it was already impossible
for that to occur with the other condtions.

CID #1427144
2018-02-08 16:16:59 +11:00
Víctor Manuel Jáquez Leal
7b8108a4ca gl: display: demote error level at display creation error
https://bugzilla.gnome.org/show_bug.cgi?id=791391
2017-12-19 12:41:00 +00:00
Julien Isorce
4952fdd956 gl: do not include GL headers in public gstgl headers
Except for gst/gl/gstglfuncs.h

It is up to the client app to include these headers.
It is coherent with the fact that gstreamer-gl.pc does not
require any egl.pc/gles.pc. I.e. it is the responsability
of the app to search these headers within its build setup.

For example gstreamer-vaapi includes explicitly EGL/egl.h
and search for it in its configure.ac.

For example with this patch, if an app includes the headers
  gst/gl/egl/gstglcontext_egl.h
  gst/gl/egl/gstgldisplay_egl.h
  gst/gl/egl/gstglmemoryegl.h
it will *no longer* automatically include EGL/egl.h and GLES2/gl2.h.
Which is good because the app might want to use the gstgl api only
without the need to bother about gl headers.

Also added a test: cd tests/check && make libs/gstglheaders.check

https://bugzilla.gnome.org/show_bug.cgi?id=784779
2017-12-09 19:32:29 +00:00
Sebastian Dröge
a9a05c01a9 gst: Clear floating flag in constructor of all GstObject subclasses that are not owned by any parent
https://bugzilla.gnome.org/show_bug.cgi?id=743062
2017-12-09 19:32:28 +00:00
Matthew Waters
415ce6c96a display/egl: implement getting the EGLDisplay of a specific platform
https://bugzilla.gnome.org/show_bug.cgi?id=774518
2017-12-09 19:32:24 +00:00
Matthew Waters
9bafa08a5d gl/docs: massive update
- add Since: markers where necessary.
- document structs
- add documentation headers for each module (short_description,
  see_also, etc)
- reduce the number of warnings gtk-doc outputs
- fix spelling mistakes
2017-12-09 19:32:23 +00:00
Matthew Waters
5efc2e8705 gl/egl: replace gsteglimagememory with an EGLImage wrapper
That can be passed to GstGLMemoryEGL.

This also ports the dmabuf uploader to GstEGLImage and GstGLMemoryEGL.
2017-12-09 19:32:19 +00:00
Gwang Yoon Hwang
ecfe5b0801 gl: implement GstGLMemoryEGL
Because current GstEGLImageMemory does not inherit GstGLMemory, GLUpload
allocates additional GLMemory and upload the decoded contents from the decoder
which uses EGLImage (e.g. gst-omx in RPi).

This work adds GstGLMemoryEGL to avoid this overhead. Decoders allocate
GstGLMemoryEGL and decode its contents to the EGLImage of GstGLMemoryEGL.  And
GLUpload uses this memory without allocation of additional textures and blit
operations.

[Matthew Waters]: gst-indent the sources and fix a critical retreiving the egl
display from the memory.

https://bugzilla.gnome.org/show_bug.cgi?id=760916
2017-12-09 19:32:19 +00:00
Julien Isorce
c2471aec81 gl: add EGLImage support
* picked from old libgstegl:
  - GstEGLImageMemory
  - GstEGLImageAllocator
  - last_buffer management from removed GstEGLImageBufferPool

* add-ons:
  - GstEGLImageMemory now old a reference on GstGLContext
    so that it can delete the EGLImage and its gltexture source
    while having the associated gl context being current.
  - add EGLImage support for GstVideoGLTextureUploadMeta which
    mainly call EGLImageTargetTexture2D
  - GstGLBufferPool now supports GstEGLImageAllocator
  - glimagesink / glfilters / etc.. now propose GstEGLImageAllocator
    to upstream

https://bugzilla.gnome.org/show_bug.cgi?id=703343
2017-12-09 19:31:35 +00:00
Matthew Waters
894035f0d7 gl: Add EGLDisplay display subclass 2017-12-09 19:31:34 +00:00