Commit graph

35 commits

Author SHA1 Message Date
Seungha Yang
bbdfa00b7b d3d12: Add support for cross-compile
... and fix bunch of GCC reported warnings

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6435>
2024-03-25 11:41:25 +00:00
Seungha Yang
18091f0115 d3d12memory: Update for API interop
Add support for destroy notify in case of wrapped memory, and
allow setting external fence for interop

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6428>
2024-03-22 20:01:16 +09:00
Seungha Yang
0d559bead9 d3d12: Make primary fence sharable
Create primary fence with D3D12_FENCE_FLAG_SHARED flag so that
the fence can be shared with other APIs or processes

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6428>
2024-03-22 18:57:26 +09:00
Seungha Yang
393fb4733c d3d12: Use native device handle if possible
Various abstraction objects such as command queue/list/allocator
can be constructed without GstD3D12Device

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6395>
2024-03-19 12:03:55 +00:00
Seungha Yang
36c4ef361b d3d12: Add VP8 decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6088>
2024-02-10 21:23:51 +09:00
Seungha Yang
e2eff3e4a3 d3d12decoder: Fix bitstream buffer usage
Resource state of a buffer in upload heap should stay in
generic-read although it's effectively in common state. Some drivers
complains about the wrong state.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6088>
2024-02-10 21:23:28 +09:00
Seungha Yang
3855646f1d d3d12: Add MPEG-2 decoder
Most of code additions are just gluing already implemented
GstDxva and GstD3D12Decoder interfaces

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5979>
2024-01-25 11:45:23 +00:00
Seungha Yang
077470913d d3d12decoder: Use D3D12_HEAP_FLAG_CREATE_NOT_ZEROED flag
Since the first access to a texture is always write, zero initialization
is unnecessary

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5919>
2024-01-14 13:10:56 +00:00
Seungha Yang
a242b93f33 d3d12decoder: Release decoder and heap on stop
Sometimes driver crash happens if ID3D12VideoDevice got closed first,
and then ID3D12VideoDecoderHeap/ID3D12VideoDecoder are released.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5895>
2024-01-09 13:52:44 +00:00
Seungha Yang
e1ecd1de2f d3d12: Simplify fence data setup
Adding COM and GstMiniObject specific methods to skip passing
free function pointer

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5895>
2024-01-09 13:52:44 +00:00
Seungha Yang
0077c4beb0 d3d12decoder: Set buffer flag on output buffer
... and remove unnecessary condition check

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5891>
2024-01-07 13:38:44 +00:00
Seungha Yang
1b86c9d370 d3d12decoder: Try zero-copy in case of reverse playback too
In case of tier 1 decoder, always use reference-only picture to avoid
fixed-size pool limitation and output decoded picture without
copy even for negative rate. Also do not use copy queue for GPU to GPU
copy. Copy queue is specialized for upload/download and may occupy
PCIE bandwidth. Use direct queue as recommended by vendors.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 02:08:53 +09:00
Seungha Yang
1fb44b8160 d3d12decoder: Fix crash on flush
On flush event, baseclass will discard all pictures from DPB
but there can be still in-flight commands not finished yet.
Use our command queue, allocator and fence data helper objects
to keep resource available during command execution.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 01:36:42 +09:00
Seungha Yang
9d5277e70e d3d12decoder: Fix barrier usage
Common state promotion and decay does not seem to be applied to
decoder commands. Use barriers explicitly

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5877>
2024-01-03 01:17:32 +09:00
Seungha Yang
0ce6e752e4 d3d12: Use CREATE_NOT_ZEROED heap flag if possible
Zero initialization would have overhead and it's not required
most cases except for textures. Use CREATE_NOT_ZEROED flag
in case of buffer resource or if a texture will be rendered without any
prior read operation.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5875>
2024-01-02 13:02:47 +00:00
Seungha Yang
48cfca413d d3d12: Add header containing core features
... and include the single header instead of listing many ones

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:39:00 +00:00
Seungha Yang
1c5bba4b6b d3d12decoder: Remove ID3D12Device4 interface requirement
Old OS may not support the interface. And allow 11_0 feature level
hardware.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang
4e5d4a45a3 d3d12decoder: Reduce the number of resource barriers
Single barrier per texture is sufficient in case of array-of-textures.
Avoid unnecessary decay barriers

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang
e6bdb0458c d3d12decoder: Use flexible task queue
Instead of using fixed size command allocator array, make it
resizable.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang
efc023e76e d3d12: Rework command scheduling
* Use single fence object per queue and remove GstD3D12Fence
  implementation
* Add a helper method for texture copy
* Run background thread and release unused resource from the thread

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang
2578f234dd d3d12: Remove d3d11 dependency
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5870>
2023-12-29 14:38:59 +00:00
Seungha Yang
800a83b435 d3d12decoder: Implement threaded decoding
To achieve maximum throughput, waiting on command commit thread
is not ideal. And render-delay will introduce unwanted latency.
Best is to split thread and wait finished decoding job in a dedicated
output thread

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5812>
2023-12-15 22:56:33 +09:00
Seungha Yang
818c95e8c3 d3d12: Update allocation params signalling
Sync up with d3d11 implementation

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5812>
2023-12-15 19:48:36 +09:00
Seungha Yang
fab1c5f953 d3d12: Use d3dx12.h helper library
... and remove manually implemented helper methods

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5807>
2023-12-14 18:08:00 +09:00
Seungha Yang
ed29c23e86 d3d12, dwrite, va: Fix various msys2 build error/warning
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5454>
2023-10-12 10:53:58 +00:00
Seungha Yang
d9a89cce06 d3d12decoder: Add support for D3D11 interop
As a short-term solution before full d3d12 rendering feature,
copy decoded d3d12 texture to shared d3d11 texture in order to use
existing various d3d11 implementations such as conversion, resizing,
and videosink.

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5356>
2023-09-20 10:34:54 +00:00
Seungha Yang
bb040ce571 d3d12decoder: Move common part to helper object
Store device at helper object

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5356>
2023-09-20 10:34:54 +00:00
Seungha Yang
e769ae3dbe d3d12decoder: Add support for d3d12 output
... and enable zero-copy decoding if downstream supports d3d12 memory

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
2023-09-19 08:52:04 +00:00
Seungha Yang
ff7bde06f2 d3d12decoder: Use GstD3D12BufferPool
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
2023-09-19 08:52:04 +00:00
Seungha Yang
884f4122b5 d3d12decoder: Use global copy queue and fence value
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
2023-09-19 08:52:04 +00:00
Seungha Yang
c0572f8749 d3d12memory: Add GstD3D12AllocationParams struct
Will be used for buffer pool configuration. And update C++ helper
to reduce the number of required arguments

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5345>
2023-09-19 08:52:04 +00:00
Seungha Yang
d849e238fe d3d12: Add AV1 decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161>
2023-09-17 18:53:39 +09:00
Seungha Yang
10bda3a12a d3d12: Add VP9 decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161>
2023-09-17 18:53:39 +09:00
Seungha Yang
fb27733dd8 d3d12: Add H.265 decoder
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161>
2023-09-17 18:53:39 +09:00
Seungha Yang
734dd50879 d3d12: Add H.264 decoder
Adding Direct3D12 h264 decoder

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4161>
2023-09-17 18:53:24 +09:00