Commit graph

25 commits

Author SHA1 Message Date
Filippo Argiolas
4ff22b2c67 [418/906] effects: disable gst-indent in the sources
Fix some crazy formatting caused by gst-indent previous runs and disable
the script for this file. The best would be to move shaders into
separate files and load them at runtime or hardcode them at compile
time.
2014-03-15 18:36:39 +01:00
Julien Isorce
e002f92e6d [408/906] gleffects: start to make it compatible with OpenGL ES 2.0
For now only identity, mirror and squeeze effects are available.
Maybe some factorization is needed about compilation shader
before to put the other effects since only a copy/past is needed,
at least until effect number 9: heat.
The effects from 10:sepia to 15:glow require more work.
2014-03-15 18:36:38 +01:00
Filippo Argiolas
d02a585e7b [395/906] differencematte: fix regressions from gdkpixbuf to libpng migration
The background image needs to be scaled to fit current texture size.
Previously this was done by gdk_pixbuf_scale_simple but that's been
removed.
Create a texture from the background pixbuf with correct dimensions and
use interpolation shader to scale it to the right size. Interpolation
fragment shader doesn't have too much sense if all the textures don't
have the same size so this seemed the most natural place to do the
scaling. It could probably be done with some custom texture mapping
outside the shader but it involved more code.

Fixes bug #599883.
2014-03-15 18:36:37 +01:00
David Schleef
d015d5862d [310/906] Global reindent
Indent parameters:
INDENT_PARAMETERS="--braces-on-if-line \
        --case-brace-indentation0 \
        --case-indentation2 \
        --braces-after-struct-decl-line \
        --line-length80 \
        --no-tabs \
        --cuddle-else \
        --dont-line-up-parentheses \
        --honour-newlines \
        --continuation-indentation4 \
        --tab-size8 \
        --indent-level2"
2014-03-15 18:36:33 +01:00
David Schleef
43e574aa8f [298/906] Revert "Fix indention"
This reverts commit 96e4ab18c2cf9876f6c031b9aba6282d0bd45a93.

You should have asked first.  And you would have been told "no",
because it causes people on development branches to do a huge
amount of extra work.
2014-03-15 18:36:32 +01:00
Sebastian Dröge
369b1d4ff2 [295/906] Fix indention 2014-03-15 18:36:32 +01:00
Filippo Argiolas
5f8cc769b7 [246/906] Add multiply fragment shader
Add a fragment shader to blend two textures with multiply blend mode
2014-03-15 18:36:29 +01:00
Filippo Argiolas
a729d080f4 [245/906] Add invert property to sobel filter
Add an invert property to sobel_fragment_source and Sobel filter. Useful
to have dark edges with white background.
2014-03-15 18:36:29 +01:00
Filippo Argiolas
a80fecd888 [236/906] import sobel edge detector from cvs branch 2014-03-15 18:36:28 +01:00
Filippo Argiolas
5425839342 [195/906] fix gstgldifferencematte and add an example app to test it dragging an image over the video (works with pixbufoverlay too, see pixbufdrop --help) 2014-03-15 18:36:26 +01:00
Filippo Argiolas
745a078f7f [194/906] another typo, restore old twirl fragment source 2014-03-15 18:36:26 +01:00
Filippo Argiolas
4c907f53be [193/906] fix typos 2014-03-15 18:36:26 +01:00
Filippo Argiolas
8024aa7483 [192/906] complete differencematte filter.. I did it quickly, probably still needs some work 2014-03-15 18:36:26 +01:00
Filippo Argiolas
3faa943819 [191/906] little cleanup. add first draft of gstgldifferencematte. still doesn't work 2014-03-15 18:36:26 +01:00
Filippo Argiolas
30ab0747cc [184/906] add a couple of macros to autotools to compile with uintrepid automake. remove array constructor so we don't have to depend on glsl #version 120. 2014-03-15 18:36:25 +01:00
Filippo Argiolas
35b7b488f3 [176/906] fix a typo 2014-03-15 18:36:25 +01:00
Filippo Argiolas
85502ef8cd [175/906] add sin effect (desaturate everything but red shades). still needs some tuning. 2014-03-15 18:36:25 +01:00
Filippo Argiolas
c87eb37c32 [169/906] import remaining distortion effects from cvs branch (fisheye, twirl, bulge, tunnel, square) 2014-03-15 18:36:25 +01:00
Filippo Argiolas
5b1f62a079 [166/906] add rgb_to_luma_fragment source and correspondent effect. use the latter for a cross processing effect. 2014-03-15 18:36:24 +01:00
Filippo Argiolas
e009d7b400 [165/906] import luma_to_curve effects (Sepia, Heat) from cvs branch with better texture memory handling (teximage curves only once). Sepia curve still needs some love. 2014-03-15 18:36:24 +01:00
Filippo Argiolas
c5bd6fdbc5 [164/906] rename blend_fragment_source to sum_fragment_source and add uniform blending parameters 2014-03-15 18:36:24 +01:00
Filippo Argiolas
aa7e3867ac [163/906] import glow effect (maybe the most tricky) from cvs branch 2014-03-15 18:36:24 +01:00
Filippo Argiolas
e8d27cadf7 [162/906] import stretch effect from cvs 2014-03-15 18:36:24 +01:00
Filippo Argiolas
ebde5b5501 [161/906] import squeeze effect from cvs 2014-03-15 18:36:24 +01:00
Filippo Argiolas
962e4cd8a1 [160/906] forgot to add a file 2014-03-15 18:36:24 +01:00