Stefan Kost
ebc417f769
fpsdisplaysink: check query return result before using it
2009-07-20 16:42:43 +03:00
Mark Nauwelaerts
8241b05038
capssetter: import element into -bad
2009-06-25 18:10:42 +02:00
LRN
7b28f931bb
Added base libs to debug utils makefile
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Fixes #585015
2009-06-07 23:01:30 +02:00
Jan Schmidt
90aa8eff4c
fpsdisplaysink: Fix resetting of the sink in NULL
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Reset the fpsdisplaysink in NULL by removing the textoverlay if we
created it.
Fixes : #582633
2009-05-16 01:26:55 +01:00
Tim-Philipp Müller
76535b0e1f
docs: make fpsdisplaysink show up in the docs
2009-05-01 14:28:43 +01:00
Tim-Philipp Müller
9b1c7c94b4
fpsdisplaysink: move private struct into plugin struct and use Gst namespace
2009-05-01 14:28:43 +01:00
Tim-Philipp Müller
e101037589
fpsdisplaysink: rename plugin (not element) to debugutilsbad
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Makes it easier to add further utils here without creating yet another plugin.
2009-05-01 14:28:42 +01:00
Tristan Matthews
8d4315ee5c
fpsdisplaysink: init variable to NULL to avoid compiler warning
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Fixes #580901 .
2009-04-30 17:09:28 +01:00
Stefan Kost
1ae52725d9
fpsdisplay: code cleanup and plug overlay as needed
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Pluggin the text-ovelay causes some slowdowns and might need a colorspace
converter. We now only check the text-overlay property whne goint to ready and
plug or unplug the text-overlay at that time. If the property changes during
playing, its not switched immediately.
2009-04-30 13:48:07 +03:00
Stefan Kost
95520973d0
fpsdisplay: more cleanups
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Use normal gst-defines in PLUGIN_DEFINE. Shorten _start/stop method names.
More ideas. Move debug category-init down to plugin-init.
2009-04-23 14:38:20 +03:00
Stefan Kost
314f2e26c5
fpsdisplay: use a nicer font family
2009-04-23 14:38:19 +03:00
Stefan Kost
193f638b0a
fpsdisplay: various cleanups, docs and comments
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Remove unused base_init. Add basic doc blob. Reuse query object. Rename
variables for clarity. Add comments and ToDos.
2009-04-23 14:38:19 +03:00
Stefan Kost
790235e29f
fpsdisplay: remove iface proxy
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When we get bus messages for setting the xid, we have the real sink element
instance as message_src. No need to proxy the xoverlay iface therefore
(autovideosink does not do it either). Also we don't need to rewrite the
message src of all messages from that sink.
2009-04-23 14:38:19 +03:00
Stefan Kost
e01373662a
fpsdisplaysink: add a initial port of a sink with fps display
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This now works with a event probe. Needs some extra work.
2009-04-16 18:39:29 +03:00