fpsdisplaysink: move private struct into plugin struct and use Gst namespace

This commit is contained in:
Tim-Philipp Müller 2009-05-01 02:21:10 +01:00
parent e101037589
commit 9b1c7c94b4
2 changed files with 124 additions and 138 deletions

View file

@ -70,27 +70,6 @@ GST_STATIC_PAD_TEMPLATE ("sink",
GST_DEBUG_CATEGORY_STATIC (fps_display_sink_debug);
#define GST_CAT_DEFAULT fps_display_sink_debug
struct _FPSDisplaySinkPrivate
{
/* gstreamer components */
GstElement *text_overlay;
GstElement *video_sink;
GstQuery *query;
GstPad *ghost_pad;
/* statistics */
guint64 frames_rendered, last_frames_rendered;
guint64 frames_dropped, last_frames_dropped;
GstClockTime last_ts;
GstClockTime next_ts;
guint timeout_id;
/* properties */
gboolean sync;
gboolean use_text_overlay;
};
enum
{
ARG_0,
@ -110,7 +89,7 @@ static void fps_display_sink_get_property (GObject * object, guint prop_id,
static void fps_display_sink_dispose (GObject * object);
static void
fps_display_sink_class_init (FPSDisplaySinkClass * klass)
fps_display_sink_class_init (GstFPSDisplaySinkClass * klass)
{
GObjectClass *gobject_klass = G_OBJECT_CLASS (klass);
GstElementClass *gstelement_klass = GST_ELEMENT_CLASS (klass);
@ -138,32 +117,30 @@ fps_display_sink_class_init (FPSDisplaySinkClass * klass)
gst_static_pad_template_get (&fps_display_sink_template));
gst_element_class_set_details (gstelement_klass, &fps_display_sink_details);
g_type_class_add_private (klass, sizeof (FPSDisplaySinkPrivate));
}
static gboolean
on_video_sink_data_flow (GstPad * pad, GstMiniObject * mini_obj,
gpointer user_data)
{
FPSDisplaySink *self = FPS_DISPLAY_SINK (user_data);
GstFPSDisplaySink *self = GST_FPS_DISPLAY_SINK (user_data);
#if 0
if (GST_IS_BUFFER (mini_obj)) {
GstBuffer *buf = GST_BUFFER_CAST (mini_obj);
if (GST_CLOCK_TIME_IS_VALID (self->priv->next_ts)) {
if (GST_BUFFER_TIMESTAMP (buf) <= self->priv->next_ts) {
self->priv->frames_rendered++;
if (GST_CLOCK_TIME_IS_VALID (self->next_ts)) {
if (GST_BUFFER_TIMESTAMP (buf) <= self->next_ts) {
self->frames_rendered++;
} else {
GST_WARNING_OBJECT (self, "dropping frame : ts %" GST_TIME_FORMAT
" < expected_ts %" GST_TIME_FORMAT,
GST_TIME_ARGS (GST_BUFFER_TIMESTAMP (buf)),
GST_TIME_ARGS (self->priv->next_ts));
self->priv->frames_dropped++;
GST_TIME_ARGS (self->next_ts));
self->frames_dropped++;
}
} else {
self->priv->frames_rendered++;
self->frames_rendered++;
}
} else
#endif
@ -175,11 +152,11 @@ on_video_sink_data_flow (GstPad * pad, GstMiniObject * mini_obj,
GstClockTime ts;
gst_event_parse_qos (ev, NULL, &diff, &ts);
self->priv->next_ts = ts + diff;
self->next_ts = ts + diff;
if (diff <= 0.0) {
self->priv->frames_rendered++;
self->frames_rendered++;
} else {
self->priv->frames_dropped++;
self->frames_dropped++;
}
}
}
@ -187,67 +164,62 @@ on_video_sink_data_flow (GstPad * pad, GstMiniObject * mini_obj,
}
static void
fps_display_sink_init (FPSDisplaySink * self, FPSDisplaySinkClass * g_class)
fps_display_sink_init (GstFPSDisplaySink * self,
GstFPSDisplaySinkClass * g_class)
{
GstPad *sink_pad;
self->priv = G_TYPE_INSTANCE_GET_PRIVATE (self, FPS_TYPE_DISPLAY_SINK,
FPSDisplaySinkPrivate);
self->priv->sync = FALSE;
self->priv->use_text_overlay = TRUE;
self->sync = FALSE;
self->use_text_overlay = TRUE;
/* create child elements */
self->priv->video_sink =
self->video_sink =
gst_element_factory_make ("xvimagesink", "fps-display-video_sink");
if (!self->priv->video_sink) {
if (!self->video_sink) {
GST_ERROR_OBJECT (self, "element could not be created");
return;
}
g_object_set (self->priv->video_sink, "sync", self->priv->sync, NULL);
g_object_set (self->video_sink, "sync", self->sync, NULL);
/* take a ref before bin takes the ownership */
gst_object_ref (self->priv->video_sink);
gst_object_ref (self->video_sink);
gst_bin_add (GST_BIN (self), self->priv->video_sink);
gst_bin_add (GST_BIN (self), self->video_sink);
/* create ghost pad */
self->priv->ghost_pad =
gst_ghost_pad_new_no_target ("sink_pad", GST_PAD_SINK);
gst_element_add_pad (GST_ELEMENT (self), self->priv->ghost_pad);
self->ghost_pad = gst_ghost_pad_new_no_target ("sink_pad", GST_PAD_SINK);
gst_element_add_pad (GST_ELEMENT (self), self->ghost_pad);
/* attach or pad probe */
sink_pad = gst_element_get_static_pad (self->priv->video_sink, "sink");
sink_pad = gst_element_get_static_pad (self->video_sink, "sink");
gst_pad_add_data_probe (sink_pad, G_CALLBACK (on_video_sink_data_flow),
(gpointer) self);
gst_object_unref (sink_pad);
self->priv->query = gst_query_new_position (GST_FORMAT_TIME);
self->query = gst_query_new_position (GST_FORMAT_TIME);
}
static gboolean
display_current_fps (gpointer data)
{
FPSDisplaySink *self = FPS_DISPLAY_SINK (data);
GstFPSDisplaySink *self = GST_FPS_DISPLAY_SINK (data);
gint64 current_ts;
gst_element_query (self->priv->video_sink, self->priv->query);
gst_query_parse_position (self->priv->query, NULL, &current_ts);
gst_element_query (self->video_sink, self->query);
gst_query_parse_position (self->query, NULL, &current_ts);
if (GST_CLOCK_TIME_IS_VALID (self->priv->last_ts)) {
if (GST_CLOCK_TIME_IS_VALID (self->last_ts)) {
gdouble rr, dr, average_fps;
gchar fps_message[256];
gdouble time_diff =
(gdouble) (current_ts - self->priv->last_ts) / GST_SECOND;
gdouble time_diff = (gdouble) (current_ts - self->last_ts) / GST_SECOND;
rr = (gdouble) (self->priv->frames_rendered -
self->priv->last_frames_rendered) / time_diff;
dr = (gdouble) (self->priv->frames_dropped -
self->priv->last_frames_dropped) / time_diff;
rr = (gdouble) (self->frames_rendered -
self->last_frames_rendered) / time_diff;
dr = (gdouble) (self->frames_dropped -
self->last_frames_dropped) / time_diff;
average_fps =
self->priv->frames_rendered / (gdouble) (current_ts / GST_SECOND);
average_fps = self->frames_rendered / (gdouble) (current_ts / GST_SECOND);
if (dr == 0.0) {
g_snprintf (fps_message, 255, "current: %.2f\naverage: %.2f", rr,
@ -256,99 +228,98 @@ display_current_fps (gpointer data)
g_snprintf (fps_message, 255, "fps: %.2f\ndrop rate: %.2f", rr, dr);
}
if (self->priv->use_text_overlay) {
g_object_set (self->priv->text_overlay, "text", fps_message, NULL);
if (self->use_text_overlay) {
g_object_set (self->text_overlay, "text", fps_message, NULL);
} else {
g_print ("%s\n", fps_message);
}
}
self->priv->last_frames_rendered = self->priv->frames_rendered;
self->priv->last_frames_dropped = self->priv->frames_dropped;
self->priv->last_ts = current_ts;
self->last_frames_rendered = self->frames_rendered;
self->last_frames_dropped = self->frames_dropped;
self->last_ts = current_ts;
return TRUE;
}
static void
fps_display_sink_start (FPSDisplaySink * self)
fps_display_sink_start (GstFPSDisplaySink * self)
{
GstPad *target_pad = NULL;
/* Init counters */
self->priv->next_ts = GST_CLOCK_TIME_NONE;
self->priv->last_ts = GST_CLOCK_TIME_NONE;
self->priv->frames_rendered = G_GUINT64_CONSTANT (0);
self->priv->frames_dropped = G_GUINT64_CONSTANT (0);
self->next_ts = GST_CLOCK_TIME_NONE;
self->last_ts = GST_CLOCK_TIME_NONE;
self->frames_rendered = G_GUINT64_CONSTANT (0);
self->frames_dropped = G_GUINT64_CONSTANT (0);
GST_WARNING ("use text-overlay? %d", self->priv->use_text_overlay);
GST_WARNING ("use text-overlay? %d", self->use_text_overlay);
if (self->priv->use_text_overlay) {
if (!self->priv->text_overlay) {
self->priv->text_overlay =
if (self->use_text_overlay) {
if (!self->text_overlay) {
self->text_overlay =
gst_element_factory_make ("textoverlay", "fps-display-text-overlay");
if (!self->priv->text_overlay) {
if (!self->text_overlay) {
GST_WARNING_OBJECT (self, "text-overlay element could not be created");
self->priv->use_text_overlay = FALSE;
self->use_text_overlay = FALSE;
goto no_text_overlay;
}
gst_object_ref (self->priv->text_overlay);
g_object_set (self->priv->text_overlay,
gst_object_ref (self->text_overlay);
g_object_set (self->text_overlay,
"font-desc", DEFAULT_FONT, "silent", FALSE, NULL);
}
gst_bin_add (GST_BIN (self), self->priv->text_overlay);
gst_bin_add (GST_BIN (self), self->text_overlay);
if (!gst_element_link (self->priv->text_overlay, self->priv->video_sink)) {
if (!gst_element_link (self->text_overlay, self->video_sink)) {
GST_ERROR_OBJECT (self, "Could not link elements");
}
target_pad =
gst_element_get_static_pad (self->priv->text_overlay, "video_sink");
target_pad = gst_element_get_static_pad (self->text_overlay, "video_sink");
}
no_text_overlay:
if (!self->priv->use_text_overlay) {
if (self->priv->text_overlay) {
gst_element_unlink (self->priv->text_overlay, self->priv->video_sink);
gst_bin_remove (GST_BIN (self), self->priv->text_overlay);
if (!self->use_text_overlay) {
if (self->text_overlay) {
gst_element_unlink (self->text_overlay, self->video_sink);
gst_bin_remove (GST_BIN (self), self->text_overlay);
}
target_pad = gst_element_get_static_pad (self->priv->video_sink, "sink");
target_pad = gst_element_get_static_pad (self->video_sink, "sink");
}
gst_ghost_pad_set_target (GST_GHOST_PAD (self->priv->ghost_pad), target_pad);
gst_ghost_pad_set_target (GST_GHOST_PAD (self->ghost_pad), target_pad);
gst_object_unref (target_pad);
/* Set a timeout for the fps display */
self->priv->timeout_id =
self->timeout_id =
g_timeout_add (FPS_DISPLAY_INTERVAL_MS,
display_current_fps, (gpointer) self);
}
static void
fps_display_sink_stop (FPSDisplaySink * self)
fps_display_sink_stop (GstFPSDisplaySink * self)
{
/* remove the timeout */
if (self->priv->timeout_id) {
g_source_remove (self->priv->timeout_id);
self->priv->timeout_id = 0;
if (self->timeout_id) {
g_source_remove (self->timeout_id);
self->timeout_id = 0;
}
}
static void
fps_display_sink_dispose (GObject * object)
{
FPSDisplaySink *self = FPS_DISPLAY_SINK (object);
GstFPSDisplaySink *self = GST_FPS_DISPLAY_SINK (object);
if (self->priv->query) {
gst_query_unref (self->priv->query);
self->priv->query = NULL;
if (self->query) {
gst_query_unref (self->query);
self->query = NULL;
}
if (self->priv->video_sink) {
gst_object_unref (self->priv->video_sink);
self->priv->video_sink = NULL;
if (self->video_sink) {
gst_object_unref (self->video_sink);
self->video_sink = NULL;
}
if (self->priv->text_overlay) {
gst_object_unref (self->priv->text_overlay);
self->priv->text_overlay = NULL;
if (self->text_overlay) {
gst_object_unref (self->text_overlay);
self->text_overlay = NULL;
}
G_OBJECT_CLASS (parent_class)->dispose (object);
@ -358,24 +329,23 @@ static void
fps_display_sink_set_property (GObject * object, guint prop_id,
const GValue * value, GParamSpec * pspec)
{
FPSDisplaySink *self = FPS_DISPLAY_SINK (object);
GstFPSDisplaySink *self = GST_FPS_DISPLAY_SINK (object);
switch (prop_id) {
case ARG_SYNC:
self->priv->sync = g_value_get_boolean (value);
g_object_set (self->priv->video_sink, "sync", self->priv->sync, NULL);
self->sync = g_value_get_boolean (value);
g_object_set (self->video_sink, "sync", self->sync, NULL);
break;
case ARG_TEXT_OVERLAY:
self->priv->use_text_overlay = g_value_get_boolean (value);
self->use_text_overlay = g_value_get_boolean (value);
if (self->priv->text_overlay) {
if (!self->priv->use_text_overlay) {
if (self->text_overlay) {
if (!self->use_text_overlay) {
GST_DEBUG_OBJECT (self, "text-overlay set to false");
g_object_set (self->priv->text_overlay, "text", "", "silent", TRUE,
NULL);
g_object_set (self->text_overlay, "text", "", "silent", TRUE, NULL);
} else {
GST_DEBUG_OBJECT (self, "text-overlay set to true");
g_object_set (self->priv->text_overlay, "silent", FALSE, NULL);
g_object_set (self->text_overlay, "silent", FALSE, NULL);
}
}
break;
@ -389,14 +359,14 @@ static void
fps_display_sink_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec)
{
FPSDisplaySink *self = FPS_DISPLAY_SINK (object);
GstFPSDisplaySink *self = GST_FPS_DISPLAY_SINK (object);
switch (prop_id) {
case ARG_SYNC:
g_value_set_boolean (value, self->priv->sync);
g_value_set_boolean (value, self->sync);
break;
case ARG_TEXT_OVERLAY:
g_value_set_boolean (value, self->priv->use_text_overlay);
g_value_set_boolean (value, self->use_text_overlay);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
@ -408,7 +378,7 @@ static GstStateChangeReturn
fps_display_sink_change_state (GstElement * element, GstStateChange transition)
{
GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
FPSDisplaySink *self = FPS_DISPLAY_SINK (element);
GstFPSDisplaySink *self = GST_FPS_DISPLAY_SINK (element);
switch (transition) {
case GST_STATE_CHANGE_NULL_TO_READY:
@ -439,19 +409,19 @@ fps_display_sink_get_type (void)
if (!fps_display_sink_type) {
static const GTypeInfo fps_display_sink_info = {
sizeof (FPSDisplaySinkClass),
sizeof (GstFPSDisplaySinkClass),
NULL,
NULL,
(GClassInitFunc) fps_display_sink_class_init,
NULL,
NULL,
sizeof (FPSDisplaySink),
sizeof (GstFPSDisplaySink),
0,
(GInstanceInitFunc) fps_display_sink_init,
};
fps_display_sink_type = g_type_register_static (GST_TYPE_BIN,
"FPSDisplaySink", &fps_display_sink_info, 0);
"GstFPSDisplaySink", &fps_display_sink_info, 0);
GST_DEBUG_CATEGORY_INIT (fps_display_sink_debug, "fpsdisplaysink", 0,
"FPS Display Sink");

View file

@ -24,31 +24,47 @@
G_BEGIN_DECLS
#define FPS_TYPE_DISPLAY_SINK \
#define GST_TYPE_FPS_DISPLAY_SINK \
(fps_display_sink_get_type())
#define FPS_DISPLAY_SINK(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj),FPS_TYPE_DISPLAY_SINK,FPSDisplaySink))
#define FPS_DISPLAY_SINK_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST((klass),FPS_TYPE_DISPLAY_SINK,FPSDisplaySinkClass))
#define FPS_IS_DISPLAY_SINK(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE((obj),FPS_TYPE_DISPLAY_SINK))
#define FPS_IS_DISPLAY_SINK_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE((klass),FPS_TYPE_DISPLAY_SINK))
#define GST_FPS_DISPLAY_SINK(obj) \
(G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_FPS_DISPLAY_SINK,GstFPSDisplaySink))
#define GST_FPS_DISPLAY_SINK_CLASS(klass) \
(G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_FPS_DISPLAY_SINK,GstFPSDisplaySinkClass))
#define GST_IS_FPS_DISPLAY_SINK(obj) \
(G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_FPS_DISPLAY_SINK))
#define GST_IS_FPS_DISPLAY_SINK_CLASS(klass) \
(G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_FPS_DISPLAY_SINK))
GType fps_display_sink_get_type (void);
typedef struct _FPSDisplaySink FPSDisplaySink;
typedef struct _FPSDisplaySinkClass FPSDisplaySinkClass;
typedef struct _GstFPSDisplaySink GstFPSDisplaySink;
typedef struct _GstFPSDisplaySinkClass GstFPSDisplaySinkClass;
typedef struct _FPSDisplaySinkPrivate FPSDisplaySinkPrivate;
struct _FPSDisplaySink
struct _GstFPSDisplaySink
{
GstBin bin; /* we extend GstBin */
FPSDisplaySinkPrivate *priv;
GstBin bin;
/*< private >*/
/* gstreamer components */
GstElement *text_overlay;
GstElement *video_sink;
GstQuery *query;
GstPad *ghost_pad;
/* statistics */
guint64 frames_rendered, last_frames_rendered;
guint64 frames_dropped, last_frames_dropped;
GstClockTime last_ts;
GstClockTime next_ts;
guint timeout_id;
/* properties */
gboolean sync;
gboolean use_text_overlay;
};
struct _FPSDisplaySinkClass
struct _GstFPSDisplaySinkClass
{
GstBinClass parent_class;
};