Commit graph

9 commits

Author SHA1 Message Date
Matthew Waters
ecca6cbfd2 vulkanimage: move fence creation earlier
Fixes a critical:

GStreamer-CRITICAL **: 02:26:34.698: gst_mini_object_ref: assertion 'mini_object != NULL' failed
2019-10-28 07:22:45 +00:00
Matthew Waters
103112725c vulkan: change to clamp to edge rather than clamp to border
clamp-to-border will return the border color which is typically black,
white or transparent.  When linear filtering the edge pixels will
typeically be combined with the border color which is not typically what
we want.  Especially when color converting, this removes a green box
around the edge when converting YUV->RGB.
2019-10-28 07:22:45 +00:00
Matthew Waters
34ff895040 vulkan: remove VkImageView from the memory
There can be multiple views per image for different subresource ranges
or planes in multi-planer images.
2019-09-25 11:11:02 +00:00
Matthew Waters
82e86573b8 vulkan: implement command buffer reuse
Using a similar design for reference counting as
GstBuffer/GstBufferPool.
2019-09-19 02:01:35 +00:00
Matthew Waters
b5256d94fc vulkan: move trash list to library 2019-07-04 14:18:15 +10:00
Matthew Waters
b93de8b0d8 vkfullscreenrender: create descriptor sets later
The desciptor sets may be dependant on the caps
2019-06-20 01:41:56 +10:00
Matthew Waters
dc0c9dea7f vulkan/identity: Split out most rendering code to a base class
A simple base class that renders a 2d fullscreen quad parallel to the
screen surface inside the view frustum.
2019-06-20 01:41:56 +10:00
Matthew Waters
ac09f88eb9 vulkan: implement the correct memory barriers necessary
Vulkan validation layers are finally silent!
2019-06-04 09:03:44 +00:00
Matthew Waters
9593e4e8bb vulkan: add a new image copying element
Copies using the graphics pipeline, an input image and renders to an
output image.
2019-06-04 09:03:44 +00:00