In this mode, we let WebRTC Audio Processing figure-out the delay. This
is useful when the latency reported by the stack cannot be trusted. Note
that in this mode, the leaking of echo during packet lost is much worst.
It is recommanded to use PLC (e.g. spanplc, or opus built-in plc).
In this mode, we don't do any synchronization. Instead, we simply process all
the available reverse stream data as it comes.
The calculation of the offset table was done base on a plane size
estimation. This does not always work. Instead, use memory offset the
same we as it's implement in GstVideoMeta map functions.
Fixing the following warning when generating documentation:
xml/element-gaussianblur.xml:72: element refsect2: validity error :
ID GstGaussianBlur already defined
<refsect2 id="GstGaussianBlur" role="typedef">
^
Warning: multiple "IDs" for constraint linkend: GstGaussianBlur.
DOC Fixing cross-references
Fixing the following warning when generating documentation:
xml/element-chromium.xml:74: element refsect2: validity error :
ID GstChromium already defined
<refsect2 id="GstChromium" role="typedef">
^
Warning: multiple "IDs" for constraint linkend: GstChromium.
DOC Fixing cross-references
In the case of KEY_UNIT and TRICKMODE_KEY_UNITS seeks, we want to
"snap" to the closest fragment.
Without this, we end up pushing out a segment which does not match
the first fragment timestamp being pushed out, resulting in one or
more buffers being eventually dropped because they are out of segment.
Compiler would complain about include directory that didn't
exist because QPA_INCLUDE_PATH gets subst-ed regardless
(and if it didn't we'd have just an empty -I argument).
https://bugzilla.gnome.org/show_bug.cgi?id=767553
This simplifies the code but also removes a bug with tracking of the remaining
size for the initial subfragment: we were not considering the size between the
index and the start of the first moof here.
https://bugzilla.gnome.org/show_bug.cgi?id=764684
When switching fragments we don't want to keep any data around from the last
one, and also forget about all data when doing flushing seeks or selecting new
bitrates.
https://bugzilla.gnome.org/show_bug.cgi?id=764684
The previous code would run out of sync if there was packet lost
or clock skews. When that happened, the echo cancellation feature would
completely stop working. As this is crucial for audio calls, this patch
re-implement synchronization completely.
Instead of letting it drift until next discont, we now synchronize
against the record data at every iteration. This way we simply never
let the stream drift for longer then 10ms period. We also shorter the
delay by using the latency up the probe (basically excluding the sink
latency. This is a decent delay to avoid starving in the probe queue.
https://bugzilla.gnome.org/show_bug.cgi?id=768009