Commit graph

1063 commits

Author SHA1 Message Date
gb
0d7164c96c Flush stream only if avcodec_decode_video() read something.
Otherwise, we might still have to seek into the stream.
i.e. keep the data longer.
2010-09-20 12:55:32 +02:00
gb
da3948bdeb Use a recursive mutex so that a single thread can lock
several times. This fixes decoding of MPEG-2 and H.264
because those created a GstVaapiContext later through
avcodec_decode_video() that was a protected call.
2010-09-20 12:55:32 +02:00
gb
edef951fb2 Regenerate correct clips. 2010-09-20 12:55:32 +02:00
gb
62358dce92 Add decoder demos. Use -c (mpeg2|h264|vc1) to select the codec.
XXX: only VC-1 decoding works at this time because of awful
bugs left in GstVaapiDecoderFfmpeg et al.
2010-09-20 12:55:23 +02:00
gb
a203d19a35 Add initial (multithreaded) decoder based on FFmpeg.
There are tons of bugs left:
- Decoder API not nice enough with error conditions
- FFmpeg parser is sometimes broken
- Packets queue can be lost
2010-04-23 16:05:58 +00:00
gb
5fb146c298 Add surface proxy that holds a reference to the parent surface
and that returns the surface to that context on destruction.
2010-04-23 16:00:50 +00:00
gb
ecf60d2284 Add VA context abstraction. 2010-04-23 15:59:31 +00:00
gb
6cb6c387e9 Fix VA profiles definitions for gst_vaapi_profile_get_codec() to work. 2010-04-23 10:58:19 +00:00
gb
b0493e729c Add a means to cap the number of objects allocated in the pool. 2010-04-21 15:03:31 +00:00
gb
30fbcb1ee8 Add VA entrypoint abstraction. 2010-04-21 15:02:23 +00:00
gb
508edba9a0 Add VA profile abstraction. 2010-04-20 13:36:04 +00:00
gb
fa11094655 Fix OpenGL rendering on G45 systems. 2010-04-20 07:51:23 +00:00
gb
d1709fef62 Fix gl_create_context() to find a GLXFBConfig compatible with the parent GL context. 2010-04-16 13:47:30 +00:00
gb
b8aadb9e82 Fix TFP logic and simplify the FBO model. i.e. it's not necessary
to create another texture (and storage) for the TFP, simply a new texture name.
2010-04-02 11:27:23 +00:00
gb
8e6dea5b74 Fix get-out conditions. 2010-04-01 16:11:54 +00:00
gb
3ddab3f253 The shared GL context in GstVaapiTexture is only useful for cases
where TFP+FBO are used, thus avoiding the need fully preserve the states
and call into glGet*() functions that need synchronization.
2010-04-01 15:38:59 +00:00
gb
9075c8d23d Shorter structs. 2010-04-01 13:55:19 +00:00
gb
7edf8c9bb7 Make more helpers internal, thus reducing .text size further. Add gst_vaapi_display_x11_get_screen() helper along the way. 2010-04-01 13:41:24 +00:00
gb
6b56ca0068 Move GST_VAAPI_DISPLAY_VADISPLAY() and GST_VAAPI_DISPLAY_{LOCK,UNLOCK}() to gstvaapidisplay_priv.h. 2010-04-01 09:47:59 +00:00
gb
702f844a7e Improve handling of GL contexts. 2010-03-31 15:25:19 +00:00
gb
bc9060f425 Simplify summary. 2010-03-30 16:41:21 +00:00
gb
39ac673b58 Bump version for development. 2010-03-30 13:33:12 +00:00
gb
fa12d47020 Rename -dev package to libgstvaapi-dev. 2010-03-30 13:29:34 +00:00
gb
9f7d2909ad Updates. 2010-03-30 13:17:12 +00:00
gb
ea1fdba723 Fix build with VA-API < 0.30. 2010-03-30 13:05:31 +00:00
gb
28f73fb582 Enable build without VA/GLX extensions. i.e. fallback to TFP + FBO. 2010-03-30 13:01:34 +00:00
gb
502dec7c1c Add TFP and FBO helpers. 2010-03-30 12:59:15 +00:00
gb
4ff830812f Cosmetics. Make vaapi_check_status() use GST_DEBUG() for error messages. 2010-03-30 12:55:27 +00:00
gb
c58a45f099 Use a shorter function name. 2010-03-30 08:13:34 +00:00
gb
a1dbe90077 Add gst_vaapi_surface_query_status() wrapper. 2010-03-30 08:11:50 +00:00
gb
35b6198d55 Fix leftover during migration. 2010-03-30 07:50:11 +00:00
gb
fb4fffd5cb Rename to gst/ as sys/ was too vague. 2010-03-30 07:46:47 +00:00
gb
05a1ed2d23 Try to not reference VA-API types directly. 2010-03-30 07:39:16 +00:00
gb
63a0dfcd3f Fix reflection code to preserve aspect ratio. 2010-03-29 16:24:37 +00:00
gb
fc05ddf201 Fix fullscreen mode. 2010-03-29 16:17:38 +00:00
gb
c5ff596316 Add OpenGL reflection effect ("use-reflection"). 2010-03-29 15:59:44 +00:00
gb
201a7c9ce1 Use a projection suitable for rotation around the Y axis. 2010-03-29 15:51:54 +00:00
gb
3c48a3004c Don't build vaapisink/gl by default. However, if this is enabled, use the GL renderer by default. 2010-03-29 15:03:30 +00:00
gb
28e2b37cfb Add libgstvaapi-glx-0 package. 2010-03-29 14:50:52 +00:00
gb
b4868f9f50 Really fix make distclean. 2010-03-29 14:47:49 +00:00
gb
a744a498b1 Fix make dist. 2010-03-29 14:43:22 +00:00
gb
c7ab525a97 Fix make distclean. 2010-03-29 14:42:57 +00:00
gb
7c7a772824 Fix make dist. 2010-03-29 14:40:26 +00:00
gb
1df2dfaab0 Fix doc build. 2010-03-29 14:31:17 +00:00
gb
ff152c2c1b Fix build without GLX. 2010-03-29 14:21:51 +00:00
gb
59421c67e3 0.1.2. 2010-03-29 14:13:55 +00:00
gb
5e8b1d678f Add VA/GLX support to vaapisink. 2010-03-29 14:13:26 +00:00
gb
1165419fd0 Add glXSwapBuffers() workaround for NVIDIA. 2010-03-29 13:40:27 +00:00
gb
ee230e6a1d Improve VA/GLX textures test. 2010-03-29 13:27:16 +00:00
gb
9255310311 Fix texture rendering. 2010-03-29 12:51:38 +00:00