Commit graph

257 commits

Author SHA1 Message Date
Sebastian Dröge
3f734aafc7 eglglessink: Use the attrib locations as really used inside the shader 2012-10-18 14:35:13 +02:00
Sebastian Dröge
24261a4fe7 eglglessink: Really decouple vertex and texture positions in the shader 2012-10-18 14:35:13 +02:00
Sebastian Dröge
dafcdb0da3 eglglessink: Decouple texture and vertex positions 2012-10-18 14:35:13 +02:00
Sebastian Dröge
cb034b2ecd eglglessink: Reorder vertex value order to make a bit more sense 2012-10-18 14:35:13 +02:00
Reynaldo H. Verdejo Pinochet
8018681187 eglglessink: Handle frame scaling to fill surface 2012-10-18 14:35:13 +02:00
Reynaldo H. Verdejo Pinochet
90d5b76dc5 eglglessink: Draft set_render_rectangle() from the xOverlay interface 2012-10-18 14:35:13 +02:00
Reynaldo H. Verdejo Pinochet
f8b69a7c7f eglglessink: Remove stale comment 2012-10-18 14:35:13 +02:00
Reynaldo H. Verdejo Pinochet
1c008e95b3 eglglessink: Move VBO setup to setcaps 2012-10-18 14:35:12 +02:00
Reynaldo H. Verdejo Pinochet
d56d126031 eglglessink: Don't do context ops at render
We don't need to repeatedly call
eglMakeCurrent() while using the
same context anyway.
2012-10-18 14:35:12 +02:00
Reynaldo H. Verdejo Pinochet
ca74f676fd eglglessink: Don't clear surface color at render 2012-10-18 14:35:12 +02:00
Sebastian Dröge
9e23d0fc87 eglglessink: Rename shader variables to make more sense 2012-10-18 14:35:12 +02:00
Sebastian Dröge
d42d5e1139 eglglessink: Add support for AYUV 2012-10-18 14:35:12 +02:00
Sebastian Dröge
c4643491c4 eglglessink: Reorder caps a bit to make more sense 2012-10-18 14:35:12 +02:00
Sebastian Dröge
6adf608c99 eglglessink: Set rank to PRIMARY 2012-10-18 14:35:12 +02:00
Sebastian Dröge
1c58d921ff eglglessink: Add support for RGBA 2012-10-18 14:35:12 +02:00
Sebastian Dröge
930b4c179e eglglessink: Correctly generated caps for the supported formats 2012-10-18 14:35:12 +02:00
Sebastian Dröge
f9a5fc255d eglglessink: Add ::get_caps() vfunc that returns the actually supported caps 2012-10-18 14:35:12 +02:00
Sebastian Dröge
86ebf86433 eglglessink: Also require a configuration with EGL_SURFACE_TYPE containing EGL_WINDOW_BIT 2012-10-18 14:35:12 +02:00
Sebastian Dröge
7e8cc569dd eglglessink: Fix compiler warnings 2012-10-18 14:35:12 +02:00
Reynaldo H. Verdejo Pinochet
19c3b4d892 eglglessink: Clear surface to black by default 2012-10-18 14:35:12 +02:00
Reynaldo H. Verdejo Pinochet
19739bfb74 eglglessink: Make sure we get a config we can use with GLES2 2012-10-18 14:35:12 +02:00
Reynaldo H. Verdejo Pinochet
24b926a6cc eglglessink: set_window_handle() has been tested to work now 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
7ac284b1a1 eglglessink: Avoid autoscaling by default 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
a81b036355 eglglessink: Avoid repeatedly setting 2D resizing params
Moved to initial texture setup so it hapens
just once while on the same context.
2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
a96fa541ee eglglessink: Avoid initializing EGL at _set_window_handle()
_start() should take care of that.
This change asumes _setcaps() will
happen always after _start() is
done.
2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
ead20f4f0b eglglessink: Don't ask for a window if we already have one 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
22eb374b57 eglglessink: Fix EGL attribs var naming 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
c2cf1fa639 eglglessink: Fix slow path rendering on Android
Specify missing and mandatory params for npot
Before calling glTexImage2D.

In particular, _WRAP_T and _WRAP_S need to be
set to GL_CLAMP_TO_EDGE to avoid all-black
rendering with npot sized frames.
2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
f33167f95b eglglessink: Add test on usable eglconfigs returned 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
303a346fc2 eglglessink: Drop stale error_locked label 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
5763c8d308 eglglessink: Cleanup stale code comments 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
391137a20e eglglessink: GlViewPort() should use actual surface size 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
f707961183 eglglessink: Avoid reiniting EGL after the first time 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
75fe18200a eglglessink: Use correct template caps 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
e439c01382 eglglessink: Fix missing texture setup bits 2012-10-18 14:35:11 +02:00
Reynaldo H. Verdejo Pinochet
68eac71910 eglglessink: Add error checking on eglSwapBuffers 2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
f8dcc8aaa5 eglglessink: Fix stale&wrong 0.5 alpha blend 2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
12d66a7d54 eglglessink: Add float precision specifier to fragment shader
This is required by GLES and fixes compilation of fragment
shader prog.
2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
28aadcad4e eglglessink: Add log reporting at shader compilation failure 2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
b4887425cc eglglessink: Add some missing checks on shader ops
- Check whether there is shader compiler support
  and bail out otherwise.
- Add checks on compile and linking ops
2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
2a84a72fe7 eglglessink: Fix setup chain logic
Mostly a procedural reordering. Idea is to avoid
trying to setup a surface without a display.This
change relies on the asumption that:

1.- set_window_handle() can happen at any time
2.- setcaps will never get called before _start()
    is done.

If both conditions are meet the new procedure
should work as expected.
2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
40d6cc2099 eglglessink: WIP: Reorder locking 2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
289f388085 eglglessink: Fix xOverlay logic
Several fixes dealing with correct window
creation and set_handle() ops. Tested on
X11/mesa with internal window creation.
2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
9e18b29be2 eglglessink: Actually test EGL configs before claiming support 2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
59b1870ac1 eglglessink: Caps nego EGL fixes
- Fix alloc lol on format list: Asked for 2 slices and used 3.
- Reordered display & context init logic to prepare for actual
  config checking before claiming support for a given format.
  Change deals basically with setting up EGL display at start()
  and choose an EGL config only at setcaps time.
2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
a8f60690aa eglglessink: Caps nego. Start extending RGB support to a set. 2012-10-18 14:35:10 +02:00
Sebastian Dröge
bd28c42fae eglglessink: Fix build of static plugin 2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
a83dae1b54 eglglessink: Drop wrong format test on _setcaps (draft leftover) 2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
75d4bf420a eglglessink: Support RGB24 by default 2012-10-18 14:35:10 +02:00
Reynaldo H. Verdejo Pinochet
1d77bf6c0f eglglessink: Instrument EGL error reporting 2012-10-18 14:35:09 +02:00
Reynaldo H. Verdejo Pinochet
b8c83f98b7 eglglessink: Correctly return GstFlowReturn from render_and_display() 2012-10-18 14:35:09 +02:00
Reynaldo H. Verdejo Pinochet
cca08a02a1 eglglessink: Move VBO setup to it's own function 2012-10-18 14:35:09 +02:00
Reynaldo H. Verdejo Pinochet
3fce24549f eglglessink: Fix render_and_display logic
Switch procedure according to enabled rendering path
2012-10-18 14:35:09 +02:00
Reynaldo H. Verdejo Pinochet
ada5a83eb4 eglglessink: Fix sample launch line with disabled window creation 2012-10-18 14:35:09 +02:00
Reynaldo H. Verdejo Pinochet
086563195c eglglessink: Rename stale android leftover 2012-10-18 14:35:09 +02:00
Reynaldo H. Verdejo Pinochet
ea03067f3f eglglessink: Move eglgles Sink to ext/ #2 2012-10-18 14:35:09 +02:00
Reynaldo H. Verdejo Pinochet
85250eb9e2 eglglessink: Move eglgles Sink to ext/ 2012-10-18 14:35:09 +02:00