eglglessink: Rename stale android leftover

This commit is contained in:
Reynaldo H. Verdejo Pinochet 2012-09-10 22:41:52 -03:00 committed by Sebastian Dröge
parent ea03067f3f
commit 086563195c
2 changed files with 3 additions and 3 deletions

View file

@ -872,7 +872,7 @@ gst_eglglessink_expose (GstXOverlay * overlay)
}
/* Checks available egl/gles extensions and chooses
* a suitable rendering path from GstVidroidSinkRenderingPath
* a suitable rendering path from GstEglGlesSinkRenderingPath
* accordingly. This function can only be called after an
* EGL context has been made current.
*/

View file

@ -83,7 +83,7 @@ typedef struct _GstEglGlesImageFmt GstEglGlesImageFmt;
typedef enum {
GST_EGLGLESSINK_RENDER_SLOW,
GST_EGLGLESSINK_RENDER_FAST
} GstVidroidSinkRenderingPath;
} GstEglGlesSinkRenderingPath;
typedef struct _coord
{
@ -141,7 +141,7 @@ struct _GstEglGlesSink
gboolean have_texture;
gboolean running;
GstVidroidSinkRenderingPath rendering_path;
GstEglGlesSinkRenderingPath rendering_path;
/* shader vars */
coord coordarray[4];