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eglglessink: Rename stale android leftover
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2 changed files with 3 additions and 3 deletions
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@ -872,7 +872,7 @@ gst_eglglessink_expose (GstXOverlay * overlay)
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}
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/* Checks available egl/gles extensions and chooses
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* a suitable rendering path from GstVidroidSinkRenderingPath
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* a suitable rendering path from GstEglGlesSinkRenderingPath
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* accordingly. This function can only be called after an
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* EGL context has been made current.
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*/
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@ -83,7 +83,7 @@ typedef struct _GstEglGlesImageFmt GstEglGlesImageFmt;
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typedef enum {
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GST_EGLGLESSINK_RENDER_SLOW,
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GST_EGLGLESSINK_RENDER_FAST
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} GstVidroidSinkRenderingPath;
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} GstEglGlesSinkRenderingPath;
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typedef struct _coord
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{
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@ -141,7 +141,7 @@ struct _GstEglGlesSink
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gboolean have_texture;
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gboolean running;
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GstVidroidSinkRenderingPath rendering_path;
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GstEglGlesSinkRenderingPath rendering_path;
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/* shader vars */
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coord coordarray[4];
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