APIs:
- ges_timeline_get_frame_time
- ges_timeline_get_frame_at
- ges_clip_asset_get_frame_time
- ges_clip_get_timeline_time_from_source_frame
Extracting ges_util_structure_get_clocktime to internal utilities adding
support for specifying timing values in frames with the special
f<frame-number> synthax.
_sanitize_argument is supposed to wrap arguments in '"' quote marks such
that they can be parsed and copied into a GstStructure string. This
purpose is now supported more directly, which fixes some bugs, e.g.:
arguments before fix
+title my=title +title my="title" +title "my=title"
+title abc n=my=name +title abc n="my="name" +title abc n="my=name"
+title my"title +title "my"title" +title "my\"title"
+title my\title +title "my\title" +title "my\\title"
This is often very useful to have a timeoverlay inside test sources.
We do not want to use it as an effect as segments are not the sames
in GES when it comes to nleoperations.
When the `child-added` signal emission was called, the
`GESContainer->child_added` vmethod was called (the signal is
`G_SIGNAL_RUN_FIRST`) so we need to call `GESContainer->child_removed`
ourself so subclasses know they do not control the child anymore.
The properties will only have their signal emitted when they change in
value, even when g_object_set, etc, methods are used.
The _set_start method already did this, but start was missing the
EXPLICIT_NOTIFY flag. There should be no need to check that the property
has changed in ->set_start or ->set_duration
The in-point of a clip is kept in sync with its core children, unless they
have no has-internal-source.
The max-duration is defined as the minimum max-duration amongst the
clip's core children. If it is set to a new value, this sets the
max-duration of its core children to the same value if they have
has-internal-source set as TRUE.
Non-core children (such as effects on a source clip) do not influence
these values.
As part of this, we no longer track in-point in GESContainer. Unlike start
and duration, the in-point of a timeline element does not refer to its
extent in the timeline. As such, it has little meaning for most
collections of timeline-elements, in particular GESGroups. As such, there
is no generic way to relate the in-point of a container to its children.
As such, they only emit a signal if their value changes, either through
their _set_inpoint or _set_max_duration methods, or through
g_object_set, etc.
Also, we now require the ->set_max_duration method to be implemented.
This was added to GESGroup, which will only allow the max-duration to be
set to GST_CLOCK_TIME_NONE.
Unless this property is set to TRUE, the in-point must be 0 and the
max-duration must be GST_CLOCK_TIME_NONE.
Also added EXPLICIT_NOTIFY flags to the active and track-type
properties such that their notifies are emitted only if the property
changes, even when the g_object_set, etc, methods are used.
Also added a missing notify signal to the set_active method.
Previously the control bindings were not properly copied into the pasted
clip. Also changed the order so that elements are added to the clip
before the clip is added to the timeline.
Add the child-property-added and child-property-removed signals to
GESTimelineElement.
GESContainer is able to use this to keep their child properties in sync
with their children: if they are added or removed from the child, they
are also added or removed from the container.
Hold the notify signals for the container and the children until after
the child has been fully added or removed.
After the previous commit, this was used to ensure that the
notify::priority signal was sent for children of a clip *after* the
child-removed signal. This stopped being the case when the code in
->child_removed was moved to ->remove_child (the latter is called before
the child-removed signal is emitted, whilst the former is called
afterwards). Rather than undo this move of code, which was necessary to
ensure that ->add_child was always reversed, the notify::priority signal
is now simply delayed until after removing the child has completed. This
was done for all notify signals, as well as in the add method, to ensure
consistency.
This allows the test_clips.py test_signal_order_when_removing_effect to
pass.
Also make subclasses take a copy of the list of the children before
setting the start and duration, since this can potentially re-order the
children (if they have the SET_SIMPLE flag set).
Previously, we relied on ->child_removed to reverse the priority changes
that occured in ->add_child. However, ->child_removed is not always
called (the signal child-removed is not always emitted) when a
->add_child needs to be removed. However, ->remove_child is always
called to reverse ->add_child, so the code was moved here. Otherwise, we
risk that the priorities of the clip will contain gaps, which will cause
problems when another child is added to the clip.
Handle the child priorities in a way that keeps the container children
list sorted by priority at all times. Also, no longer rely on the
control_mode of the container, since we have less control over its value,
compared to private variables.
Also fixed the changing of priorities in set_top_effect_index:
previously *all* children whose priority was above or below the new
priority were shifted, when we should have been only shifting priorities
for the children whose priority lied *between* the old and the new
priority of the effect. E.g.
effect: A B C D E F
index: 0 1 2 3 4 5
After moving effect E to index 1, previously, we would get
effect: A B C D E F
index: 0 2 3 4 1 6
(this would have also shifted the priority for the core children as
well!). Whereas now, we have the correct:
effect: A B C D E F
index: 0 2 3 4 1 5
Only allow elements that were created by ges_clip_create_track_elements
(or copied from such an element) to be added to a clip. This prevents
users from adding arbitrary elements to a clip.
As an exception, a user can add GESBaseEffects to clips whose class
supports it, i.e. to a GESSourceClip and a GESBaseEffectClip.
This change also introduces a distinction between the core elements of a
clip (created by ges_clip_create_track_elements) and non-core elements
(currently, only GESBaseEffects, for some classes). In particular,
GESBaseEffectClip will now distinguish between its core elements and
effects added by the user. This means that the core elements will always
have the lowest priority, and will not be listed as top effects. This is
desirable because it brings the behaviour of GESBaseEffectClip in line
with other clip types.
Instead of doing it at the time of resetting `object->in_composition`
when user calls `gst_bin_remove` do it after we actually removed
it from the object thread, and do it in the `nle_object_reset`
method where it belongs
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/issues/96
We were implementing the logic for moving/trimming elements specific
to SourceClip but this was not correct ass the new timeline tree allows
us to handle that for all element types in a generic and nice way.
This make us need to have groups trimming properly implemented in the
timeline tree, leading to some fixes in the group tests.
This adds tests for the various cases known to not be handled properly
by the previous code.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-editing-services/issues/92
Unless the pipeline is in certain modes, we do not want to try and link
every track. The previous debug message implied this, but the method did
not actually end early.
Also, we always end early if we receive a track that is neither video
nor audio.
Previous usage of the property proxy-target seemed to alternate between
the two definitions:
+ The asset we are the default proxy of
+ The asset we are in the proxy list of
Now, the latter definition is used, which seems more useful to a user
since knowing the latter can easily allow you to find out the former.
The previous behaviour of ges_asset_set_proxy (asset, NULL) was not very
clear. It is now defined so that it clears all the proxies for 'asset'.
This means that after this call, the GESAsset:proxy property will indeed
be NULL.
Also fixed:
+ We can call ges_asset_set_proxy (asset, proxy) when 'proxy' is already
in the proxy list of 'asset'.
+ Handling of removing the default proxy in ges_asset_unproxy. This was
sending out the wrong notifies.
+ Prohibiting circular proxying. Before we could only prevent one case,
we should now be able to prevent all cases. This will prevent a hang
in ges_asset_request.
The test_proxy_asset test needs the internal method
ges_asset_finish_proxy. The test also uses the associated internal methods
ges_asset_try_proxy and ges_asset_cache_lookup. However, these are
marked with GES_API in ges-internal.h, which allows us access to them
here.
The new method is not marked as GES_API because it would not allow us to
remove the method in the future without removing it from the symbols list.
We do not want to add to the problem.
The test was simply commented out since we may wish to support tests
that access internal methods in the future using meson.
Fix the ownership in ges_asset_request. This should be transfer-full,
but for proxies it would fail to add a reference. Also,
ges_asset_cache_put was leaking memory if the asset already existed.
We should not be accepting ges_asset_set_proxy (NULL, proxy) as part of
the API! This behaviour was used internally in combination with
ges_asset_try_proxy, which is called on a still loading asset, so it was
moved to ges_asset_finish_proxy.
Previously, we tested that the given priority was `>0`, when it seems
that `>=0` was intended. A priority of `-1` means leave the priority
unchanged, whilst a priority of 0, or more, means move to this layer
priority.
Stop overwriting the ->list_children_properties virtual method in
subclasses because the timeline element class handles everything itself
anyway.
Note that containers already automatically add the children properties of
their child elements in ges_container_add.
Previously, we were setting the inpoint_offset using the start offset in
the duration callback!
Also added a notify for when the duration is changed in the child start
callback.