Otherwise we might start the scheduled playback before the audio or video streams are
actually enabled, and then error out later because they are enabled to late.
We enable the streams when getting the caps, which might be *after* we were
set to PLAYING state.
Otherwise we might start the streams before the audio or video streams are
actually enabled, and then error out later because they are enabled to late.
We enable the streams when getting the caps, which might be *after* we were
set to PLAYING state.
In order to use pbo's efficiently, the transfer operation has to
be separated from the use of the downloaded data which requires some
rearchitecturing around glcolorconvert/gldownload and elements
Assignment is done to variable segment.stop when the intention was to assign to
local variable stop. Instead of overwriting it, the value is now clamped and
segment.stop is set to it soon after.
CID #1265772
Unset out buffer in clip function when we unref the buffer to be
clipped, otherwise aggregator will continue to use the already-
freed buffer. Fixes crash when buffers without timestamps are
being fed to aggregator. Partly because aggregator ignores the
error flow return.
https://bugzilla.gnome.org/show_bug.cgi?id=743334
This API has been deprecated for eternities and microsoft
stopped shipping the headers in 2010 accoding to wikipedia,
so let's just remove it and focus on bringing the plugins
based on the newer APIs up to snuff.
AIFF chunks are supposed to be even aligned.
Aligning the SSND chunk will allow the aiff muxer to properly write
chunks (like the ID3 one) at the end of the file.
https://bugzilla.gnome.org/show_bug.cgi?id=727402
READ_UE_ALLOWED was almost exclusively used with min == 0, which doesn't
make much point for unsigned integers.
Add a READ_UE_MAX variant and use that instead. Also replaced two usages
of CHECK_ALLOWED (a,0,something) by CHECK_ALLOWED_MAX (a, something)
Depending on the platform, it was only ever implemented to 1) set a
default surface size, 2) resize based on the video frame or 3) nothing.
Instead, provide a set_preferred_size () that elements/applications
can use to request a certain size which may be ignored for
videooverlay/other cases.
Removes the use of NSOpenGL* variety and functions. Any Cocoa
specific functions that took/returned a NSOpenGL* object now
take/return the CGL equivalents.
This did not actually work since the video_buffer was set to NULL after
the first black frame.
Reported by: Patrik Oldsberg <patrik.oldsberg@ericsson.com>
This patch calls gst_h264_parser_parse_subset_sps() when a
SPS subset NAL type is found.
All the bits required for parsing the SPS subset in NALs were
already there, just we need to call them when the this NAL type
is found.
With this parsing, the number of views (minus 1) attribute is
filled, which was a requirement for negotiating the stereo-high
profile.
https://bugzilla.gnome.org/show_bug.cgi?id=743174
Initial support for MVC NAL units. It is only needed to propagate the
complete set of NAL units downstream at this time.
https://bugzilla.gnome.org/show_bug.cgi?id=696135
Signed-off-by: Sreerenj Balachandran <sreerenj.balachandran@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Add more power to the chunk_received function (renamed to data_received)
and also to the fragment_finish function.
The data_received function must parse/decrypt the data if necessary and
also push it using the new push_buffer function that is exposed now. The
default implementation gets data from the stream adapter (all available)
and pushes it.
The fragment_finish function must also advance the fragment. The default
implementation only advances the fragment.
This allows the subsegment handling in dashdemux to continuously download
the same file from the server instead of stopping at every subsegment
boundary and starting a new request