Commit graph

117 commits

Author SHA1 Message Date
Thiago Santos
d2dce72c60 fpsdisplaysink: fix setting sync on child bin
Use GST_IS_BIN instead of G_OBJECT_TYPE to check if the
internal sink is a bin. Using the later won't work when
the sink is not a bin directly (but inherits from one, like
autovideosink).

Fixes #604280
2009-12-16 18:36:15 -03:00
Philippe Normand
9c03149e7b fpsdisplaysink: check the sync property exists on embedded sink(s)
Follow-up on 4111d6321f, the video
sink(s) used by fpsdisplaysink might not have the sync property. So we
check its existence to avoid warning from g_object_set() at runtime.

Fixes #604280
2009-12-16 18:35:58 -03:00
Philippe Normand
4111d6321f fpsdisplaysink: expose video sink using a property
Exposes the internally used sink as video-sink property and
makes the default one to be autovideosink instead of
the hardcoded xvimagesink

Fixes #604280
2009-12-12 16:50:33 -03:00
Stefan Kost
ebc417f769 fpsdisplaysink: check query return result before using it 2009-07-20 16:42:43 +03:00
Mark Nauwelaerts
8241b05038 capssetter: import element into -bad 2009-06-25 18:10:42 +02:00
LRN
7b28f931bb Added base libs to debug utils makefile
Fixes #585015
2009-06-07 23:01:30 +02:00
Jan Schmidt
90aa8eff4c fpsdisplaysink: Fix resetting of the sink in NULL
Reset the fpsdisplaysink in NULL by removing the textoverlay if we
created it.

Fixes: #582633
2009-05-16 01:26:55 +01:00
Tim-Philipp Müller
76535b0e1f docs: make fpsdisplaysink show up in the docs 2009-05-01 14:28:43 +01:00
Tim-Philipp Müller
9b1c7c94b4 fpsdisplaysink: move private struct into plugin struct and use Gst namespace 2009-05-01 14:28:43 +01:00
Tim-Philipp Müller
e101037589 fpsdisplaysink: rename plugin (not element) to debugutilsbad
Makes it easier to add further utils here without creating yet another plugin.
2009-05-01 14:28:42 +01:00
Tristan Matthews
8d4315ee5c fpsdisplaysink: init variable to NULL to avoid compiler warning
Fixes #580901.
2009-04-30 17:09:28 +01:00
Stefan Kost
1ae52725d9 fpsdisplay: code cleanup and plug overlay as needed
Pluggin the text-ovelay causes some slowdowns and might need a colorspace
converter. We now only check the text-overlay property whne goint to ready and
plug or unplug the text-overlay at that time. If the property changes during
playing, its not switched immediately.
2009-04-30 13:48:07 +03:00
Stefan Kost
95520973d0 fpsdisplay: more cleanups
Use normal gst-defines in PLUGIN_DEFINE. Shorten _start/stop method names.
More ideas. Move debug category-init down to plugin-init.
2009-04-23 14:38:20 +03:00
Stefan Kost
314f2e26c5 fpsdisplay: use a nicer font family 2009-04-23 14:38:19 +03:00
Stefan Kost
193f638b0a fpsdisplay: various cleanups, docs and comments
Remove unused base_init. Add basic doc blob. Reuse query object. Rename
variables for clarity. Add comments and ToDos.
2009-04-23 14:38:19 +03:00
Stefan Kost
790235e29f fpsdisplay: remove iface proxy
When we get bus messages for setting the xid, we have the real sink element
instance as message_src. No need to proxy the xoverlay iface therefore
(autovideosink does not do it either). Also we don't need to rewrite the
message src of all messages from that sink.
2009-04-23 14:38:19 +03:00
Stefan Kost
e01373662a fpsdisplaysink: add a initial port of a sink with fps display
This now works with a event probe. Needs some extra work.
2009-04-16 18:39:29 +03:00