AV12 is an internally conceived format that is actually
the combination of NV12 and an alpha plane.
This format is to add to gstreamer's webM
transparency support for vp8 and vp9. To this end, two
I420 streams are independently decoded simultaneously for
the actual content and the alpha plane respectively
and these are then combined into A420.
Since most hardware decoders output NV12, this patch adds
NV12+A to make the same workflow possible.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1152>
VA-API HEVC decoding needs to known which is the last slice of a
picture, but slices are processed sequencially, so we know the
last slice until all the slices are already pushed into the
VABuffer array.
In order to mark the last slice, they are pushed into the
VABuffer array with a delay of one slice: the first slice is
hold, and when the second slice come, the first one is pushed
while holding the second, and so on. Finally, at end_picture(),
the last slice is marked and pushed into the array.
Co-author: Victor Jaquez <vjaquez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2246>
One of the main reasons of vaapidecodebin was because it mitigated the
possible surface exhaustion. But that problem is currently
solved. Nowadays, vaapidecodebin brings more problems than it
solves. Thus this patch demotes vaapidecodebin to NONE rank while
bumping PRIMARY + 1 the most common decoders.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer-vaapi/-/merge_requests/426>
A420 is a four planar format similar to I420 but with an extra buffer
for alpha values.
A common use of the gl stack is for GPU format conversions using
shaders, in which case one can use glupload, glcolorconvert and
gldownload elements to upload their buffer to the GPU context, perform
the conversion on the GPU itself and then retrieve the data to CPU
context.
A420 was not supported. This patch adds said support mainly by adding
the corresponding shader to perform the conversion and updating the
supported caps.
Both A420->RGBA and RGBA->A420 conversions are supported.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1153>
Each stream stores the `program_array_index` of its position in its
program's `streams` array. When we remove a stream from this array, we
need to correct the `program_array_index` of all streams that were
backshifted by the removal.
Also extract the removal into a new function and add some more safety
checks.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2266>
The issue can be reproduced on a computer with a Radeon graphics card
when trying to force GStreamer Editing Services to use GL for video
mixing in GESSmartMixer, instead of the GstCompositor that smart mixer
would normally use. This change causes the resulting video stream to
have "video/x-raw(memory:GLMemory) ... texture-target: 2D" caps (instead
of "video/x-raw ..." caps). At the PlaySink stage of the pipeline, a
GstGLImageSinkBin is plugged, with a GstGLColorBalance on it. For some
reason that is still to be debugged (and out of the scope of this
patch), gst_gl_filter_set_caps() is never called on that color balance
element, leaving filter->in_texture_target set to its default
GST_GL_TEXTURE_TARGET_NONE value. The incomplete _create_shader() logic
does the rest and silently generates a shader code that doesn't build.
This is the command I use to reproduce the issue (I'm not sure if I
would be able to isolate the issue in a simple pipeline, though):
GST_PLUGIN_FEATURE_RANK=vaapih265enc:NONE,vaapih264enc:NONE,vaapisink:NONE,vaapidecodebin:NONE,vaapipostproc:NONE,vaapih265dec:NONE,vaapivc1dec:NONE,vaapih264dec:NONE,vaapimpeg2dec:NONE,vaapijpegdec:NONE,glvideomixer:260
ges-launch-1.0 +clip /tmp/video.mp4
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1159>
We should lock memory object with gst_d3d11_device_lock() first
then GST_D3D11_MEMORY_LOCK() need to be used.
One observed deadlock case is that:
- Thread A takes d3d11 device lock
- At the same time, Thread B tries CPU map to d3d11memory which requires
d3d11 device lock as well, but it's already taken by Thread A.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2267>
Since almost all video filters have rank NONE, these both elements
should be NONE too.
This is useful for autovideoconvert and other bins, and users might
force to use these by setting the environment variable
GST_PLUGIN_FEATURE_RANK.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer-vaapi/-/merge_requests/429>
While so far it worked, we are about to introduce a format that break this
assuming. We have a format which consist of NV12 with alpha, and this format
does not have a direct mapping of the component against their plane indexes.
Fix this by using gst_video_format_info_component() introduced in 1.18 for
this purpose.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1151>
e.g. if running a dual wgl/egl built library, then egl will always
succeed in creating the GstGLContext because almost anything could
support egl, as long as eglGetDisplay() works.
wgl, however has a check for the correct display type so should move
earlier in the tried list.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1154>