Redirect on PLAY wasn't doing the necessary session cleanup. Fixed by
removing code from gst_rtspsrc_send that changed the state varable upon
encountering a redirect. Better to let the redirect handlers in
gst_rtspsrc_retrieve_sdp and gst_rtspsrc_play do their own
state-dependent cleanup.
https://bugzilla.gnome.org/show_bug.cgi?id=775543
Improve RFC2326 - chapter C.3 compatibility:
In case just a single stream is specified in SDP and the control attribute
is missing do not drop the stream but rather assume "a=control:*"
https://bugzilla.gnome.org/show_bug.cgi?id=770568
This solves a hanging mainloop in following scenario:
* connect to source
* network/server drops
* pipeline set to NULL (and connection to flushing as part)
* pipeline set to PAUSED/PLAYING (connection to non-flushing, but not recorded)
* [connecting still not possible]
* pipeline set to NULL => mainloop hangs (since no actual flushing is done)
https://github.com/mesonbuild/meson
With contributions from:
Tim-Philipp Müller <tim@centricular.com>
Jussi Pakkanen <jpakkane@gmail.com> (original port)
Highlights of the features provided are:
* Faster builds on Linux (~40-50% faster)
* The ability to build with MSVC on Windows
* Generate Visual Studio project files
* Generate XCode project files
* Much faster builds on Windows (on-par with Linux)
* Seriously fast configure and building on embedded
... and many more. For more details see:
http://blog.nirbheek.in/2016/05/gstreamer-and-meson-new-hope.htmlhttp://blog.nirbheek.in/2016/07/building-and-developing-gstreamer-using.html
Building with Meson should work on both Linux and Windows, but may
need a few more tweaks on other operating systems.
Some servers add properties like charset, e.g.
application/sdp; charset=utf8
Ideally we should also parse the charset and do conversion of all messages,
but that's for a later time.
If we consider the RTSP state, what can happen is that it is PLAYING but the
element already asynchronously tried to PAUSE and it just did not happen yet.
We would then override this setting to PAUSED (while the element actually is
in PAUSED) and set the RTSP state to PLAYING again. This would then cause us
to produce packets while the sinks are all PAUSED, piling up thousands of
packets in the rtpjitterbuffer and other elements and finally failing.
The Session Data Protocol doesn't allow specifying a cipher for the
SRTCP, so it will use the SRTP one. In the "srtpenc" element the cipher
"aes-128-icm" is the default for SRTP and SRTCP, but if we want to have
an SRTCP with the "aes-256-icm" cipher then we also need to set the SRTP
cipher to "aes-256-icm", otherwise "aes-128-icm" will be used instead.
https://bugzilla.gnome.org/show_bug.cgi?id=767799
We only changed them for UDP so far, which caused the wrong seqnum-base and
other information to be passed to rtpjitterbuffer/etc when seeking. This
usually wasn't that much of a problem as the code there is robust enough, but
every now and then it causes us to drop up to 32756 packets before we
continue doing anything meaningful.
https://bugzilla.gnome.org/show_bug.cgi?id=765689
The server can send multiple crypto sessions, one for each SSRC with its
own rollover counter. We parse this information and pass it to the SRTP
decoder via the "request-key" signal.
https://bugzilla.gnome.org/show_bug.cgi?id=730540
Leverage response from gst_rtsp_connection_connect_with_response to
determine if the connection should be retried using authentication. If
so, add the appropriate authentication headers based upon the response
and retry the connection.
https://bugzilla.gnome.org/show_bug.cgi?id=749596
The string could exist but with a wrong format, in that case we still want
to reset the values of client_port_range.min and max like we do if there is
no string.
CID 1139593
In parse_keymgmt(), don't mutate the input string that's been passed
as const, especially since we might need the original value again if
the same key info applies to multiple streams (RTX, for example).
When a resource is 404, and we have auth info - retry with the auth
info the same as if we had receive unauthorised, in case the resource
isn't even visible until credentials are supplied.
Fix a memory leak handling Mikey data.
When generating a random keystring, don't overrun the 30 byte
buffer by generating 32 bytes into it.
Sometimes it is useful to know this information on the
server side. Other popular implementations (vlc, ffmpeg, ...)
also send this header on every message.
This includes a new "user-agent" property that the user
can set to use a custom User-Agent string. The default
is "GStreamer/<version>"
https://bugzilla.gnome.org/show_bug.cgi?id=750101
In media to caps function, reserved_keys array is being used for variable i,
leading to GLib-CRITICAL **: g_ascii_strcasecmp: assertion 's1 != NULL' failed
changed it to variable j
https://bugzilla.gnome.org/show_bug.cgi?id=753009
Skip keys from the fmtp, which we already use ourselves for the
caps. Some software is adding random things like clock-rate into
the fmtp, and we would otherwise here set a string-typed clock-rate
in the caps... and thus fail to create valid RTP caps
https://bugzilla.gnome.org/show_bug.cgi?id=753009
It is expected that buffers are time-stamped with running time. Set
a segment accordingly. In this case we pick 0,-1 as this is what udpsrc
would do. Depayloaders will update the segment to reflect the playback
position.
https://bugzilla.gnome.org/show_bug.cgi?id=635701
The segment start/stop in the query is meant to represent the seekable
portion of the stream. It does not match the segment start/stop. Instead
export 0 to duration.
We need to set up the transport in any case, not just if we have a container
stream or a non-interleaved stream. Only if we have an interleaved stream and
are retrying, we should not set up the stream again.
https://bugzilla.gnome.org/show_bug.cgi?id=745599
Otherwise we will get not-negotiated later from rtpbin, and will never be able
to send RTCP packets back to the server. Note that error flow returns from the
RTCP pads are ignored, that's why it didn't fail more visible before.
We detect a container correctly now so we need to revert the weird
check there was before.
Use gst_rtspsrc_stream_push_event() to push the caps event on the
right pad.
See https://bugzilla.gnome.org/show_bug.cgi?id=739391
We set to PLAYING after we have configured the caps, otherwise we
might end up calling request_key (with SRTP) while caps are still
being configured, ending in a crash.
https://bugzilla.gnome.org/show_bug.cgi?id=740505
gstrtspsrc.c:7939:11: error: implicit conversion from enumeration type 'GstSDPResult' to different enumeration type
'GstRTSPResult' [-Werror,-Wenum-conversion]
res = gst_sdp_message_new (&sdp);
~ ^~~~~~~~~~~~~~~~~~~~~~~~~~
gstrtspsrc.c:7944:11: error: implicit conversion from enumeration type 'GstSDPResult' to different enumeration type
'GstRTSPResult' [-Werror,-Wenum-conversion]
res = gst_sdp_message_parse_uri (uri, sdp);
~ ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This patch adds supports for the incoming key management parameters for
encryption and authentication key lengths.
It also adds a new signal request-rtcp-key that allows the user to
provide the crypto parameters and key for the RTCP stream.
https://bugzilla.gnome.org/show_bug.cgi?id=730473
They are very confusing for people, and more often than not
also just not very accurate. Seeing 'last reviewed: 2005' in
your docs is not very confidence-inspiring. Let's just remove
those comments.
Create and make a key for encrypting the RTCP packets back to the server
and wrap this in a MIKEY message that we send as a header in the SETUP
request.
Try to avoid using the request-pt-map to get caps but set them directly
on the udpsrc element. That way, the caps get nicely transformed as they
pass through the different elements in the rtpbin, including the AUX and
decoder/encoder elements.
Keep track of what streams we did the SETUP for. We only need to
configure caps, wait for pads and push events on setup streams. We can
remove the disabled state of the stream and simplify some checks.
After we setup a stream, skip the other streams that have the same
control url. Use a skipped flag to mark streams that should be skipped.
Call gst_rtspsrc_connection_flush (src, FALSE) to reset connections as
non-flushing before sending PAUSE and PLAY with the new npt range. Without this
patch, those commands would fail with EINTR as the connections were still
flushing.
A media stream can have multiple payload types. Parse all the payload
types and collect the caps information. We then have to store the
pt<->caps mapping instead of 1 pt and 1 caps.
Parse the profile from the SDP and use that to negotiate the transport
instead of always using AVP.
Rework how we do some tweaks for ASF and Realmedia.
Add support for a new property: tls-database. If the property is set,
the certificate database will be given to the rtsp connection if TLS
protocol is being used. If the server certificate can't be verified with
the default database, this additional database will be used.
https://bugzilla.gnome.org/show_bug.cgi?id=724396
This reverts commit 9f7b1128b1.
This should be handled automatically be rtspsrc if the AVPF profile
is used, and manual enabling of it can be done with the new-manager
signal.
Call reset-sync on the rtpbin before we go to playing. This makes us require SR
packets for all streams again before we attempt to sync them. If we don't reset,
it might be that we combine SR packets from before and after the PAUSE/PLAYING
state change and end up with huge bogus offsets.
When we go to paused, we first flush the connection and then send the pause
command. As a result of the flushing, the scheduled paused command can get
lost. Wait until the connection is completely flushed and the rtsp task is
waiting before issuing the paused or playing request.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=702705
Lock the state of the all our elements and manage their states
outselves. Because we are working async, we can't rely on the state
change function to set the state at the right time or to return the
right return value from the state change function.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=702046
It is not needed to do a state change from the _play() function on
ourselves. The state change function already did that and we don't want to
interfere with that (or use hacks to avoid interference).