David Schleef
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d2dd3ef923
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[053/906] Add project infrastructure. Not complete, doesn't work. * .cvsignore: * AUTHORS: * COPYING: * COPYING.LIB: * INSTALL: * Makefile.am: * NEWS: * README: * RELEASE: * REQUIREMENTS: * autogen.sh: * configure.ac: * docs/.cvsignore: * docs/Makefile.am: * docs/libs/Makefile.am: * docs/plugins/Makefile.am: * docs/version.entities.in: * ext/Makefile.am: * gst-libs/Makefile.am: * gst-libs/gst/Makefile.am: * gst-libs/gst/gl/Makefile.am: * gst-plugins-gl.doap: * gst-plugins-gl.spec.in: * gst/Makefile.am: * m4/.cvsignore: * m4/Makefile.am: * pkgconfig/.cvsignore: * pkgconfig/Makefile.am: * pkgconfig/gstreamer-plugins-gl-uninstalled.pc.in: * pkgconfig/gstreamer-plugins-gl.pc.in: * sys/Makefile.am: * tests/Makefile.am: * tests/check/Makefile.am: * tests/examples/Makefile.am: * tests/icles/Makefile.am: * tools/Makefile.am: * win32/common/config.h.in:
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2017-12-09 19:31:16 +00:00 |
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David Schleef
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e0fc0cebe6
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[052/906] * sys/glsink/glimagesink.c: * sys/glsink/glimagesink.h: * sys/glsink/gstglbuffer.h: * sys/glsink/gstgldisplay.c: * sys/glsink/gstgldisplay.h: * sys/glsink/gstglupload.c: Handle xoverlay exposes correctly. This means glimagesink works correctly most of the time in totem (fullscreening being an execption). Doesn't handle expose events directly to the GL window.
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2017-12-09 19:31:16 +00:00 |
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David Schleef
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45d3247a68
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[051/906] * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glimagesink.c: * sys/glsink/glimagesink.h: * sys/glsink/gstgldisplay.c: * sys/glsink/gstgldisplay.h: * sys/glsink/gstopengl.c: Reenable video/x-raw-rgb and x-raw-yuv for glimagesink. Enable vblank synchronization. Remove unused code.
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2017-12-09 19:31:16 +00:00 |
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David Schleef
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6fd801ba2a
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[049/906] * configure.ac: * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glimagesink.c: * sys/glsink/glimagesink.h: * sys/glsink/gstglbuffer.c: * sys/glsink/gstglbuffer.h: * sys/glsink/gstglconvert.c: * sys/glsink/gstgldisplay.c: * sys/glsink/gstgldisplay.h: * sys/glsink/gstgldownload.c: * sys/glsink/gstglfilter.c: * sys/glsink/gstglfilter.h: * sys/glsink/gstglfilterexample.c: * sys/glsink/gstgltestsrc.c: * sys/glsink/gstglupload.c: Major cleanup of code. Convert glupload to BaseTransform. Handle caps negotiation mostly correctly. Reenable in build.
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2017-12-09 19:31:16 +00:00 |
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David Schleef
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2a6bf50ba7
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[047/906] * sys/glsink/gltestsrc.c: * sys/glsink/gstglbuffer.c: * sys/glsink/gstglbuffer.h: * sys/glsink/gstgldownload.c: * sys/glsink/gstglfilter.c: * sys/glsink/gstglfilterexample.c: * sys/glsink/gstgltestsrc.c: * sys/glsink/gstglupload.c: Convert gldownload to BaseTransform. Make glfilterexample visually interesting. Add support for various formats to downloading. Fix a few places where we leak GL state to other elements (bad, but hard to prevent).
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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5e620c9673
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[046/906] * sys/glsink/BUGS: * sys/glsink/Makefile.am: * sys/glsink/gstglbuffer.c: * sys/glsink/gstglbuffer.h: * sys/glsink/gstglconvert.c: * sys/glsink/gstgldisplay.c: * sys/glsink/gstglfilter.c: * sys/glsink/gstglfilter.h: * sys/glsink/gstglfilterexample.c: * sys/glsink/gstgltestsrc.c: * sys/glsink/gstglupload.c: * sys/glsink/gstopengl.c: Remove code that handles non-texture buffers. Add a GstGLBufferFormat type that corresponds to how to use the texture, not the original video format. Convert gstflfilter.c into a base class, add glfilterexample and glconvert elements. * sys/glsink/color_matrix.c: Minor ramblings about color conversion matrices.
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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c46924bb35
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[045/906] * sys/glsink/Makefile.am: * sys/glsink/gltestsrc.c: * sys/glsink/gltestsrc.h: * sys/glsink/gstgldisplay.c: * sys/glsink/gstgldownload.c: * sys/glsink/gstglfilter.c: * sys/glsink/gstgltestsrc.c: * sys/glsink/gstgltestsrc.h: * sys/glsink/gstglupload.c: * sys/glsink/gstopengl.c: Add gltestsrc element, a duplicate of videotestsrc that uses GL rendering to create images. More cleanup.
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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f19f6cc1ab
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[044/906] * sys/glsink/gstglbuffer.c: * sys/glsink/gstgldownload.c: * sys/glsink/gstglfilter.c: Clean up code. Fix a few leaks.
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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de7967f306
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[043/906] * sys/glsink/Makefile.am: * sys/glsink/glimagesink.h: * sys/glsink/glvideo.c: * sys/glsink/glvideo.h: * sys/glsink/gstglbuffer.c: * sys/glsink/gstglbuffer.h: * sys/glsink/gstgldisplay.c: * sys/glsink/gstgldisplay.h: Rename glvideo.[ch] to gstgldisplay.[ch].
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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7e42503811
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[042/906] * sys/glsink/glimagesink.c: * sys/glsink/glimagesink.h: * sys/glsink/glvideo.c: * sys/glsink/glvideo.h: * sys/glsink/gstglbuffer.c: * sys/glsink/gstglbuffer.h: * sys/glsink/gstgldownload.c: * sys/glsink/gstglfilter.c: * sys/glsink/gstglupload.c: Rewrite a bunch of code to use textures as the intermediate instead of renderbuffers. upload, download, filtering all work.
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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c4a58e40e1
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[041/906] * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glvideo.c: * sys/glsink/glvideo.h: * sys/glsink/gstglbuffer.c: * sys/glsink/gstgldownload.c: * sys/glsink/gstglupload.c: A careful read of the documentation reveals that I can't use renderbuffers as textures. Duh. Checkpoint because I'm about to rewrite a bunch of code.
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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4c892cb683
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[040/906] * sys/glsink/Makefile.am: * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glimagesink.c: * sys/glsink/glimagesink.h: * sys/glsink/glvideo.c: * sys/glsink/glvideo.h: * sys/glsink/gstglbuffer.c: * sys/glsink/gstglbuffer.h: * sys/glsink/gstgldownload.c: * sys/glsink/gstglfilter.c: * sys/glsink/gstglupload.c: * sys/glsink/gstopengl.c: Switch to using framebuffer_objects instead of GLXPixmaps, because that's what my driver supports. Remove GLDrawable, since GstGLDisplay now has a default drawable and context.
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2017-12-09 19:31:15 +00:00 |
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David Schleef
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d41abaed50
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[037/906] * sys/glsink/Makefile.am: * sys/glsink/glextensions.c: * sys/glsink/glextensions.h: * sys/glsink/glvideo.c: Add vblank synchronization. Isn't really working on my driver. :(
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2017-12-09 19:31:15 +00:00 |
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