mirror of
https://gitlab.freedesktop.org/gstreamer/gstreamer.git
synced 2024-12-19 14:56:36 +00:00
[046/906] * sys/glsink/BUGS: * sys/glsink/Makefile.am: * sys/glsink/gstglbuffer.c: * sys/glsink/gstglbuffer.h: * sys/glsink/gstglconvert.c: * sys/glsink/gstgldisplay.c: * sys/glsink/gstglfilter.c: * sys/glsink/gstglfilter.h: * sys/glsink/gstglfilterexample.c: * sys/glsink/gstgltestsrc.c: * sys/glsink/gstglupload.c: * sys/glsink/gstopengl.c: Remove code that handles non-texture buffers. Add a GstGLBufferFormat type that corresponds to how to use the texture, not the original video format. Convert gstflfilter.c into a base class, add glfilterexample and glconvert elements. * sys/glsink/color_matrix.c: Minor ramblings about color conversion matrices.
This commit is contained in:
parent
c46924bb35
commit
5e620c9673
3 changed files with 160 additions and 189 deletions
|
@ -18,22 +18,14 @@ gst_gl_buffer_finalize (GstGLBuffer * buffer)
|
|||
{
|
||||
gst_gl_display_lock (buffer->display);
|
||||
|
||||
switch (buffer->type) {
|
||||
case GST_GL_BUFFER_XIMAGE:
|
||||
GST_DEBUG ("freeing pixmap %ld", buffer->pixmap);
|
||||
XFreeGC (buffer->display->display, buffer->gc);
|
||||
XFreePixmap (buffer->display->display, buffer->pixmap);
|
||||
break;
|
||||
case GST_GL_BUFFER_RBO:
|
||||
glDeleteRenderbuffersEXT (1, &buffer->rbo);
|
||||
break;
|
||||
case GST_GL_BUFFER_TEXTURE:
|
||||
glDeleteTextures (1, &buffer->texture);
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
break;
|
||||
glDeleteTextures (1, &buffer->texture);
|
||||
if (buffer->texture_u) {
|
||||
glDeleteTextures (1, &buffer->texture_u);
|
||||
}
|
||||
if (buffer->texture_v) {
|
||||
glDeleteTextures (1, &buffer->texture_v);
|
||||
}
|
||||
|
||||
gst_gl_display_unlock (buffer->display);
|
||||
g_object_unref (buffer->display);
|
||||
|
||||
|
@ -85,215 +77,194 @@ gst_gl_buffer_get_type (void)
|
|||
|
||||
|
||||
GstGLBuffer *
|
||||
gst_gl_buffer_new (GstGLDisplay * display, GstVideoFormat format,
|
||||
gst_gl_buffer_new (GstGLDisplay * display, GstGLBufferFormat format,
|
||||
int width, int height)
|
||||
{
|
||||
GstGLBuffer *buffer;
|
||||
XGCValues values = { 0 };
|
||||
|
||||
g_return_val_if_fail (format == GST_VIDEO_FORMAT_RGBx, NULL);
|
||||
g_return_val_if_fail (width > 0, NULL);
|
||||
g_return_val_if_fail (height > 0, NULL);
|
||||
|
||||
buffer = (GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER);
|
||||
|
||||
buffer->display = g_object_ref (display);
|
||||
buffer->type = GST_GL_BUFFER_TEXTURE;
|
||||
|
||||
buffer->width = width;
|
||||
buffer->height = height;
|
||||
|
||||
switch (buffer->type) {
|
||||
case GST_GL_BUFFER_XIMAGE:
|
||||
{
|
||||
buffer->pixmap = XCreatePixmap (display->display,
|
||||
DefaultRootWindow (display->display), width, height, 32);
|
||||
XSync (display->display, False);
|
||||
|
||||
buffer->gc = XCreateGC (display->display, buffer->pixmap, 0, &values);
|
||||
|
||||
GST_DEBUG ("new pixmap %dx%d xid %ld", width, height, buffer->pixmap);
|
||||
gst_gl_display_lock (buffer->display);
|
||||
glGenTextures (1, &buffer->texture);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture);
|
||||
switch (format) {
|
||||
case GST_GL_BUFFER_FORMAT_RGBA:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
||||
buffer->width, buffer->height, 0, GL_RGBA, GL_FLOAT, NULL);
|
||||
break;
|
||||
}
|
||||
case GST_GL_BUFFER_RBO:
|
||||
{
|
||||
GLuint fbo;
|
||||
|
||||
gst_gl_display_lock (buffer->display);
|
||||
|
||||
glGenFramebuffersEXT (1, &fbo);
|
||||
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
|
||||
|
||||
glGenRenderbuffersEXT (1, &buffer->rbo);
|
||||
glBindRenderbufferEXT (GL_RENDERBUFFER_EXT, buffer->rbo);
|
||||
|
||||
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
|
||||
GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, buffer->rbo);
|
||||
glRenderbufferStorageEXT (GL_RENDERBUFFER_EXT, GL_RGB,
|
||||
buffer->width, buffer->height);
|
||||
|
||||
glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
|
||||
GL_FRAMEBUFFER_COMPLETE_EXT);
|
||||
|
||||
glDeleteFramebuffersEXT (1, &fbo);
|
||||
|
||||
gst_gl_display_unlock (buffer->display);
|
||||
break;
|
||||
}
|
||||
case GST_GL_BUFFER_TEXTURE:
|
||||
case GST_GL_BUFFER_FORMAT_RGB:
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGB,
|
||||
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
g_warning ("GL buffer format not handled");
|
||||
}
|
||||
|
||||
gst_gl_display_unlock (buffer->display);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
void
|
||||
gst_gl_buffer_upload (GstGLBuffer * buffer, void *data)
|
||||
GstGLBuffer *
|
||||
gst_gl_buffer_new_from_data (GstGLDisplay * display, GstVideoFormat format,
|
||||
int width, int height, void *data)
|
||||
{
|
||||
Display *display = buffer->display->display;
|
||||
GstGLBuffer *buffer;
|
||||
int comp;
|
||||
|
||||
GST_DEBUG ("uploading %p %dx%d", data, buffer->width, buffer->height);
|
||||
g_return_val_if_fail (width > 0, NULL);
|
||||
g_return_val_if_fail (height > 0, NULL);
|
||||
g_return_val_if_fail (data != NULL, NULL);
|
||||
|
||||
GST_DEBUG ("uploading %p %dx%d", data, width, height);
|
||||
|
||||
buffer = (GstGLBuffer *) gst_mini_object_new (GST_TYPE_GL_BUFFER);
|
||||
buffer->display = g_object_ref (display);
|
||||
buffer->width = width;
|
||||
buffer->height = height;
|
||||
|
||||
gst_gl_display_lock (buffer->display);
|
||||
glGenTextures (1, &buffer->texture);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture);
|
||||
|
||||
switch (buffer->type) {
|
||||
case GST_GL_BUFFER_XIMAGE:
|
||||
{
|
||||
XImage *image;
|
||||
Visual *visual;
|
||||
int depth;
|
||||
int bpp;
|
||||
|
||||
visual = DefaultVisual (display, 0);
|
||||
depth = 32;
|
||||
bpp = 32;
|
||||
|
||||
image = XCreateImage (display, visual, depth, ZPixmap, 0, NULL,
|
||||
buffer->width, buffer->height, bpp, 0);
|
||||
GST_DEBUG ("image %p", image);
|
||||
image->data = data;
|
||||
|
||||
XPutImage (display, buffer->pixmap, buffer->gc,
|
||||
image, 0, 0, 0, 0, buffer->width, buffer->height);
|
||||
|
||||
XDestroyImage (image);
|
||||
switch (format) {
|
||||
case GST_VIDEO_FORMAT_RGBx:
|
||||
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
||||
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
}
|
||||
case GST_GL_BUFFER_RBO:
|
||||
{
|
||||
unsigned int fbo;
|
||||
|
||||
g_assert (glIsRenderbufferEXT (buffer->rbo));
|
||||
|
||||
glGenFramebuffersEXT (1, &fbo);
|
||||
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
|
||||
|
||||
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
|
||||
GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, buffer->rbo);
|
||||
|
||||
glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
|
||||
g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
|
||||
GL_FRAMEBUFFER_COMPLETE_EXT);
|
||||
|
||||
gst_gl_display_check_error (buffer->display, __LINE__);
|
||||
glWindowPos2iARB (0, 0);
|
||||
glDrawPixels (buffer->width, buffer->height, GL_RGB,
|
||||
GL_UNSIGNED_BYTE, data);
|
||||
|
||||
glDeleteFramebuffersEXT (1, &fbo);
|
||||
|
||||
g_assert (glIsRenderbufferEXT (buffer->rbo));
|
||||
|
||||
case GST_VIDEO_FORMAT_BGRx:
|
||||
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
||||
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_BYTE, data);
|
||||
break;
|
||||
}
|
||||
case GST_GL_BUFFER_TEXTURE:
|
||||
buffer->texture =
|
||||
gst_gl_display_upload_texture_rectangle (buffer->display,
|
||||
GST_VIDEO_FORMAT_RGBx, data, buffer->width, buffer->height);
|
||||
case GST_VIDEO_FORMAT_xRGB:
|
||||
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
||||
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_xBGR:
|
||||
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
||||
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_YUY2:
|
||||
buffer->format = GST_GL_BUFFER_FORMAT_YUYV;
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_UYVY:
|
||||
buffer->format = GST_GL_BUFFER_FORMAT_YUYV;
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_YCBCR_MESA, width, height,
|
||||
0, GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_REV_MESA, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_YCBCR_MESA, GL_UNSIGNED_SHORT_8_8_MESA, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_AYUV:
|
||||
buffer->format = GST_GL_BUFFER_FORMAT_RGB;
|
||||
buffer->is_yuv = TRUE;
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA,
|
||||
buffer->width, buffer->height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8, data);
|
||||
break;
|
||||
case GST_VIDEO_FORMAT_I420:
|
||||
case GST_VIDEO_FORMAT_YV12:
|
||||
buffer->format = GST_GL_BUFFER_FORMAT_PLANAR420;
|
||||
buffer->is_yuv = TRUE;
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
buffer->width, buffer->height,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0, width, height,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE, data);
|
||||
|
||||
glGenTextures (1, &buffer->texture_u);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_u);
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
comp = (format == GST_VIDEO_FORMAT_I420) ? 1 : 2;
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE,
|
||||
(guint8 *) data +
|
||||
gst_video_format_get_component_offset (format, comp, width, height));
|
||||
|
||||
glGenTextures (1, &buffer->texture_v);
|
||||
glBindTexture (GL_TEXTURE_RECTANGLE_ARB, buffer->texture_v);
|
||||
glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_LUMINANCE,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
0, GL_LUMINANCE, GL_UNSIGNED_BYTE, NULL);
|
||||
comp = (format == GST_VIDEO_FORMAT_I420) ? 2 : 1;
|
||||
glTexSubImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, 0, 0,
|
||||
GST_ROUND_UP_2 (buffer->width) / 2,
|
||||
GST_ROUND_UP_2 (buffer->height) / 2,
|
||||
GL_LUMINANCE, GL_UNSIGNED_BYTE,
|
||||
(guint8 *) data +
|
||||
gst_video_format_get_component_offset (format, comp, width, height));
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
|
||||
gst_gl_display_unlock (buffer->display);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
gst_gl_buffer_download (GstGLBuffer * buffer, void *data)
|
||||
{
|
||||
gst_gl_display_lock (buffer->display);
|
||||
GLuint fbo;
|
||||
|
||||
GST_DEBUG ("downloading");
|
||||
|
||||
switch (buffer->type) {
|
||||
case GST_GL_BUFFER_XIMAGE:
|
||||
{
|
||||
XImage *image;
|
||||
gst_gl_display_lock (buffer->display);
|
||||
|
||||
image = XGetImage (buffer->display->display, buffer->pixmap,
|
||||
0, 0, buffer->width, buffer->height, 0xffffffff, ZPixmap);
|
||||
glGenFramebuffersEXT (1, &fbo);
|
||||
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
|
||||
|
||||
memcpy (data, image->data, buffer->width * buffer->height * 4);
|
||||
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT,
|
||||
GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB, buffer->texture, 0);
|
||||
|
||||
XDestroyImage (image);
|
||||
break;
|
||||
}
|
||||
case GST_GL_BUFFER_RBO:
|
||||
{
|
||||
unsigned int fbo;
|
||||
glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
|
||||
glGenFramebuffersEXT (1, &fbo);
|
||||
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
|
||||
g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
|
||||
GL_FRAMEBUFFER_COMPLETE_EXT);
|
||||
|
||||
glFramebufferRenderbufferEXT (GL_FRAMEBUFFER_EXT,
|
||||
GL_COLOR_ATTACHMENT1_EXT, GL_RENDERBUFFER_EXT, buffer->rbo);
|
||||
/* needs a reset function */
|
||||
glMatrixMode (GL_COLOR);
|
||||
glLoadIdentity ();
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_RED_BIAS, 0);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_GREEN_BIAS, 0);
|
||||
glPixelTransferf (GL_POST_COLOR_MATRIX_BLUE_BIAS, 0);
|
||||
|
||||
glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA,
|
||||
GL_UNSIGNED_BYTE, data);
|
||||
|
||||
g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
|
||||
GL_FRAMEBUFFER_COMPLETE_EXT);
|
||||
|
||||
glReadPixels (0, 0, buffer->width, buffer->height / 2, GL_RGBA,
|
||||
GL_UNSIGNED_BYTE, data);
|
||||
|
||||
glDeleteFramebuffersEXT (1, &fbo);
|
||||
|
||||
break;
|
||||
}
|
||||
case GST_GL_BUFFER_TEXTURE:
|
||||
{
|
||||
unsigned int fbo;
|
||||
|
||||
glGenFramebuffersEXT (1, &fbo);
|
||||
glBindFramebufferEXT (GL_FRAMEBUFFER_EXT, fbo);
|
||||
|
||||
glFramebufferTexture2DEXT (GL_FRAMEBUFFER_EXT,
|
||||
GL_COLOR_ATTACHMENT1_EXT, GL_TEXTURE_RECTANGLE_ARB,
|
||||
buffer->texture, 0);
|
||||
|
||||
glDrawBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
glReadBuffer (GL_COLOR_ATTACHMENT1_EXT);
|
||||
|
||||
g_assert (glCheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT) ==
|
||||
GL_FRAMEBUFFER_COMPLETE_EXT);
|
||||
|
||||
glReadPixels (0, 0, buffer->width, buffer->height, GL_RGBA,
|
||||
GL_UNSIGNED_BYTE, data);
|
||||
|
||||
glDeleteFramebuffersEXT (1, &fbo);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
g_assert_not_reached ();
|
||||
}
|
||||
glDeleteFramebuffersEXT (1, &fbo);
|
||||
|
||||
gst_gl_display_unlock (buffer->display);
|
||||
}
|
||||
|
|
|
@ -14,24 +14,25 @@ typedef struct _GstGLBuffer GstGLBuffer;
|
|||
#define GST_GL_BUFFER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), GST_TYPE_GL_BUFFER, GstGLBuffer))
|
||||
|
||||
typedef enum {
|
||||
GST_GL_BUFFER_UNKNOWN,
|
||||
GST_GL_BUFFER_XIMAGE,
|
||||
GST_GL_BUFFER_RBO,
|
||||
GST_GL_BUFFER_TEXTURE
|
||||
} GstGLBufferType;
|
||||
GST_GL_BUFFER_FORMAT_RGBA,
|
||||
GST_GL_BUFFER_FORMAT_RGB,
|
||||
GST_GL_BUFFER_FORMAT_YUYV,
|
||||
GST_GL_BUFFER_FORMAT_PLANAR444,
|
||||
GST_GL_BUFFER_FORMAT_PLANAR422,
|
||||
GST_GL_BUFFER_FORMAT_PLANAR420
|
||||
} GstGLBufferFormat;
|
||||
|
||||
struct _GstGLBuffer {
|
||||
GstBuffer buffer;
|
||||
|
||||
GstGLDisplay *display;
|
||||
|
||||
GstGLBufferType type;
|
||||
GstGLBufferFormat format;
|
||||
gboolean is_yuv;
|
||||
|
||||
XID pixmap;
|
||||
GC gc;
|
||||
|
||||
GLuint rbo;
|
||||
GLuint texture;
|
||||
GLuint texture_u;
|
||||
GLuint texture_v;
|
||||
|
||||
int width;
|
||||
int height;
|
||||
|
@ -39,9 +40,10 @@ struct _GstGLBuffer {
|
|||
|
||||
GType gst_gl_buffer_get_type (void);
|
||||
|
||||
GstGLBuffer * gst_gl_buffer_new (GstGLDisplay *display, GstVideoFormat format,
|
||||
int width, int height);
|
||||
void gst_gl_buffer_upload (GstGLBuffer *buffer, void *data);
|
||||
GstGLBuffer * gst_gl_buffer_new (GstGLDisplay *display,
|
||||
GstGLBufferFormat format, int width, int height);
|
||||
GstGLBuffer * gst_gl_buffer_new_from_data (GstGLDisplay *display,
|
||||
GstVideoFormat format, int width, int height, void *data);
|
||||
void gst_gl_buffer_download (GstGLBuffer *buffer, void *data);
|
||||
|
||||
#endif
|
||||
|
|
|
@ -430,8 +430,6 @@ draw_rect_texture (GstGLDisplay * display, GstVideoFormat type,
|
|||
|
||||
#ifdef GL_TEXTURE_RECTANGLE_ARB
|
||||
glEnable (GL_TEXTURE_RECTANGLE_ARB);
|
||||
//glGenTextures (1, &texture);
|
||||
//glBindTexture (GL_TEXTURE_RECTANGLE_ARB, texture);
|
||||
|
||||
texture = gst_gl_display_upload_texture_rectangle (display, type,
|
||||
data, width, height);
|
||||
|
|
Loading…
Reference in a new issue