These parameters are incorrectly regarded as mutable in G-IR making them
"incompatible" with languages that are explicit about mutability like
Rust. In order to clean up the code and expected API there, update the
signatures here, right at the source (instead of overriding them in
Gir.toml and hoping for the best).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/1005>
When filling the checker pattern from multiple threads, y_start
needs to be taken into account to determine the shade of the
current pixel.
Example pipeline:
gst-launch-1.0 videotestsrc ! video/x-raw, width=1920, height=1080, format=I420 ! \
queue ! compositor sink_0::xpos=200 ! video/x-raw, format=I420 ! videoconvert ! \
xvimagesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/988>
The initial byte offset should be calculated from the stride,
not from the dest_add variable
Example pipeline:
gst-launch-1.0 videotestsrc ! video/x-raw, width=1920, height=1080, format=YUY2 ! \
queue ! compositor sink_0::xpos=200 ! video/x-raw, format=YUY2 ! xvimagesink
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/988>
The correct way to determine the byte offset at a certain yoffset
in a subsampled component is to shift the yoffset by the component's
hsub
This fixes out-of-bounds memory accesses and visible artefacts,
example pipeline with the samples from #802:
gst-launch-1.0 compositor name=vmixer sink_1::xpos=1910 sink_1::ypos=1080 ! \
videoconvert ! videorate ! xvimagesink \
filesrc location=VID_20200723_203606.mp4 ! decodebin name=demux1 ! \
queue ! videoflip method=vertical-flip ! vmixer. \
filesrc location=bridgeoverstubbledwater.mp4 ! decodebin name=demux2 ! \
queue ! vmixer.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/988>
When that property is left to its default, the width and height
property considers frames from input pads with width or height <= 0
should be left unscaled in that dimension.
Setting this property to FALSE changes that behaviour to < 0, as when
animating these properties, 0 should be a valid end value (eg. shrinking
an input stream until it disappears).
The default value of the width and height properties is set to -1, so that
the default behaviour stays consistent whether that new property is set
or not.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/923>
In the case `videoaggregator` is set as allowing format conversions,
and as we convert only on the sinkpads, we should ensure that the
chosen format is usable by the subclass. This in turns implies
that the format is usable on the srcpad.
When doing conversion *any* format can be used on the sinkpads, and this
is the only way that we can avoid race conditions during renegotiations
so we can not change that fact, we just need to ensure that the chosen
intermediary format is usable, which was not actually ensured before
that patch.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/issues/834
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/909>
Increases the throughput of compositing by using more CPU cycles across
multiple threads. Simple cases (the output contains one pixel from at
most one input) can have up to a 70% increase in throughput. Not so
simple cases are limited by the region with the most number of
composite operations.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/755>
When a pad has alpha != 1.0 it means that the resulting frames will
contain alpha and thus can't fully obscure with a lower zorder.
Also simplifies the other checks as blending with an OVER or on a
transparent is not a no-op as previously assumed.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/-/merge_requests/764>
The blend functions for alpha formats need to do more work than just
doing a memcpy, so we can do a memcpy when we know that a blend is not
actually needed.
1080p AYUV ! compositor background=transparent ! fakesink - 56% faster
Specifically, when we don't draw the background and the first pad we
draw completely covers the output frame, we can just copy it as-is.
The rest of the pads (if any) will get composited on top normally.
If the background is transparent and obscured by a pad that may or may
not have alpha, we can still skip drawing it entirely
AYUV 1080p ! compositor background=transparent ! fakesink - 75% faster
We don't need to waste time drawing the background when one of the
pads completely covers the output and there's no alpha on the pad or
in the video format. Speedups:
I420 1080p ! compositor ! fakesink - 72% faster
I420 1080p ! compositor background=black ! fakesink - 45% faster
This removes the crossfade-ratio property and replaces it with an
operator property. Currently this implements the following operators:
- SOURCE: Copy over the source and don't look at the destination
- OVER: Default blending of the source over the destination
- ADD: Like OVER but simply adding the alpha instead
See the example for how to implement crossfading with this.
https://bugzilla.gnome.org/show_bug.cgi?id=797169
255 will easily become 0 in the blending function as they expect
the maximum value to be 255.
Can be reproduce with
gst-launch-1.0 videotestsrc pattern=ball ! c.sink_0 \
videotestsrc pattern=snow ! c.sink_1 \
compositor name=c \
sink_0::zorder=0 sink_1::zorder=1 sink_0::crossfade-ratio=0.5 \
background=black ! \
videoconvert ! xvimagesink
crossfade-ratio +/- 0.001 makes it work correctly and the same happens
at e.g. 0.25, 0.75, N*0.0625
https://bugzilla.gnome.org/show_bug.cgi?id=796846
This moves all the conversion related code to a single place, allows
less code-duplication inside compositor and makes the glmixer code less
awkward. It's also the same pattern as used by GstAudioAggregator.