As a short-term solution before full d3d12 rendering feature,
copy decoded d3d12 texture to shared d3d11 texture in order to use
existing various d3d11 implementations such as conversion, resizing,
and videosink.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5356>
There is no need to use DRM dumb pool if buffer to
render is already a DMABuf, just import it and render it.
This fixes a DMAbuf memory leakage when waylandsink downstream
element exports DMABuf while waylandsink is configured to be
DMABuf exporter (drm-device=/drv/dri/card0):
gst-launch-1.0 v4l2src io-mode=4 ! gtkwaylandsink drm-device=/dev/dri/card0
leakage identfied with command:
watch "cat /sys/kernel/debug/dma_buf/bufinfo | grep attached "
Fixes#2729
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5350>
There is no need to use DRM dumb pool if buffer to
render is already a DMABuf, just import it and render it.
This fixes a DMAbuf memory leakage when waylandsink downstream
element exports DMABuf while waylandsink is configured to be
DMABuf exporter (drm-device=/drv/dri/card0):
gst-launch-1.0 v4l2src io-mode=4 ! waylandsink drm-device=/dev/dri/card0
leakage identfied with command:
watch "cat /sys/kernel/debug/dma_buf/bufinfo | grep attached "
Fixes#2729
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5350>
Don't update info's size with the VA image reported data size for single plane
images, since drivers might allocate bigger space than the strictly required to
store the image, but when we dump the buffer as is (using filesink, for example)
the produced stream is corrupted. For multi-plane images video meta is required
to read/write them.
We updated info's size because gstreamer-vaapi did it too, but the reason to
update it there was for uploading and rendering surfaces (commit c698a015).
Furthermore, this patch adds an error message if the allocated data size for the
image by the driver is lesser than the expected because it would be a buggy
driver.
Fixes: #2959
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5308>
Even if decoder is negotiated with CUDA memory feature, if downstream
proposed no buffer pool, assume that the pool size is unknown.
And disable zero-copy if there's no more free output surface.
Or, in case of reverse playback, always copy frames.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5338>
Even if the segmentation feature value is not updated,
the parsed "segmentation_update_map" and "segmentation_temporal_update"
values should not be cleared as it's referenced during lower
level bitstream parsing. Also, don't use assert() in parser
unless it's clearly impossible condition.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5334>
If DPB is full already, GstH265Decoder::new_picture() might fail if
subclass uses fixed size picture pool and its size is equal to the DPB
size. Call the new_picture() after DPB is cleared in gst_h265_decoder_dpb_init()
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5333>
Issue is that when amc was producing a codec-data buffer, a
GstVideoCodecFrame was being popped off the internal queue. This meant
that the codec-data was being associated with the first input frame and
the second (first encoded buffer) output buffer with the second input
frame. At the end (assuming one input produces one output which seems
to hold in my testing and how the encoder is currently implemented)
there would be an input frame missing and would be pushed without any
timing information. This would lead to e.g. muxers rejecting the buffer
without PTS and failing to mux.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5330>
The timestamp offset can be negative, and it can be a bigger negative
number than the latency introduced by the rtpjitterbuffer so the overall
timeout offset can be negative.
Using the negative offset for calculating how many packets can still
arrive in time when encountering a lost packet in an equidistant stream
would then overflow and instead of considering fewer packets lost a lot
more packets are considered lost.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5296>