Don't use g_assert() for error handling, even if they're highly unlikely.
Either we *know* that something can't happen, in which case we
should just not handle it, or we think something can happen, but it is
very very unlikely that it will ever happen, in which case we should
handle it like any other error instead of asserting.
g_assert() is best left for conditions we have control of, like checking
internal consistency of our code, not checking return values of external
code.
Fixes a bunch of warnings when compiling with -DG_DISABLE_ASSERT:
gstrtpgsmpay.c: In function 'gst_rtp_gsm_pay_handle_buffer':
gstrtpgsmpay.c:130:17: warning: variable 'rtpgsmpay' set but not used
gstspeexenc.c: In function 'gst_speex_enc_encode':
gstspeexenc.c:904:19: warning: variable 'written' set but not used
pulsesink.c: In function 'gst_pulsesink_change_state':
pulsesink.c:2725:9: warning: variable 'res' set but not used
pulsesrc.c: In function 'gst_pulsesrc_change_state':
pulsesrc.c:1253:7: warning: variable 'e' set but not used
GCC 4.6.x spits warnings about such usage of variables. The variables in
raw1394 were marked with G_GNUC_UNUSED as this seemed omre appropriate.
The others were removed.
Instead only store them inside the flac metadata. There's
no point in storing them twice and the flac metadata is
still the official way to store image tags inside flac.
Speex has build in silence detection. If speex_encode_int returns 0,
than there is silence and sample do not need to be transmitted.
This work only if vbr=1 and dtx=1 optionas are enabled.
So if we get 0, we add GAP flag to the sample.
Pulsesink was recently changed to defer uncorking until there is data
to write. This condition will however never occur when EOS in being
rendered (since that marks the end of data). Changing to PAUSED state
while EOS is being waited on results in a hang: pausing corks the
stream, which will never be undone since there is no more data when
going back to PLAYING. If pulsesink is the clock provider, deadlock
ensues since time doesn't continue in corked state and the clock id
for EOS wait never fires.
Fixes#645961.
If we did not know how many frames to expect, then we get an unexpected
end of stream when trying to decode more frames that are there, if there
are leftover bits to pad to the next byte
Looking at the remaining bits in the bitstream after decoding a
single frame can't be used as loop condition. The remaining
bits might not give a complete frame and the speex decoder will
then output nothing but access uninitialized memory, which leads
to valgrind warnings.
Fixes bug #644669.
Allows applications to connect to the "draw" signal of
the element and do their custom drawing there.
Includes an example application demonstrating usage.
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=595520