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speexdec: Always process the number of frames per packet as specified in the header
Looking at the remaining bits in the bitstream after decoding a single frame can't be used as loop condition. The remaining bits might not give a complete frame and the speex decoder will then output nothing but access uninitialized memory, which leads to valgrind warnings. Fixes bug #644669.
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1 changed files with 2 additions and 3 deletions
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@ -662,7 +662,7 @@ speex_dec_chain_parse_data (GstSpeexDec * dec, GstBuffer * buf,
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/* send data to the bitstream */
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speex_bits_read_from (&dec->bits, (char *) data, size);
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fpp = 0;
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fpp = dec->header->frames_per_packet;
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bits = &dec->bits;
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GST_DEBUG_OBJECT (dec, "received buffer of size %u, fpp %d", size, fpp);
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@ -675,8 +675,7 @@ speex_dec_chain_parse_data (GstSpeexDec * dec, GstBuffer * buf,
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/* now decode each frame, catering for unknown number of them (e.g. rtp) */
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for (i = 0; (!fpp || i < fpp) && (!bits || speex_bits_remaining (bits) > 0);
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i++) {
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for (i = 0; i < fpp; i++) {
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GstBuffer *outbuf;
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gint16 *out_data;
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gint ret;
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