We do not have a way to know the format modifiers to use with string
functions provided by the system. G_GUINT64_FORMAT and other string
modifiers only work for glib string formatting functions. We cannot
use them for string functions provided by the stdlib. See:
https://developer.gnome.org/glib/stable/glib-Basic-Types.html#glib-Basic-Types.description
```
../gst/rtpmanager/gstrtpjitterbuffer.c: In function 'gst_jitter_buffer_sink_parse_caps':
../gst/rtpmanager/gstrtpjitterbuffer.c:1523:32: error: unknown conversion type character 'l' in format [-Werror=format=]
|| sscanf (mediaclk, "direct=%" G_GUINT64_FORMAT, &clock_offset) != 1)
^~~~~~~~~~
In file included from /home/nirbheek/cerbero/build/dist/windows_x86/include/glib-2.0/glib/gtypes.h:32,
from /home/nirbheek/cerbero/build/dist/windows_x86/include/glib-2.0/glib/galloca.h:32,
from /home/nirbheek/cerbero/build/dist/windows_x86/include/glib-2.0/glib.h:30,
from /home/nirbheek/cerbero/build/dist/windows_x86/include/gstreamer-1.0/gst/gst.h:27,
from /home/nirbheek/cerbero/build/dist/windows_x86/include/gstreamer-1.0/gst/rtp/gstrtpbuffer.h:27,
from ../gst/rtpmanager/gstrtpjitterbuffer.c:108:
/home/nirbheek/cerbero/build/dist/windows_x86/lib/glib-2.0/include/glibconfig.h:69:28: note: format string is defined here
#define G_GUINT64_FORMAT "llu"
^
../gst/rtpmanager/gstrtpjitterbuffer.c:1523:32: error: too many arguments for format [-Werror=format-extra-args]
|| sscanf (mediaclk, "direct=%" G_GUINT64_FORMAT, &clock_offset) != 1)
^~~~~~~~~~
```
See also: https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/379
* Organize GstRtpFunnelPad and GstRtpFunnel separately
* Use G_GNUC_UNUSED instead of (void) casts
* Don't call an event "caps"
* Use semicolons after GST_END_TEST (helps gst-indent)
The proper way of capping on max-streams is to do it in rtpssrcdemux.
This patch uses the newly introduced property on rtpssrcdemux. Previous
behavior would not prevent rtpssrcdemux spawning new pads for every new
ssrc and potentialy causing performance trouble during teardown.
When used for processing bundled media streams within rtpbin the rtpssrcdemux element may
receive bad RTP and RTCP packets, these should not be treated as a fatal error.
The property is useful against atacks when the sender changes SSRC for
every RTP packet. The property with the same name introduced in rtpbin
was not enough, because we still can end up with thousands of pads
allocated in rtpssrcdemux.
When connected to an upstream rtpfunnel element, payload-type,
ssrc and clock-rate will not be present in the received caps.
rtprtxsend can already deal with only the clock rate being
present there, a new property is exposed to allow users to
provide a payload-type -> clock-rate map, this enables the
use of the max-size-time property for bundled streams.
The key is to make sure the jitterbuffer is set to NULL *before* the
ptdemux.
The race that existed would basically happen when ptdemux had reached
READY, and the jitterbuffer would then push a buffer, triggering a new
pad with a new payloadtype being added and ghosted to the rtpbin itself.
However, the srcpad of the ptdemux would now be inactive, and all the
sticky-event pushed on it would be swallowed, not allowing any to reach
the ghost-pad. Then the buffer in-flight would come to the ghostpad,
and we would assert that a buffer arrived before the necessary
events.
By simply re-ordering the state-changes, we ensure that there will be
no buffer racing into the ptdemux while its state is being changed,
and the problem disappears completely.
Notice also that there is not point in disconnecting the signals on the
ptdemux before this point, since we need the push-thread to settle
down before we can do this in a non-racy way.
By passing `NULL` to `g_signal_new` instead of a marshaller, GLib will
actually internally optimize the signal (if the marshaller is available
in GLib itself) by also setting the valist marshaller. This makes the
signal emission a bit more performant than the regular marshalling,
which still needs to box into `GValue` and call libffi in case of a
generic marshaller.
Note that for custom marshallers, one would use
`g_signal_set_va_marshaller()` with the valist marshaller instead.
The do_expected_timeout() function may release the JBUF_LOCK, so we need
to check if nothing wanted the timer thread to exit after this call.
The side effect was that we may endup going back into waiting for a timer
which will cause arbitrary delay on tear down (or deadlock when test
clock is used).
Fixes#653
JBUF_WAIT_QUEUE drops the JBUF_LOCK, which means the stop condition
for the chain function may have changed (change_state to NULL). Check
this immediately after the wait so that we don't delay shutting down.
One of the jitterbuffers functions is to try and make sense of weird
network behavior.
It is quite unhelpful for the jitterbuffer to start dropping packets
itself when what you are trying to achieve is better network resilience.
In the case of a skew, this could often mean the sender has restarted
in some fashion, and then dropping the very first buffer of this "new"
stream could often mean missing valuable information, like in the case
of video and I-frames.
This patch simply reverts back to the old behavior, prior to 8d955fc32b
and includes the simplest test I could write to demonstrate the behavior,
where a single packet arrives "perfectly", then a 50ms gap happens,
and then two more packets arrive in perfect order after that.
# Conflicts:
# tests/check/elements/rtpjitterbuffer.c
This commit adds custom element messages for when gstrtpjitterbuffer
drops an incoming rtp packets due to for example arriving too late.
Applications can listen to these messages on the bus which enables
actions to be taken when packets are dropped due to for example high
network jitter.
Two properties has been added, one to enable posting drop messages and
one to set a minimum time between each message to enable throttling the
posting of messages as high drop rates.
When the queue is full (and adding more packets would risk a seqnum
roll-over), the best approach is to just start pushing out packets
from the other side. Just pushing out the packets results in the
timers being left hanging with old seqnums, so it's safer to just
execute them immediately in this case. It does limit the timer space
to the time it takes to receiver about 32k packets, but without
extended sequence number, this is the best RTP can do.
This also results in the test no longer needed to have timeouts or
timers as pushing packets in drives everything.
Fixes#619
This basically add ability to choose between inserting from head, tail
or in-place in order to try and minimize the distance to walk through in
the timer queue. This removes an overhead we had seen on high drop rate.
The timer passed to update_timers may be from the stats timer. At the
moment, we could endup rescheduling (reusing) that timer onto the normal
timer queue, unschedul it as if it was from the normal timer queue or
duplicate it into the stats timer queue again. This was protected before
as the with the fact the stats timer didn't have a valid idx.
As the offset is already applied now, we need to update and reschedule
all timers each time the offset is changed. I'm not sure who expect this
to be retro-actively applied, but there was a unit test for it.
If the jitterbuffer head change, there is no need to systematically
wakeup the timer thread. The timer thread will be waken up on if
an earlier timeout has been pushed. This prevent some more spurious
wakeup when the system is loaded. As a side effect, cranking the clock
may set the clock at an earlier position.
In this patch we now make use of the new RtpTimerQueue instead of the
old GArray. This required a lot of changes all over the place, some of
the important changes are that `timer->timeout` is no longer a PTS but
the actual timeout. This was required to get the RtpTimerQueue sorting
right. The applied offset is saved as `timer->offset`, this allow
retreiving back the PTS when needed.
The clockid updates only happens once per incoming packet. If the
currently schedule timer is before the earliest timer in the queue, we
no longer wakeup the thread. This way, if other timers get setup in the
meantime, this will reduce the number of wakup.
The timer loop code has been mostly rewritten, though the behaviour of
running the lost timers first has been kept (even though there is no
test to show what would be the side effect of doing this differently).
Fixes#608
Implement a single timer queue for all timers. The goal is to always use
ordered queues for storing timers. This way, extracting timers for
execution becomes O(1). This also allow separating the clock wait
scheduling from the timer itself and ensure that we only wake up the
timer thread when strictly needed.
The knew data structure is still O(n) on insertions and reschedule,
but we now use proximity optimization so that normal cases should be
really fast. The GList structure is also embeded intot he RtpTimer
structure to reduce the number of allocations.
This moves the RtpJitterBufferStructure type, alloc, free into
rtpjitterbuffer.c/h implementation. jitterbuffer.c strictly rely on
the fact this structure is compatible with GList, and so it make more
sense to keep encapsulate it. Also, anything that could possibly
reduce the amount of code in the element is a win.
In order to support that move, a function pointer to free the data
was added. This also allow making the free function option when
flushing the jitterbuffer.
This helps understanding which function modify the Timerdata
and which one does not. This is not always obvious from thelper
name considering recalculate_timer() does not.
The send path in rtpsession processes the buffer list along the way,
sharing info and stats between packets in the same list, because it
assumes that all packets in a buffer list are from the same frame.
However, in the receiving path packets can arrive in all sorts of
arrangements:
- different sources,
- different frames (different timestamps),
- different types (multiplexed RTP and RTCP, invalid RTP packets).
so a more general approach should be used to correctly support buffer
lists in the receive path.
It turns out that it's simpler and more robust to process buffers
individually inside the rtpsession element even if they come in a buffer
list, and then reassemble a new buffer list when pushing the buffers
downstream.
This avoids complicating the existing code to make all functions
buffer-list-aware with the risk of introducing regressions,
To support buffer lists in the receive path and reduce the "push
overhead" in the pipeline, a new private field named processed_list is
added to GstRtpSessionPrivate, it is set in the chain_list handler and
used in the process_rtp callback; this is to achieve the following:
- iterate over the incoming buffer list;
- process the packets one by one;
- add the valid ones to a new buffer list;
- push the new buffer list downstream.
The processed_list field is reset before pushing a buffer list to be on
the safe side in case a single buffer was to be pushed by upstream
at some later point.
NOTE:
The proposed modifications do not change the behavior of the send path.
The process_rtp callback is called in rtpsource.c by the push_rtp
callback (via source_push_rtp) only when the source is not internal.
So even though push_rtp is also called in the send path, it won't end up
using process_rtp in this case because the source would be internal in
the send path.
The reasoning from above may suggest a future refactoring: push_rtp
might be split to better differentiate the send and receive path.
Forwarding a single segment event from the pad that first gets
chained is incorrect: when that first event was sent by an element
such as x264enc, with its offset start, we end pushing out of segment
buffers for the other pad(s).
Instead, everytime the active pad changes, forward the appropriate
segment event.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/1028
When it is not clear yet if a packet relative to a source should be
pushed, the packet is put into a queue, this happens in two cases:
- the source is still in probation;
- there is a large jump in seqnum, and it is not clear what
the cause is, future packets will help making a guess.
In either case stats about received packets are not updated at all; and
even if they were, when init_seq() is called it resets all receiver
stats, effectively loosing any possible stat about previously received
packets.
Fix this by taking into account the queued packets and update the stats
when calling init_seq().
Since commit c971d1a9a (rtpsource: refactor bitrate estimation,
2010-03-02) bytes_received filed in RTPSourceStats is set but then never
used again, expose it so that it can be used by user code to verify how
many bytes have been received.
According to RFC3550 lower-level headers should be considered for
bandwidth calculation.
See https://tools.ietf.org/html/rfc3550#section-6.2 paragraph 4:
Bandwidth calculations for control and data traffic include
lower-layer transport and network protocols (e.g., UDP and IP) since
that is what the resource reservation system would need to know.
Fix the source data to accommodate that.
Assume UDPv4 over IP for now, this is a simplification but it's good
enough for now.
While at it define a constant and use that instead of a magic number.
NOTE: this change basically reverts the logic of commit 529f443a6
(rtpsource: use payload size to estimate bitrate, 2010-03-02)
If the conflict is detected when sending a packet, then also send an
upstream event to tell the source to reconfigure itself.
Also ignore the collision if we see more than one collision from the same
remote source to avoid problems on loops.