Seungha Yang
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66d504ee58
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d3d11: Don't find global default allocator
We were using global default allocator already. Pass null
allocator object to *_alloc() methods then the method will
use default allocator.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2843>
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2022-08-06 23:55:18 +09:00 |
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Seungha Yang
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347ad181be
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d3d11memory: Update alloc_wrapped() API to avoid staging texture alloc
Add size parameter and use it for CPU accessible memory size
instead of allocating staging texture per API call.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2713>
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2022-07-04 18:46:51 +00:00 |
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Seungha Yang
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260114fa1b
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examples: Add an example for application texture sharing
This example shows GstD3D11BufferPool usage and a way of
D3D11 texture sharing between application and GStreamer via appsrc.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2646>
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2022-06-27 19:33:57 +00:00 |
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