Attempting to use the MAX(1, display_rect) would result in the overlay
composition attempting to draw into 1x1 buffer and calculate some
grossly incorrect sizes.
previously failing case:
gltestsrc ! textoverlay text=GStreamer ! glimagesinkelement
It was checking for GST_IS_CAPS only and that would fail if the new
restriction caps was NULL and its documentation says it accepts NULL as
valid input.
If we have an upstream GST_EVENT_STREAM_START, use that one instead
of creating a new one which could be completely different from the
upstream one and drop information (like the stream flags and stream
object).
Only create a new event if we don't already have one from upstream
https://bugzilla.gnome.org/show_bug.cgi?id=797215
For each lib we build export its own API in headers when we're
building it, otherwise import the API from the headers.
This fixes linker warnings on Windows when building with MSVC.
The problem was that we had defined all GST_*_API decorators
unconditionally to GST_EXPORT. This was intentional and only
supposed to be temporary, but caused linker warnings because
we tell the linker that we want to export all symbols even
those from externall DLLs, and when the linker notices that
they were in external DLLS and not present locally it warns.
What we need to do when building each library is: export
the library's own symbols and import all other symbols. To
this end we define e.g. BUILDING_GST_FOO and then we define
the GST_FOO_API decorator either to export or to import
symbols depending on whether BUILDING_GST_FOO is set or not.
That way external users of each library API automatically
get the import.
While we're at it, add new GST_API_EXPORT in config.h and use
that for GST_*_API decorators instead of GST_EXPORT.
The right export define depends on the toolchain and whether
we're using -fvisibility=hidden or not, so it's better to set it
to the right thing directly than hard-coding a compiler whitelist
in the public header.
We put the export define into config.h instead of passing it via the
command line to the compiler because it might contain spaces and brackets
and in the autotools scenario we'd have to pass that through multiple
layers of plumbing and Makefile/shell escaping and we're just not going
to be *that* lucky.
The export define is only used if we're compiling our lib, not by external
users of the lib headers, so it's not a problem to put it into config.h
Also, this means all .c files of libs need to include config.h
to get the export marker defined, so fix up a few that didn't
include config.h.
This commit depends on a common submodule commit that makes gst-glib-gen.mak
add an #include "config.h" to generated enum/marshal .c files for the
autotools build.
https://bugzilla.gnome.org/show_bug.cgi?id=797185
... instead of waiting for the first non-header buffer.
Also drop non-identification headers arriving after initialization or
before the identification header. We don't do anything with them and
they would just accumulate.
https://bugzilla.gnome.org/show_bug.cgi?id=796980
There are a lot of symbols in GstGL-1.0.gir generated by automake that
are not when it is generated by meson, because a lot of headers were
not included in meson's gir generation.
https://bugzilla.gnome.org/show_bug.cgi?id=797158
The purpose of value_name in GEnumValue structure is to express in
text format the name of the enum, not a description of the value, so
it can be use later for the gir file generation.
https://bugzilla.gnome.org/show_bug.cgi?id=797144
The argument 0x0 is interpreted by the x86 compiler as a 32-bit int, but
it is consumed as a 64-bit uint causing a segmentation fault. We need to
explicit cast it to guint64 in order for the va_list to be built correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=797092
Without this, a buffer is dropped if glupload indicates that it is
necessary to reconfigure.
Avoid this by explicitly reconfiguring immediately and uploading the buffer
again.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
Reconfigure will trigger a set_caps which clears the upload method.
Remember the method in this case and start with it.
Wrap around once to try all methods if necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=783521
The idea is that some GPUs (like the Vivante series) can actually
perform the YUV->RGB conversion internally, so no custom conversion
shaders are needed. To make use of this feature, we need an additional
uploader that can import DMABUF FDs and also directly pass the pixel
format, relying on the GPU to do the conversion.
Based on patches from Nicolas Dufresne <nicolas.dufresne@collabora.com> and
Carlos Rafael Giani <dv@pseudoterminal.org>.
https://bugzilla.gnome.org/show_bug.cgi?id=783521