Some things aren't quite right yet and cause problems (0-sized buffers
with PREROLL flag set cause crashes in elements that don't expect those;
getting pipeline back to preroll/playing again when audio/video streams
have different lengths and a seek past the end of one of the stream
happens doesn't always work, etc.). Needs further investigation in the
next cycle.
https://bugzilla.gnome.org/show_bug.cgi?id=633700https://bugzilla.gnome.org/show_bug.cgi?id=634699
Fix a bug when reconfiguring the playsink where the subpicture
stream is broken by attempting to connect it through
streamsynchroniser and second time.
Advance stop times too when they are getting higher than the
stop time of segments, avoiding assertions.
The stop time has to be advanced too so that running time keep in sync
for gapless mode.
https://bugzilla.gnome.org/show_bug.cgi?id=631312
Where it was previously located, we would get async-done for the first
unknown-type, even if other valid streams would appear afterwards.
decode_bin_expose() will take care of posting async-done when the group
is exposed.
But we still want to post it in case the typefinding returned an unknown
type, in which case we will post it after posting an error.
These two changes ensure we do as much as possible before posting async-done.
That is, if eos is received which will not be forwarded, and the stream
has not yet seen any data, then send a buffer to preroll downstream
(which might otherwise be accomplished by the eos event).
Streamsynchronizer excepts to see stream-changed msg for all streams, but to
arrange for this, video and subtitle streams need to be decoupled by means
of queues (due to pad blocks that may occur).
Fixes#626463.
Specifically, as the latter may have one thread pushing EOS to several streams,
that needs to be decoupled into various thread to prevent preroll hanging
problems.
This fixes a race condition in playbin2's gapless mode, where the
EOS of other streams might arrive in the sinks before the last stream
ends and the switch to the new track happens. The EOS sinks won't
accept any new data then and playback stops.
To prevent this, delay all EOS events until all streams are EOS
and advance the sinks of the EOS streams by filler newsegment
events if necessary.
Fixes bug #625118.
Logic for choice of GST_PAD_LINK_CHECK_* is as follows:
* Where return of pad_link wasn't checked before : NOTHING
* Where linking is between known compatible elements : NOTHING
* All other cases : TEMPLATE_CAPS
Slashes down playsink reconfigure by up to 50% cpu time.
This makes sure that we always keep the display aspect ratio and
add black borders if necessary, which is usually something you want
for viewing a video.
Before gapless playback failed when switching between audio-only,
video-only and audio-video files, when choosing different clocks
and when the different streams had different durations.
This is now handled by a helper element, which keeps track of the
running times of all streams and synchronizes them.
Fixes bug #602437.
Fixes spurious errors that happen after an error and playing a working
stream afterwards or signals that are emitted for non-active groups.
Fixes bug #624266.
This reverts commit 9d7538247f.
If the DVD subpicture caps are not part of the raw caps, uridecodebin
doesn't qualify resindvdbin as raw source and plugs decodebins, which
causes broken DVD playback because of bugs elsewhere.
This change was originally added to only expose supported, raw subtitles,
e.g. if the subtitle sink did not support DVD subpictures but a converter
to some supported format exists. It's not very important right now because
we have nothing (that is autoplugged) to convert from plaintext/pango-markup
or DVD subpictures to something else.
Fixes bug #623583.
Otherwise the uridecodebin will be still a child of playbin2 and
its signals will still be connected. In future state changes this
will then emit unrelated signals that will confuse playbin2 or,
even worse, cause crashes and assertions.
Fixes bug #623318.
If an error happens, the PAUSED state will never be reached. If an
application re-uses decodebin2 (like totem) where one would normally
set to READY between each file, the cleanup that normally happens in
the PAUSED=>READY codepath will never be called, resulting in the
following file to re-use the previous demuxer/decoder/...
https://bugzilla.gnome.org/show_bug.cgi?id=622807
We need to clear the pointer to our ts-offset element when we destroy the video
chain elements to make sure nobody derefs it to invalid memory afterwards.
Otherwise we would end up with a bogus ->audiochain->ts_offset field
which would cause segfaults/assertions when trying to modify the
'ts-offset' property in update_av_offset().
Was easy to trigger when using a list of audio+video files mixed with
video-only files in totem.
Use the pad caps when they are available to continue the autoplugging. If the
pad caps are set, they are fixed and then we can directly continue autoplugging.
Use an accumulator for the autoplug-sort signal so that we can stop the emission
when a signal handler produced a valid result. This avoids the object handler
to overwrite the results from user signals.
Fixes#621161
Move the convert_frame function to playsink and make it part of the API. This is
in preparation to add the convert_frame signal to playsink.
See #620279
If a file contains raw streams (not requiring a decoder) that we do
not want (expose-all-streams == FALSE), we would previously consider
those of unknown-type (missing a decoder) ... whereas in fact it was just
because they don't need decoders.
This only applies if expose-all-streams is FALSE.
API : expose-all-streams
If disabled:
* only the streams that CAN be decoded and match the final caps will have a
decoder plugged in and be exposed.
* the streams that COULD HAVE BEEN decoded but do not match the finals caps
will not have a decoder plugged in and will not be exposed.
If no decoder is available to decode a certain stream, then the missing element
message will still be emitted regardless of the value of the property.
https://bugzilla.gnome.org/show_bug.cgi?id=617868
Unreffing it whenever the sinks are removed will make the volume
element unavailable after a playbin reuse because it is only
recreated if the audio sink has changed.
Fixes bug #614288.
Change playbin2 to not error out if there are subtitles and audio
but no video. If visualizations are enabled the subtitles are rendered on top
of the visualization stream, otherwise the subtitles are not linked at all and
only the audio is played (and a warning message is posted).
If there are only subtitles but neither audio nor video an error message is
still posted.
Fixes bug #610866.
For this add subtitle encoding properties to playsink and subtitleoverlay
and update the values in the containing elements.
Also update the font description in textoverlay or the used renderer
element if it is changed during playback.
Fixes bug #610310.
Use the same translated message string for missing core elements as
playbin uses, which is a bit nicer and also indicates that there is
something wrong with the user's GStreamer installation (which arguably
is the case if elements like typefind or queue2 are missing).
Otherwise the ghostpad will still be linked to the peer and there
will still be a reference kept, leading to nothing being unlinked
and destroyed until decodebin2 is finalized.
This fixes reuse of decodebin2 if a raw stream is connected to
its sinkpad.
This makes sure that we don't destroy the last reference before the
element gets back to NULL state. Fixes assertion failures if a playbin2
instance is reused but different sinks are automatically chosen because
of different caps.
This reverts commit 7335ce5d3e.
Support abusing the uri property to configure the next uri to play
outside of the about-to-finish handler for the time being after all.
We also shouldn't use thread private structures for this, since it
should be possible to block the thread that emitted about-to-finish
while the main thread sets the uri property. See #607226.
When reusing a decodebin2 element, clear the properties we might have changed,
to their default values or else we might end up with old configuration.
Fixes#608484
When we are dealing with a source that produces raw audio/video, we don't use a
decodebin2 to decode the data and we thus don't have the drained/about-to-finish
signal emited. To fix this, we add a padprobe on the source pads and emit the
drained signal ourselves. This then makes playbin2 emit the about-to-finish
signal for raw sources such as cdda://
Fixes#607116
We don't want to end up setting values on elements where the property is of
a different type than we expect. Can't transform the value either, since we
can't really make assumptions about the scale and transform function.
Fixes crashes when using playbin2 with apexsink (#606949).
Changing the URIs in a state > READY results in unexpected behaviour,
i.e. the new URIs are only used after the current track has finished.
Fixes bug #607226.
In this case the video still goes through the text chain and
subtitles are still going in there, in case subtitles are
enabled again. This makes sure that re-enabling subtitles
happens instantly.
Fixes hanging video when disabling subtitles, caused by an
unliked video pad.
This is necessary because the sinks don't notice the group switches
and the decoders/demuxers have a different running time than the
sinks.
Fixes bug #537050.
In some cases (all buffers dropped by a parser) a decodebin2
chain might receive an EOS before it gets enough data to
expose a decoded pad. In the case that no streams can expose
a pad we should error out instead of hang.
Fixes#542758
Just counting how many messages were sent and how many were received
is not good enough because they might've been duplicated (e.g. by the
visualization audio tee). Comparing the sequence numbers should give
better results in that case.
Otherwise the async state change from READY->PAUSED of the
uridecodebins will take playbin2 from PLAYING->PAUSED again
during gapless group switches.
Fixes bug #602000.
When a decodebin2 receives no-more-pads of a group it
can set that group's multiqueue buffering thresholds to
'playing' buffering method, avoiding that it buffers
too long and cause problems when using with queue2.
See the associated bug for details.
Fixes#600787
During a group switch return the cached duration of the old group
because the old group still didn't finish playback. If we have no
cached duration return FALSE.
Fixes bug #585969.