Commit graph

2973 commits

Author SHA1 Message Date
Matthew Waters
b8b4d8db51 glbasememory: document some functions 2015-12-17 13:49:56 +11:00
Matthew Waters
3aaec5b1d6 glmemory: add a default copy implementation
Subclasses still need to override this to copy into the correct memory type.
2015-12-17 13:49:56 +11:00
Matthew Waters
7c90b0435d glbufferpool: use gst_gl_base_memory_alloc as a generic GL allocation framework
Requires the usage of GstGLVideoAllocationParams however any user can set their
own parameters along with an allocator which will be used to allocate the
correct memory type.
2015-12-17 13:49:56 +11:00
Matthew Waters
d2c5fc3e87 glmemorypbo: implement GstGLBaseMemory:alloc
Uses the GstGLVideoAllocationParams parameters
2015-12-17 13:49:56 +11:00
Matthew Waters
bfb4c446bc glbuffer: implements GstGLBaseMemory::alloc
Create GstGLBufferAllocationParams which is subclass of GstGLAllocationParams
2015-12-17 13:49:56 +11:00
Matthew Waters
650e5c4fe5 glmemory: implement GstGLBaseMemory::alloc
- Create GstGLVideoAllocationParams which is a GstGLAllocationParams subclass.
- Make it possible to allocate glmemory objects directly if no frills are
  needed.
2015-12-17 13:49:55 +11:00
Matthew Waters
bd61e1274c glbasememory: add a generic interface for allocating GL memories
This is made possible by a subclassable GstGLAllocationParams that holds
the allocation parameters

Every allocation would now go through gst_gl_base_memory_alloc with the
allocation parameters now being specified in a single struct to allow
extension by different allocators.
2015-12-17 13:49:55 +11:00
Matthew Waters
640476fcba Revert "glbuffer: Don't pass allocation params"
This reverts commit 052f41e5c2.

This is incorrect and will affect any other glbuffer user that needs/wants to
perform data alignment.
2015-12-17 11:06:34 +11:00
Nicolas Dufresne
052f41e5c2 glbuffer: Don't pass allocation params
The imported memory has already been allocated, passing allocation
parameters with alignment confuses the memory which endup with a
size different from maxsize and lead to overrun when the memory
is being copied.
2015-12-16 12:07:17 -05:00
Alessandro Decina
c1720963e4 glupload: fix allocator name after GLMemory API changes 2015-12-16 17:03:03 +11:00
Nicolas Dufresne
4c19b415bd gl: Allow using non-system mesa with both GL and GLES
GCC automatically disable redundance warnings for system headers. As
soon as we start using a non-system installed mesa, we would start
having issues. The test for both wasn't setting any flags, so it would
work but then fail at runtime.

This is being fixed by disabling in the code (where needed only) that
GCC warning. The test is also fixed to avoid the false positive we had.
2015-12-15 19:28:22 -05:00
Xavier Claessens
598ddaee72 bad: Add g_autoptr() support to all types
https://bugzilla.gnome.org/show_bug.cgi?id=754464
2015-12-14 14:45:38 -05:00
Luis de Bethencourt
91eb51dda1 glviewconvert: check pointer before dereferencing
priv->primary_out could be NULL, check before dereferencing it in
GST_BUFFER_FLAG_SET ()

CID 1308945
2015-12-14 12:32:14 +00:00
Matthew Waters
41c3cb30d4 glbuffer: bind/unbind on map/unmap for GL mappings
Bind the handle to the GL target on map/unmap to save the caller from
handling this themselves.
2015-12-14 18:22:58 +11:00
Matthew Waters
5d0d2ec6ca glbuffer: remove buffer specific transfer flags
Instead rely on GstGLBaseMemory's transfer handling
2015-12-14 18:22:27 +11:00
Matthew Waters
b12f2be4b1 glmemorypbo: map/unmap pbo memory correctly for state tracking
Otherwise some downloads will fail to occur from the PBO.
2015-12-14 18:22:07 +11:00
Matthew Waters
359d0a31ee glformat: add compatibility definitions for OES/rectangle textures 2015-12-14 17:05:31 +11:00
Matthew Waters
4c8f264686 glbasebuffer: remove unsed memory subclass
The functionality has been split into GstGLBaseMemory and GstGLBuffer.
2015-12-14 16:35:34 +11:00
Matthew Waters
2b7495bbc1 glmemory: base classify and add the pbo memory on top
The base class is useful for having multiple backing memory types other
than the default.  e.g. IOSurface, EGLImage, dmabuf?

The PBO transfer logic is now inside GstGLMemoryPBO which uses GstGLBuffer
to manage the PBO memory.

This also moves the format utility functions into their own file.
2015-12-14 16:35:32 +11:00
Matthew Waters
6cf8da132b gl: add a GL buffer based GstMemory
Heavily based on GstGLBaseBuffer that is a subclass of GstGLBaseMemory.
Provides GPU and CPU accessible GL buffer objects by GL handle or by
sysmem data pointer.
2015-12-14 16:34:54 +11:00
Matthew Waters
27e724df8f gl: add a base memory object
It handles the following
- GstAllocationParams -> gst_memory_init transformation
- Makes sure that map/unmap/create/destroy happen on the GL thread with
  a GL context current.
- Holds a possible sysmem accessible data pointer with alignment.
- Holds the need upload/download transfer state
2015-12-14 13:55:16 +11:00
Matthew Waters
51636b451c gl: add convenience function for the start of a video frame
Get's the start of the video frame based on a GstVideoInfo and
GstVideoAlignment.
2015-12-14 13:55:16 +11:00
Matthew Waters
3591c6bfa0 gluploadmeta; remove convenience helper API
It was not really useful as if one knows about libgstgl, one can just use
GLMemory objects directly.
2015-12-14 13:55:16 +11:00
Matthew Waters
50337e601e gldownload: remove helper api from the library
It was never used by anyone and is not needed anymore with the element
and GstGLMemory's transparent support for downloading textures.
2015-12-14 13:55:16 +11:00
Alessandro Decina
1d862db9c1 libgstgl: gstglcontext_cocoa: kCGLPFAStereo has been deprecated in 10.11
Also since the version scheme has changed (to include the micro number) since
10.10, use the MAC_OS_X_VERSION_* macro to avoid confusion.
2015-12-10 14:46:27 +11:00
Alessandro Decina
11ca761c5d glbufferpool: relax check for multiple texture targets
Only complain about multiple texture targets when _different_ texture targets
are configured.
2015-12-10 14:46:27 +11:00
Alessandro Decina
5cd0601dd5 glmemory: take subsampling into account for rectangle textures
Rectangle textures don't use normalized coordinates so subsampling needs to be
factored in explicitly.

Fixes YUV => RGB conversion for rectangle textures.
2015-12-10 14:46:27 +11:00
Thiago Santos
2fdd5dca14 adaptivedemux: avoid pushing events with manifest lock
It can be an easy source of deadlocks. Reproducible with very
fast connections (local server).
2015-12-08 16:12:37 -03:00
Matthew Waters
44c5985edd glproto: include function definitions for GL_APPLE_sync
Provides a performance improvement on iOS where we were falling back to glFinish
on settting sync points.
2015-12-08 18:08:28 +11:00
Nicolas Dufresne
d84d1708b7 glupload: Only offer custom allocator with caps features
To use GLMemory and EGLImage allocators, one need to know the
libgstgl API. This is only expected if the associated caps features
have been negotiated. Generic element that otherwise receive those
allocators may fail, resulting in broken pieline. We don't want to
force all generic element to check if the allocator is a custom
allocator or a normal allocator (which implement the _alloc method).

https://bugzilla.gnome.org/show_bug.cgi?id=758877
2015-12-04 17:08:46 -05:00
Sebastian Dröge
280de75d89 adaptivedemux: Log PTS of buffers that are pushed downstream 2015-12-03 10:08:53 +02:00
Matthew Waters
c8099e6e71 glcolorconvert: improve the YUY2/UYVY->RGBA conversion shader
Don't offset the y-axis.  We only need to offset on the x-axis.

Removes a sawtooth pattern on horizontal and vertical edges.

https://bugzilla.gnome.org/show_bug.cgi?id=755486
2015-12-02 22:52:20 +11:00
Matthew Waters
0b11eba96a glcolorconvert: improve RGBA->YUY2/UYVY conversion shader
We should only average the chroma samples not the luma sample.

https://bugzilla.gnome.org/show_bug.cgi?id=758904
2015-12-02 22:52:20 +11:00
Jan Schmidt
08544a459b adaptivedemux: Send the bitrate of the stream as a tag
If we know or can measure the nominal bitrate of a stream,
send that info as a tag downstream
2015-12-02 22:29:38 +11:00
Reynaldo H. Verdejo Pinochet
c564a043d1 Drop usage of deprecated g-ir-scanner --strip-prefix flag 2015-12-02 00:20:01 -08:00
Tim-Philipp Müller
64adb1998d hlsdemux: fix crash when decryption key can't be downloaded
Happened with
http://sslhls.m6tv.cdn.sfr.net/hls-live/livepkgr/_definst_/m6_hls_aes/m6_hls_aes_856.m3u8
if glib-networking was not installed (since key has https uri).
2015-12-01 18:01:36 +00:00
Reynaldo H. Verdejo Pinochet
86ec812429 Remove unnecessary NULL checks before g_free()
g_free() is NULL-safe
2015-11-18 16:05:42 -08:00
Sebastian Dröge
74ab40470c glviewconvert: String literals are const
gstglviewconvert.c: In function '_mangle_extensions':
gstglviewconvert.c:1511:13: error: assignment discards 'const' qualifier from pointer target type [-Werror=discarded-qualifiers]
     ext_str = "#extension GL_OES_EGL_image_external : require\n";
             ^
2015-11-17 17:09:51 +02:00
Sebastian Dröge
e2ea7843f9 glsyncmeta: Actually return the newly created meta from gst_buffer_add_gl_sync_meta()
gstglsyncmeta.c  -fPIC -DPIC -o .libs/libgstgl_1.0_la-gstglsyncmeta.o
gstglsyncmeta.c: In function 'gst_buffer_add_gl_sync_meta':
gstglsyncmeta.c:131:1: error: control reaches end of non-void function [-Werror=return-type]
 }
 ^
2015-11-17 17:08:14 +02:00
Matthew Waters
67327615df glsyncmeta: add vfuncs for all operations
there could be other ways/requirements for synchronising two GPU command
streams (whether GL or platform specific).

e.g. glfencesync/eglwaitnative/cond/etc
2015-11-17 15:27:26 +11:00
Matthew Waters
79f4efb02a glviewconvert: add support rectangle/external-oes textures
https://bugzilla.gnome.org/show_bug.cgi?id=757285
2015-11-17 15:27:26 +11:00
Tim-Philipp Müller
1491d02c4e adaptivedemux: remove now-defunct "num-lookback-fragments" property
This no longer does anything, and it was marked as CONSTRUCT_ONLY
which means someone would really have to go out of their way to
be able to set this, which would only be done in very custom
scenarios, if ever, and those will likely target a specific
version of GStreamer then, so probably not much point keeping
it deprecated for a while before removing it.
2015-11-14 20:28:34 +00:00
Vineeth TM
6eae0c7e18 glsl: fix possible string overrun in gst_glsl_version_profile_from_string
given a NULL-terminated string, s.
s[i] = '\0';
i++;
does not guarentee that s[i] is NULL terminated and thus string operations
could read off the end of the array.

https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Matthew Waters
babd066b89 glshader: don't read invalid list pointers (use after free)
gst_gl_shader_detach_unlocked already removes the list entry so attempting to
use the element to iterate to the next stage could read invalid data.

Based on patch by Vineeth TM <vineeth.tm@samsung.com>

https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Vineeth TM
4c9ac5e474 glsl: free str while returning error
https://bugzilla.gnome.org/show_bug.cgi?id=758039
2015-11-13 17:00:46 +11:00
Vineeth TM
550ecade4d glslstage: Fix vertex_sources memory leak
vertex_sources is being allocated but not freed resulting in leak

https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Vineeth TM
591401f9e8 glcolorconvert: remove unnecessary free
version_str is already being freed. So no need to call again

https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Vineeth TM
ba4802e1e5 glcolorconvert: Fix string leak
String got using gst_glsl_version_profile_to_string, is allocated
memory and should be freed

https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Vineeth TM
b8adc98ddc glcolorconvert: Fix frag_prog and frag_body memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=757974
2015-11-12 21:23:21 +11:00
Florin Apostol
4994f068d5 adaptivedemux: fixed handling errors emitted by uri handler
https://bugzilla.gnome.org/show_bug.cgi?id=757947
2015-11-11 17:56:19 +01:00
Matthew Waters
aada44cc09 glcolorconvert: mangle gl_FragColor for GL3
Some drivers don't provide the compatibility definition and we need to provide
our own 'out vec4' variable to put the results of the fragment shader into.

https://bugzilla.gnome.org/show_bug.cgi?id=757938
2015-11-11 23:42:02 +11:00
Matthew Waters
50b59150fd glviewconvert: remove set_format
We need the caps to be able to
1. check the caps features
2. get the requested texture-target on input/output
2015-11-11 15:16:37 +11:00
Matthew Waters
f24e768cc3 glshader: properly unref the stages on failure
When failing in the varargs functions, all the stage objects not handled need to
be unreffed to prevent a leak.
2015-11-11 14:41:38 +11:00
Matthew Waters
8d8063060e glslstage: properly return an error when we could not create the shader stage
While it was erroring out correctly later, there were GLib warnings about
setting a GError over the top of another GError.
2015-11-11 11:29:35 +11:00
Matthew Waters
21bd8ee536 glshaderstrings: fixup the external-oes fragment shader
The wrong sampler type was used
s/sampler2DExternalOES/samplerExternalOES/
2015-11-11 01:27:21 +11:00
Matthew Waters
87137e3353 glcolorconvert: try to keep the same texture-target if possible
Fixes issues attempting to passthrough external-oes textures
2015-11-10 23:41:24 +11:00
Matthew Waters
6c97be6dfa glcolorconvert: fix rendering rectangular textures with GL3
Rectangular textures are unavailable in unextended
GLES2 #version 100 shaders.

Fixes
texture-target=rectangle ! glcolorconvert ! texture-target=2D

There's a couple of differences between GL3 and GLES2/GL

- varying -> in or out depending on the stage (vertex/fragment)
- attribute -> in
- filtered texture access is a single function, texture()
2015-11-10 22:47:42 +11:00
Matthew Waters
149a92f250 glcolorconvert: properly use the other texture-target on fixation 2015-11-10 22:47:42 +11:00
Matthew Waters
3d5ed23a72 glslstage: add debug as to why _set_strings() failed 2015-11-10 22:47:42 +11:00
Matthew Waters
776ccf87b5 glsl: fix check for glsl version against GL context inversion
Any GLSL version that was less than the provided GL version would fail
2015-11-10 22:47:42 +11:00
Vineeth TM
d624ba0c61 adaptivedemux: Fix pad memory leak.
The static pads got from queue and uri_handler are not being freed
resulting in memory leaks.

https://bugzilla.gnome.org/show_bug.cgi?id=757859
2015-11-10 07:06:17 -03:00
Matthew Waters
ec318cf36d gl: forward declare some enums
Specifically the GstGLTextureTarget enum
2015-11-10 15:42:35 +11:00
Matthew Waters
8acafe6f9f glslstage: expose the default shader strings as public
Add some other simple strings for external-oes textures or transforming
the texture coordinates with a transformation matrix
2015-11-10 15:42:35 +11:00
Matthew Waters
8ae7cc4ee6 glcolorconvert: wait on the sync meta for input buffers 2015-11-10 15:42:35 +11:00
Matthew Waters
df69943726 glcolorconvert: use the correct oes target string in the template caps 2015-11-10 15:42:35 +11:00
Philippe Normand
ccff3be3ab adaptivedemux: improved bitrate estimations
Bitrate estimation is now handled through a queue2 element added after
the source element used to download fragments.

Original hlsdemux patch by Duncan Palmer <dpalmer@digisoft.tv>
https://bugzilla.gnome.org/show_bug.cgi?id=733959
2015-11-06 12:34:36 -03:00
Tim-Philipp Müller
edab4deb3a glshader, tsdemux: simplify code
Jus use _delete_link() instead of _remove_link() + _free1()
2015-11-06 13:00:55 +00:00
Luis de Bethencourt
ba8b8e4677 aggregator: use GST_STIME_FORMAT for GstClockTimeDiff
No need to manually handle negative value of deadline, GST_STIME_FORMAT does
exactly this.
2015-11-05 12:36:55 +00:00
Stefan Sauer
c1fa51953c aggregator: don't compare templ instance pointers
One can pass the PadTemplate from the element_class or the one from the factory.
While they have the same content, the addresses are different.
2015-11-03 19:11:28 -08:00
Olivier Crête
41344e0315 aggregator: Set to running in a single place
Only set to running when the thread is actually started.
2015-11-03 14:42:52 -05:00
Olivier Crête
cb29839580 aggregator: Document more locking 2015-11-03 14:37:59 -05:00
Sebastian Dröge
ce61a754d8 mpegtsdescriptor: Add API for creating extended descriptors and fix writing them
https://bugzilla.gnome.org/show_bug.cgi?id=757049
2015-11-03 20:35:41 +02:00
Olivier Crête
86c33cbb6e aggregator: Hold object lock while manipulating the segment
Make sure the object lock is held when aggregator->segment is
modified.
2015-11-02 20:10:35 -05:00
Olivier Crête
9deb334251 aggregator: Remove dead code
This code will never be called as max>=min in all cases. If the upstream
latency query returned min>max, the function already returned and all
values that are added to those have max>= min.
2015-11-02 19:05:01 -05:00
Luis de Bethencourt
2288b5e9ec videoaggregator: use GST_STIME_ARGS for GstClockTimeDiff
No need to manually handle negative values of diff, GST_STIME_ARGS does
exactly this.
2015-11-02 17:00:22 +00:00
Alessandro Decina
614ea95690 gstglutils: fix shader compilation on Mountain Lion
Make gst_gl_context_gen_shader/_compile_shader assume GST_GLSL_PROFILE_ES |
GST_GLSL_PROFILE_COMPATIBILITY as the profile. Without this, the shader compiler
doesn't inject the #version tag resulting in a compilation error on Mountain
Lion.

This is a workaround for old code using gst_gl_context_gen_shader. New code
should use the gst_glsl_stage_* API directly which allows the caller to
explicitly specify version/profile.
2015-11-02 12:10:44 +11:00
Matthew Waters
dd738842e4 glbufferpool: explicitly initialize a possibly uninitialized variable
The ret variable may be uninitialized and so its contents were undefined and
the results were erratic (failing with glvideomixer, succeeding in other cases)

P.S. No idea why gcc/clang et al never picked up on this like they normally do
(probably due to some optimisation pass figuring out it's only set once...)
2015-10-31 23:32:55 +11:00
Florin Apostol
a2ffe7e979 adaptivedemux: stop task on multiple download errors
On multiple download errors, we stop the download task and change the src
element state to NULL.

https://bugzilla.gnome.org/show_bug.cgi?id=756240
2015-10-30 12:50:10 +00:00
Vincent Penquerc'h
7d909966e5 adaptivedemux: fix a missing lock in write to stream->last_ret
https://bugzilla.gnome.org/show_bug.cgi?id=757359
2015-10-30 12:24:22 +00:00
Florin Apostol
ef466b46d3 adaptivedemux: return error if src element cannot start
https://bugzilla.gnome.org/show_bug.cgi?id=756209
2015-10-30 12:17:40 +00:00
Florin Apostol
519165e461 adaptivedemux: fixed waiting for fragment updates
https://bugzilla.gnome.org/show_bug.cgi?id=756237
2015-10-30 11:52:18 +00:00
Florin Apostol
a85b64bb6d adaptivedemux: fix header redownload in case of errors
https://bugzilla.gnome.org/show_bug.cgi?id=756239
2015-10-30 11:47:17 +00:00
Florin Apostol
e0ef335426 adaptivedemux: release manifest lock before sending flush stop event
https://bugzilla.gnome.org/show_bug.cgi?id=757337
2015-10-30 09:46:41 +00:00
Florin Apostol
e29514ea3d adaptivedemux: reset download_finished before starting the src element
https://bugzilla.gnome.org/show_bug.cgi?id=757336
2015-10-30 09:46:41 +00:00
Florin Apostol
ac58216f05 adaptivedemux: release manifest lock before changing element state
https://bugzilla.gnome.org/show_bug.cgi?id=757335
2015-10-30 09:46:41 +00:00
Matthew Waters
d07c59170a glslstage: remove typedefs from the header
They are already defined in the forward decleration header and defining them
more than once will give an error with OSX's clang about typedef redefinition
being a C11 feature.
2015-10-30 14:40:35 +11:00
Matthew Waters
8106a0931a glcolorconvert: follow the correct texture target names 2015-10-30 14:38:05 +11:00
Matthew Waters
d707038101 glupload: explicitly configure the texture target on the gl buffer pool
If we don't, then the pool could end up allocating 2D textures when the
caps explictly state they should be rectangle textures.
2015-10-30 14:24:54 +11:00
Matthew Waters
b429654a37 glbufferpool: add bufferpool options for the various texture targets
This was chosen over relying solely on the caps as glupload needs to propose an
allocation and set the texture target based on the output caps.  Setting the
caps in the config is currently pointless as they are overwritten in a lot of
element's decide_allocation functions.

This provides a mechanism for the buffer pool to be configured for a certain
texture target when none has been configured.
2015-10-30 14:24:54 +11:00
Matthew Waters
ccce217502 glcolorconvert: add support for converting texture targets
Solved with a simple shader templating mechanism and string replacements
of the necessary sampler types/texture accesses and texture coordinate
mangling for rectangular and external-oes textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
e61d504556 glmemory: add support for rectangle textures
Add the various tokens/strings for the differnet texture types (2D, rect, oes)

Changes the GLmemory api to include the GstGLTextureTarget in all relevant
functions.

Update the relevant caps/templates for 2D only textures.
2015-10-30 14:24:53 +11:00
Matthew Waters
ff87ffe6e6 glcolorconvert: order the caps template so that RGBA is first
glcolorconvert ! glcolorconvert would sometimes negotiated RGB
(the first list entry) otherwise.
2015-10-30 14:24:53 +11:00
Matthew Waters
e96f454b30 glbufferpool: move typedef's into the forward decleration file
Otherwise, for example, clang will warn about typedef redefinitions
being a C11 feature.
2015-10-30 14:24:53 +11:00
Florin Apostol
60f3eb15eb dahsdemux: task is signaled to stop without stop condition being set
The gst_adaptive_demux_stream_free function is trying to stop the stream's
download task. For this, it signals the task. But it fails to also set the
stream->download_finished = TRUE, so the task will go back to sleep and
only exit when the download is finished.

https://bugzilla.gnome.org/show_bug.cgi?id=755121
2015-10-29 11:17:48 +00:00
Florin Apostol
eab158a669 adaptivedemux: fixed multithread support
https://bugzilla.gnome.org/show_bug.cgi?id=755169
2015-10-29 10:20:45 +00:00
Víctor Manuel Jáquez Leal
d054a6918c codecparser: h264: initialize parsing structures
Initialize to 0 these parse structures before filling them: GstH264SEIMessage,
GstH264NalUnit, GstH264PPS, GstH264SPS and GstH264SliceHdr.

When calling the functions which fill those structures, they may fail, leaving
unitialized those structures. This situation may lead to future problems, such
as a segmentation fault when freeing, for example.

This patch initializes to zero these structures, before filling them.

https://bugzilla.gnome.org/show_bug.cgi?id=755161
2015-10-29 11:26:37 +02:00
Víctor Manuel Jáquez Leal
c8b3d84757 codecparser: h265: initialize parsing structures
Initialize to 0 these parse structures before filling them: GstH265SEIMessage,
GstH265NalUnit, GstH265VPS, GstH265PPS, GstH265SPS and GstH265SliceHdr.

When calling the functions which fill those structures, they may fail, leaving
unitialized those structures. This situation may lead to future problems, such
as a segmentation fault when freeing, for example.

This patch initializes to zero these structures, before filling them.

https://bugzilla.gnome.org/show_bug.cgi?id=755161
2015-10-29 11:26:36 +02:00
Julien Isorce
704d49b9c7 glslstage: initialize output params to 0 before calling gl functions
The client side API of the Chromium's GPU Process has asserts
in debug mode that check that output params are initialized to 0.
2015-10-28 14:41:54 +00:00
Matthew Waters
8b0b68c4e8 glcolorconvert: allow outputting multiple textures for gles3 contexts
the USING_GLES2 includes all GLES3 contexts as well which does support
drawing to multiple buffers.  Instead make or decision solely based on
whether glDrawBuffers is available or not.
2015-10-26 18:26:18 +11:00
Matthew Waters
09976e021b glviewconvert: expose the element on gles2 platforms
We can do everything with gles3 however gles2 restricts us not allowing
separated or frame-by-frame multiview modes due to multiple draw buffers.
2015-10-26 18:24:59 +11:00