There is the GstVideoMultiviewMode enum and the
GstVideoMultiviewFramePacking, which is a subset of the
multiview modes, with the same values as the corresponding
types from the full enum. Do some casts and use the right
times to avoid implicitly using/passing GstVideoMultiviewFramePacking
when a GstVideoMultiviewMode is needed.
Add GstVideoMultiviewFramePacking enum, and the
video-multiview-mode and video-multiview-flags
properties on playbin.
Use a pad probe to replace the multiview information in
video caps sent out from uridecodebin.
This is a part implementation only - for full
correctness, it should also modify caps in caps events,
accept-caps and allocation queries.
https://bugzilla.gnome.org/show_bug.cgi?id=611157
If a new pad is added after playbin has been put to READY/NULL it
should ignore new pads as it is shutting down.
This can happen when the pipeline fails to preroll (is still in READY)
and the user gives up on waiting or an error that doesn't reach
the demuxer occurs (on some event handling) and it will continue to
work and exposing pads while playbin has been put to NULL.
Without this check an input-selector is created and set to PAUSED
state, preventing playbin from properly shutting down in case it
has data blocked inside it.
Create a function to do the pad cleanup of the GstSourceCombine struct
and use it to not forget to also cleanup the sink pad and fix a memory
leak.
https://bugzilla.gnome.org/show_bug.cgi?id=741198
When switching URI from about-to-finish, playbin starts decoding the new
URI and the queue2 inside uridecodebin starts emitting buffering messages
immediately. However, the queue(s) inside playsink still have buffers to
play and the pipeline doesn't need to pause for buffering, so we should
not send those buffering messages up to the application, otherwise there
is an audible glitch caused by pausing the pipeline for a very short time.
https://bugzilla.gnome.org/show_bug.cgi?id=727255
We now add all our elements to uridecodebin *after*
GstBin::change_state(READY->PAUSED), so we need to post async-start
and async-done messages ourselves if we want to work async.
https://bugzilla.gnome.org/show_bug.cgi?id=733495
They are very confusing for people, and more often than not
also just not very accurate. Seeing 'last reviewed: 2005' in
your docs is not very confidence-inspiring. Let's just remove
those comments.
This provides an audio-filter and video-filter property to allow
applications to set filter elements/bins. The idea is that these will
e
applied if possible -- for non-raw sinks, the filters will be skipped.
If the application wishes to force the application of the filters, this
can be done by setting the new flag introduced on playsink -
GST_PLAY_FLAG_FORCE_FILTERS.
https://bugzilla.gnome.org/show_bug.cgi?id=679031
This provides an audio-filter and video-filter property to allow
applications to set filter elements/bins. The idea is that these will be
applied if possible -- for non-raw sinks, the filters will be skipped.
If the application wishes to force the application of the filters, this
can be done by setting the new flag introduced on playsink -
GST_PLAY_FLAG_FORCE_FILTERS.
https://bugzilla.gnome.org/show_bug.cgi?id=679031
Otherwise there's an interesting race condition when we destroy
the inputselector (actually it will be destroyed later when its state
change message gets destroyed) and afterwards release its sinkpad.
This is the code path when the last channel is removed from the
input selector.
Gave this warning sometimes, for chained oggs or whenever else
we change decode groups:
GStreamer-CRITICAL **: Padname '':sink_0 does not belong to element inputselector0 when removing
If a pipeline fails to preroll, it might happen that the sinks are
put into READY state from playbin's sink activation, but they are never
set to playsink, so they aren't being managed by a GstBin and will keep
their READY state until they are unreffed, leading to a warning.
Prevent this by always forcing them to NULL when deactivating a group
https://bugzilla.gnome.org/show_bug.cgi?id=708789