Matthew Waters
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c7dd43f21a
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glfilter: rename draw_texture to draw_fullscreen_quad
And remove unused arguments.
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2017-12-09 19:32:21 +00:00 |
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Matthew Waters
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3ba30d42a4
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gl: use gles2 shaders everywhere
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
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2017-12-09 19:32:07 +00:00 |
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Matthew Waters
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72993f54fa
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gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
We are using shaders everywhere and so they are not needed
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2017-12-09 19:32:01 +00:00 |
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Michał Dębski
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208b5f999e
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gleffects: Merge blur filter into effects
https://bugzilla.gnome.org/show_bug.cgi?id=746209
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2017-12-09 19:31:59 +00:00 |
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