Allocate header, payload and padding in separate memory blocks in
gst_rtp_buffer_allocate().
don't use part of the payload data as storage for the extension data but store
it in a separate memory block that can be enlarged when needed.
Rework the one and two-byte header extension to make it reserve space for the
extra extension first.
Fix RTP unit test. Don't map the complete buffer or make assumptions on the
memory layout of the underlaying implementation. We can now always add extension
data because we have a separate memory block for it.
gst_element_class_get_pad_template() does not return a ref,
so we mustn't unref the template returned. Fixes crashes
when switching back and forth between different types of
subtitle streams.
Expose the gst_video_info_align function that adds padding and does stride
alignment on a GstVideoInfo. Move this previously private function to
video-info.co
Move the definition of the alignment structure to video.h where it can be picked
up by both the bufferpool and the video-info.
* Update outgoing segment.base with accumulated time, ensuring all
streams are synchronized.
* Only consider streams as "new" is they have a STREAM_START event
with a different seqnum.
* Use GstStream segment.base instead of separate variable to store
the past running time.
* Disable passthrough
* Switch to glib 2.32 GMutex/GCond
* Avoid getting pad parent the expensive way
* Minor other fixes
Sometimes the decoder would use the allocator for something else than just
allocating output buffers, for example, querying different parameters.
This patch expose a getter accessor for the negotiated memory allocator.
Sometimes the encoder would use the allocator for something else than just
allocating output buffers, for example, querying different parameters.
This patch expose a getter accessor for the negotiated memory allocator.
Sometimes the encoder would need to use the allocator for something else than
just allocating output buffers, for example, querying different parameters.
This patch expose a getter accessor for the negotiated memory allocator.
Sometimes the decoder would need to use the pool or the allocator for
something else than just allocating output buffers. For example, the querying
for different parameters, such as asking for a bigger number of buffers to
allocate in the pool.
This patch expose a two getters accessors: one for the buffer pool and the
other for the memory allocator.
Add support for GstVideoMeta and GstVideoFrame.
Remove some redundant fields that are also in GstVideoInfo
Disable the shader code, it looks broken.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=681719
We don't really care about what's inside those channels. This also makes the
caps valid because now it's no longer possible to have channels=1 and a mask
of 0x3.
Align the allocated memory to 16 bytes. When doing XSHM we are already aligned
to a page boundary but without, we use plain g_malloc, which could allocate
aligned on 8 bytes only.
See https://bugzilla.gnome.org/show_bug.cgi?id=680796
Don't ever block when acquiring a buffer from the bufferpool in the fallback
mode. If we block, we might deadlock when going to PAUSED because we never
unlock when going to paused.
The acquire can block when there are no more buffers in the pool, this is a
sign that the pool is too small. Since we are the only ones using the pool in
the fallback case and because we scale the buffer, someone else must be using
our pool as well and is doing something bad.