Support for closing WebRTC data channels as described in RFC
8831 (section 6.7) now fully supported. This means that we can now
reuse data channels that have been closed properly. Previously, an
application that created a lot of short-lived on-demand data channels
would quickly exhaust resources held by lingering non-closed data
channels.
We now use a one-to-one style socket interface to SCTP just like the
Google implementation (i.e. SOCK_STREAM instead of SOCK_SEQPACKET, see
RFC 6458). For some reason the socket interface to use was made
optional through a property "use-sock-stream" even though code wasn't
written to handle the SOCK_SEQPACKET style. Specifically the
SCTP_RESET_STREAMS command wouldn't work without passing the correct
assocation id. Changing the default interface to use from
SOCK_SEQPACKET to SOCK_STREAM now means we don't have to bother about
the association id as there is only one association per socket. For
the SCTP_RESET_STREAMS command we set it to SCTP_ALL_ASSOC just to
match the Google implementation.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/-/merge_requests/2186>
There's no reason for it to inherit from GstObject apart from
locking, which is easily replaced, and inheriting from
GInitiallyUnowned made introspection awkward and needlessly
complicated.
If both data channels become ready simultaneously, then the two integer
read-add-update cycles can execute concurrently and only ever increment
once instead of the required twice. Use an atomic add instead.