Commit graph

9 commits

Author SHA1 Message Date
Matthew Waters
b90d824626 [838/906] gl: Use GL_TEXTURE_2D instead of GL_TEXTURE_RECTANGLE
We create our textures (in Desktop GL) with GL_TEXTURE_RECTANGLE,
vaapi attempts to bind our texture to GL_TEXTURE_2D which throws a
GL_INVALID_OPERATION error and as thus, no video.

Also, by moving exclusively to GL_TEXTURE_2D and the npot extension
we also remove a difference between the Desktop GL and GLES2 code.

https://bugzilla.gnome.org/show_bug.cgi?id=712287
2014-03-15 18:37:03 +01:00
Matthew Waters
13067b104c [704/906] Use gst_object_[un]ref so we can get refcounts in the log 2014-03-15 18:36:56 +01:00
Matthew Waters
c52b138a8d [604/906] gst_element_class_set_details_simple() => gst_element_class_set_metadata() 2014-03-15 18:36:50 +01:00
Matthew Waters
93f7e993ad [603/906] update FSF address 2014-03-15 18:36:50 +01:00
Matthew Waters
3affb44884 [544/906] fix memory leaks from not g_free()ing string returned by gst_element_get_name 2014-03-15 18:36:46 +01:00
Julien Isorce
b88351ad0c [488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM >= 2.0.1
Fix bug #310775
2014-03-15 18:36:43 +01:00
Julien Isorce
6f1530c658 [486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffer objects
Fix bug #310775

gst-launch audiotestsrc ! libvisual_gl_projectM ! glimagesink is working
but for now you cannot append any other opengl filters between
libvisual_gl_projectM and glimagesink because our FBO is turned OFF.

It would require that libvisual allows to split rendering between
pass1,2,3... and final rendering. In order to unbind our FBO before
the passN, and then rebind it just before the final libvisual rendering.
2014-03-15 18:36:43 +01:00
Julien Isorce
c298f99b5d [484/906] libvisual_gl: correctly setup depth and blend functions 2014-03-15 18:36:43 +01:00
Jonathan Matthew
a3cc71ae5f [482/906] ext: Add a libvisual plugin wrapping opengl libvisual
Fix bug #202069
2014-03-15 18:36:42 +01:00