Commit graph

21 commits

Author SHA1 Message Date
Matthew Waters
41a6448918 gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
2016-11-03 16:16:12 +11:00
Tim-Philipp Müller
c593e0a17f gl: wayland: improve debug message when connecting to display
And another copy'n'paste-o.

https://bugzilla.gnome.org/show_bug.cgi?id=768929
2016-07-18 17:47:50 +01:00
Matthew Waters
3dfc6899ad gl: be consistent in gobject boilerpate
GST_GL_IS_* vs GST_IS_GL_*

git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
2015-10-19 15:15:30 +11:00
Matthew Waters
3b89d8a23c glwindow: pass display to implementation's _new()
So they have to opportunity to fail if they cannot handle the
display connection.

https://bugzilla.gnome.org/show_bug.cgi?id=752743
2015-07-27 18:23:29 +10:00
Matthew Waters
fbbf1ac324 gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.

https://bugzilla.gnome.org/show_bug.cgi?id=750337
2015-06-04 12:16:35 +10:00
Matthew Waters
e385adc241 gl/wayland: implement setting the render rectangle
Places our subsurface at the rectangle provided position
2015-05-31 16:09:34 +10:00
Matthew Waters
de389e07dc gl/wayland: implement basic video overlay support via subsurfaces
Currently does not position the subsurface relative to the parent surface at all
2015-05-31 16:04:13 +10:00
Matthew Waters
be9739cd2f gl/wayland: run each window on a separate queue
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>

https://bugzilla.gnome.org/show_bug.cgi?id=709747
2015-05-31 16:04:12 +10:00
Matthew Waters
2d97e03c54 gl/wayland: implement resizing the window using the right mouse button 2014-11-27 13:03:21 +11:00
Julien Isorce
e870244e39 gl: keep only one occurence of '#include <EGL/egl.h>'
To simply maintainance if we need to put specific includes around it.
2014-03-19 14:43:13 +00:00
Matthew Waters
32f40b28a5 [796/906] move egl into its own directory 2014-03-15 18:37:01 +01:00
Matthew Waters
95c08c2ee2 [794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
2014-03-15 18:37:01 +01:00
Sebastian Dröge
a5a46aa833 [733/906] gl: Major header and include cleanup 2014-03-15 18:36:57 +01:00
Sebastian Dröge
a8d5b21013 [727/906] egl: Refactor EGL logic into a helper object 2014-03-15 18:36:57 +01:00
Matthew Waters
118b947e57 [711/906] wayland: support choosing Desktop GL as the api 2014-03-15 18:36:56 +01:00
Matthew Waters
9e8eb32080 [669/906] window: seperate object creation and context creation 2014-03-15 18:36:53 +01:00
Matthew Waters
76dfdd656f [629/906] window: add GError for error handling of context creation 2014-03-15 18:36:51 +01:00
Matthew Waters
bbd3b4dbd9 [623/906] move GL includes into a single file 2014-03-15 18:36:51 +01:00
Matthew Waters
fd998dc0a5 [621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window 2014-03-15 18:36:51 +01:00
Matthew Waters
46082f2c02 [620/906] wayland_egl: attempt at resizing the video 2014-03-15 18:36:51 +01:00
Matthew Waters
4a07c73c0c [618/906] add wayland-egl window backend 2014-03-15 18:36:50 +01:00