Matthew Waters
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41a6448918
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gl: GST_GL_TYPE -> GST_TYPE_GL
Some deprecated symbols are kept for backwards compatibility
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2016-11-03 16:16:12 +11:00 |
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Tim-Philipp Müller
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c593e0a17f
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gl: wayland: improve debug message when connecting to display
And another copy'n'paste-o.
https://bugzilla.gnome.org/show_bug.cgi?id=768929
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2016-07-18 17:47:50 +01:00 |
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Matthew Waters
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3dfc6899ad
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gl: be consistent in gobject boilerpate
GST_GL_IS_* vs GST_IS_GL_*
git grep -l 'GST_GL_IS_' | xargs sed -i 's/GST_GL_IS_/GST_IS_GL_/g'
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2015-10-19 15:15:30 +11:00 |
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Matthew Waters
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3b89d8a23c
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glwindow: pass display to implementation's _new()
So they have to opportunity to fail if they cannot handle the
display connection.
https://bugzilla.gnome.org/show_bug.cgi?id=752743
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2015-07-27 18:23:29 +10:00 |
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Matthew Waters
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fbbf1ac324
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gl/window: use the default main loop implementation for all backends
fixes glimagsink being unable to display.
https://bugzilla.gnome.org/show_bug.cgi?id=750337
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2015-06-04 12:16:35 +10:00 |
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Matthew Waters
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e385adc241
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gl/wayland: implement setting the render rectangle
Places our subsurface at the rectangle provided position
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2015-05-31 16:09:34 +10:00 |
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Matthew Waters
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de389e07dc
|
gl/wayland: implement basic video overlay support via subsurfaces
Currently does not position the subsurface relative to the parent surface at all
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2015-05-31 16:04:13 +10:00 |
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Matthew Waters
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be9739cd2f
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gl/wayland: run each window on a separate queue
Based on patch by Julien Isorce <julien.isorce@collabora.co.uk>
https://bugzilla.gnome.org/show_bug.cgi?id=709747
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2015-05-31 16:04:12 +10:00 |
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Matthew Waters
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2d97e03c54
|
gl/wayland: implement resizing the window using the right mouse button
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2014-11-27 13:03:21 +11:00 |
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Julien Isorce
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e870244e39
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gl: keep only one occurence of '#include <EGL/egl.h>'
To simply maintainance if we need to put specific includes around it.
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2014-03-19 14:43:13 +00:00 |
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Matthew Waters
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32f40b28a5
|
[796/906] move egl into its own directory
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2014-03-15 18:37:01 +01:00 |
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Matthew Waters
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95c08c2ee2
|
[794/906] context: add subclasses for the different platforms (egl, glx, wgl, etc)
- most code taken from the Window subclasses
- tested combinations: xEGL, GLX, Wayland+EGL, Cocoa (under GNUStep), WGL (Wine)
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2014-03-15 18:37:01 +01:00 |
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Sebastian Dröge
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a5a46aa833
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[733/906] gl: Major header and include cleanup
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2014-03-15 18:36:57 +01:00 |
|
Sebastian Dröge
|
a8d5b21013
|
[727/906] egl: Refactor EGL logic into a helper object
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2014-03-15 18:36:57 +01:00 |
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Matthew Waters
|
118b947e57
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[711/906] wayland: support choosing Desktop GL as the api
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2014-03-15 18:36:56 +01:00 |
|
Matthew Waters
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9e8eb32080
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[669/906] window: seperate object creation and context creation
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2014-03-15 18:36:53 +01:00 |
|
Matthew Waters
|
76dfdd656f
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[629/906] window: add GError for error handling of context creation
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2014-03-15 18:36:51 +01:00 |
|
Matthew Waters
|
bbd3b4dbd9
|
[623/906] move GL includes into a single file
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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fd998dc0a5
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[621/906] GstGLRendererAPI => GstGLAPI and get GstGLAPI from a window
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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46082f2c02
|
[620/906] wayland_egl: attempt at resizing the video
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2014-03-15 18:36:51 +01:00 |
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Matthew Waters
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4a07c73c0c
|
[618/906] add wayland-egl window backend
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2014-03-15 18:36:50 +01:00 |
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