The size of the buffer would be zero'd out in gst_v4l2_buffer_finalize()
after the buffer is qbuf'd or pushed onto the queue of available buffers..
leaving a race condition where the thread waiting for the buffer could awake
and set back a valid size before the finalizing thread zeros out the length.
This would result that the newly allocated buffer has length of zero.
When v4l2sink goes to PAUSED->READY it only stops streaming, so the state
should be set to STATE_PENDING_STREAMON in case the element transitions
back to PLAYING.
We'd prefer to throttle the decoder if we run out of buffers, to keep a bound
on memory usage. Also, for OMAP4 it is a requirement of the decoder to not
alternate between memory alloced by the display driver and malloc'd userspace
memory.
note: this really only affects v4l2sink since gst_v4l2_buffer_pool_get() is
only called once per buffer in the v4l2src case (in
gst_v4l2src_buffer_pool_activate())
Most v4l2 drivers will get upset when you queue the same buffer twice in a
row without first dequeueing it.
Rendering of pre-roll buffers can be re-introduced later, but will require
tracking the state of the buffer, and avoiding to re-QBUF if the buffer has
already been passed to the driver.
When the decoder is using pad_alloc(), v4l2sink would behave badly if
the number of buffers ('queue-size' property) was not high enough to
account for all the buffers needed by the decoder, and other elements
(such as queues) between the decoder and v4l2sink. This patch
slightly increases the default number of buffers, and changes v4l2sink
to drop frames rather than return an error in case the number of
buffers is not high enough.
* ext/pulse/pulsesrc.c (gst_pulsesrc_class_init, gst_pulsesrc_init)
(gst_pulsesrc_set_property, gst_pulsesrc_get_property)
(gst_pulsesrc_open): Add a "client" property, as in pulsesink.
Fixes#634914
Use g_ascii_dtostr() and g_ascii_strtod() to serialise/deserialise
floating point numbers, instead of ugly hacks that switch locale
before and after calling libc functions (which is not a good idea
in a multi-threaded application).
atof() converts strings according to the current locale, but the
framerate string will likely always use a dot as floating point
separator, so use g_ascii_strtod() instead (but also canonicalise
the string before, so we can handle both formats as input).
Include all possible stats of a source in the stats structure because we might
be interested in what happened in the past.
Document the stats property and the fields.
Using this in a demuxer will cause deadlocks if there's
a pad with a pending pad-block downstream, no matter if
there is a queue between the pad or not. Queues pass
bufferalloc downstream from the same thread and only
act as a thread boundary for events and buffers.
Instead of using get_allowed_caps on the srcpad, the sinkpad getcaps
should use the getcaps of the srcpad's peer. This way the srcpad
can keep using fixed_caps and sinkpad getcaps exposes all caps
that can be negotiated
https://bugzilla.gnome.org/show_bug.cgi?id=637686