Matthew Waters
c3685bafa4
vulkanviewconvert: clear the cached uniforms on caps change
...
Caps changes can change the output/input layout which needs to be
reflected in the input uniforms to the shader.
2019-12-05 03:21:21 +00:00
Matthew Waters
81d1e16b6b
vulkan: move fullscreenquad object to library
...
It's useful and extensible enough to be used by us and other elements
2019-12-04 07:20:27 +00:00
Matthew Waters
24d096597b
vulkan: implement caching and reuse of a couple of vulkan resources
...
Includes a new GstVulkanHandlePool base class for pooling different
resources togther. The descriptor cache object is ported to
GstVulkanHandlePool with the exact same functionality.
A new GstVulkanFenceCache is also implemented for caching fences
which is used internally by GstVulkanDevice for creating or reusing
fences.
The existing GstVulkanTrashFenceList object now caches trash objects.
2019-11-28 23:27:21 +00:00
Matthew Waters
f810147709
vulkancolorconvert: disable YUY2 conversion
...
It doesn't work and never seemed to
2019-11-28 23:27:21 +00:00
Matthew Waters
615022ad93
vulkan: split vkfullscreenrender into two
...
Part 1 is a base class (vkvideofilter) that handles instance, device,
queue retrieval and holding that has been moved to the library
Part 2 is a fullscreenrenderquad that is still in the plugin that
performs all of the previous vulkan-specific functionality.
2019-11-28 23:27:21 +00:00
Matthew Waters
756d52ef15
vulkan/upload: allocate from the correct pool
...
Only relevant when upstream does not use our provided pool.
2019-11-28 23:27:21 +00:00
Matthew Waters
4f3051fd2d
vulkan: add a couple of missing fence unrefs
2019-11-28 23:27:21 +00:00
Matthew Waters
a3454edeb2
vulkan/colorconvert: zero out sampler create struct
2019-11-28 23:27:21 +00:00
Matthew Waters
9f4b043161
vulkan/queue: be sure to take a lock around command submission
...
This ensures that only one thread is submitting commands at a time as
required by the Vulkan specification.
2019-11-14 07:10:16 +00:00
Matthew Waters
c89f21388d
vulkan/render: fix indent command comment typo
2019-11-14 07:10:16 +00:00
Matthew Waters
726261aa05
vulkan: NULL check destruction of vulkan resources
...
If the element fails to start up, any number of vulkan resources could
have not been created.
2019-11-13 22:27:59 +00:00
Matthew Waters
0c3eec57f2
vulkan: make new trash objects ref the fence
...
Avoids gst_vulkan_fence_ref at each call site of the trash object
creation
2019-11-13 22:27:59 +00:00
Matthew Waters
32b3387ae6
vulkan: implement proper descriptor set handling
...
The major functionality gain this provides is proper reference counting
for a descriptor set. Overall this allows us to create descriptor sets
when they are needed (or reused from a cache) without violating any of
vulkan's object synchronisation requirements.
As there are a fixed number of sets available in a pool, the number of
descriptors in elements is currently hardcoded to 32. This can be extended
in a future change to create pools on the fly if that limit is ever overrun.
2019-11-07 20:01:57 +00:00
Matthew Waters
1c89096b4f
vulkan/fence: add always-signalled fence type
...
Allows a cleaner control flow when there is no fence available for use
with the trash list. An always signalled fence type will always return
TRUE for gst_vulkan_fence_is_signalled.
2019-11-07 20:01:57 +00:00
Matthew Waters
66244e9342
vulkanviewconvert: fix typo of output image view name
2019-11-07 20:01:57 +00:00
Matthew Waters
7a1bb3001a
vulkan: use VK_NULL_HANDLE in more places
...
Fixes compiler warnings on 32-bit platforms assigning a void * to a
64-bit integer value.
2019-11-07 20:01:57 +00:00
Matthew Waters
475a2b0acd
vulkan/image: use the full video info for returning vulkan formats
...
We may need some colorspace information for returning sRGB vs no sRGB.
2019-11-07 20:01:57 +00:00
Yeongjin Jeong
56333073a9
vulkan: Fix build error when gstvulkan is not installed
...
The following build error occurs:
vkdeviceprovider.h:30:10: fatal error: gst/vulkan/vulkan.h: No such file or directory
#include <gst/vulkan/vulkan.h>
^~~~~~~~~~~~~~~~~~~~~
2019-11-07 03:31:19 +00:00
Aaron Boxer
6d3429af34
documentation: fixed a heap o' typos
2019-11-05 09:11:25 -05:00
Matthew Waters
ecca6cbfd2
vulkanimage: move fence creation earlier
...
Fixes a critical:
GStreamer-CRITICAL **: 02:26:34.698: gst_mini_object_ref: assertion 'mini_object != NULL' failed
2019-10-28 07:22:45 +00:00
Matthew Waters
103112725c
vulkan: change to clamp to edge rather than clamp to border
...
clamp-to-border will return the border color which is typically black,
white or transparent. When linear filtering the edge pixels will
typeically be combined with the border color which is not typically what
we want. Especially when color converting, this removes a green box
around the edge when converting YUV->RGB.
2019-10-28 07:22:45 +00:00
Matthew Waters
34ff895040
vulkan: remove VkImageView from the memory
...
There can be multiple views per image for different subresource ranges
or planes in multi-planer images.
2019-09-25 11:11:02 +00:00
Matthew Waters
452bb72292
vkbuffer: remove buffer view from the memory
...
It's only really useful for texture buffers which we currently do not
use.
2019-09-25 11:11:02 +00:00
Matthew Waters
82e86573b8
vulkan: implement command buffer reuse
...
Using a similar design for reference counting as
GstBuffer/GstBufferPool.
2019-09-19 02:01:35 +00:00
Matthew Waters
2af2402880
vulkan: add device provider implementation
2019-09-17 13:02:44 +10:00
Matthew Waters
66ed62b794
vulkansink: attempt a context query for a device
2019-09-17 13:02:44 +10:00
Matthew Waters
5f76c84feb
vulkan: split physical device from logical device
2019-09-17 13:02:44 +10:00
Matthew Waters
407dab607f
vulkan: only pass the device/instance/display in to *_handle_*() functions
...
We don't need to change the pointer value in these functions.
2019-09-17 13:02:43 +10:00
Yeongjin Jeong
8bc5144020
vulkan: Don't dereference null pointer when printing error
...
When printing error message because the function failed, the GError variable
may not be used and it can be NULL.
2019-08-29 11:19:37 +00:00
Matthew Waters
d9248560e4
vulkancolorconvert: explicitly initalize swizzle arrays
...
Fixes uninitialized access of the indexed values larger than
the number of planes in the video format.
2019-08-28 10:34:39 +00:00
Matthew Waters
833c596bc5
vulkan/fullscreenrender: free the attachment descriptions
...
Fixes a memory leak of the attachment descriptions we receive from the
subclass.
2019-08-22 14:57:02 +10:00
Matthew Waters
837cdd598a
vulkanviewconvert: perform a renegotiation on multiview mode/flag property changes
...
Otherwise changing the output* properties have no effect until someone else
performs a renegotiation.
2019-08-22 11:51:01 +10:00
Matthew Waters
e5d574534c
shaders/view-convert: remove some debugging colours
...
Fixes left and right output modes.
2019-08-22 11:50:51 +10:00
Seungha Yang
6b6bb6b203
vulkan: Fix incompatible type build warning
...
Make declare/define a function consistent.
Note that GstBaseTransform::set_caps should return gboolean
Compiling C object subprojects/gst-plugins-bad/ext/vulkan/f3f9d6b@@gstvulkan@sha/vkviewconvert.c.obj.
../subprojects/gst-plugins-bad/ext/vulkan/vkviewconvert.c(644):
warning C4133: '=': incompatible types - from 'GstFlowReturn (__cdecl *)(GstBaseTransform *,GstCaps *,GstCaps *)'
to 'gboolean (__cdecl *)(GstBaseTransform *,GstCaps *,GstCaps *)'
2019-07-09 01:42:58 +00:00
Matthew Waters
014642e188
vulkan: add view converter element
2019-07-05 15:04:28 +10:00
Matthew Waters
6ebaf7276e
vulkan: fix output framebuffer creation size
...
We don't scale when color converting so there is no impact.
2019-07-05 10:47:45 +10:00
Matthew Waters
69af8a9360
vulkan: move swapper object to the gstvulkan library
...
Allows other sinks and/or user code to display to a VkSurface
2019-07-04 14:18:15 +10:00
Matthew Waters
b5256d94fc
vulkan: move trash list to library
2019-07-04 14:18:15 +10:00
Matthew Waters
ec9ea06591
vkswapper: support rescaling to the output size
2019-06-24 16:23:29 +10:00
Matthew Waters
35325fdffb
vksink: Don't take vulkan buffer's as input
2019-06-24 16:23:29 +10:00
Matthew Waters
dcff70d6bf
vulkan: remove unused downsample AYUV shader
2019-06-20 05:44:47 +00:00
Matthew Waters
d43fea06c5
vkcolorconvert: add support for RGB<->NV12
2019-06-20 01:41:56 +10:00
Matthew Waters
0cb416db11
vkbuffermemory: report requested size of the memory
...
Rather than using Vulkan's much larger aligned sizes. Fixes multi-planer
video with the GstVideoFrame API.
2019-06-20 01:41:56 +10:00
Matthew Waters
2180fbb498
vulkancolorconvert: support RGB <-> AYUV/YUY2/UYVY
2019-06-20 01:41:56 +10:00
Matthew Waters
dbf60a1738
vktrash: add mini_object_unref destroy function
2019-06-20 01:41:56 +10:00
Matthew Waters
b93de8b0d8
vkfullscreenrender: create descriptor sets later
...
The desciptor sets may be dependant on the caps
2019-06-20 01:41:56 +10:00
Matthew Waters
2e34dd891d
vulkan/shaders: change glslc compilation args based on configurations
...
Add depfile support so that modifying an #included glsl snippet
rebuilds all the dependant shaders.
2019-06-20 01:41:56 +10:00
Matthew Waters
5363b30f6c
vulkan: add a color conversion element
...
Currently converts between all 4-component RGBA/RGBx formats.
2019-06-20 01:41:56 +10:00
Matthew Waters
31728880fe
vkupload: Also implement copying non vulkan memory into vulkan buffers
...
The only way we can upload things is through our memory so any
non-vulkan memory that appears must be copied into our memory.
2019-06-20 01:41:56 +10:00
Matthew Waters
3fef510c48
vulkan: add download element
...
Currently only downloads images into a host-visible buffer and
synchronises immediately.
2019-06-20 01:41:56 +10:00