Specify "layout" field in src template to make sure it's
set and gets fixated properly if the downstream element
supports both interleaved and non-interleaved caps.
Fixes
gst_pad_set_caps: assertion 'caps != NULL && gst_caps_is_fixed (caps)' failed
critical with e.g.
gst-launch-1.0 rtpdtmfsrc ! rtpdtmfdepay ! audioconvert ! fakesink
Not that the layout really matters in our case since we always
output mono anyway, but non-interleaved requires adding AudioMeta,
so this is the easiest fix.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7036>
Because DXGI flip mode swapchain will disallow GDI operation
to a HWND once swapchain is configured, videosink has been creating
child window of application's window. However, since window creation
would take a few milliseconds, it can cause performance issue such as
UI freezing. Adding a property so that videosink can attach
DXGI swapchain diretly to application's window in order to improve
performance.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7013>
A large refactoring commit for adding features and improve performance
* Reuse internal converter and overlay compositor:
Converter can be reused as long as input and display formats are not
changed. Also overlay compositor reconstruction is required only if
display format is changed
* Don't wait for full GPU flush on resize or close:
D3D12 swapchain requires GPU idle in order to resize backbuffer.
Thus CPU side waiting is required for swapchain related commands
to be finished. However, don't need to wait for full GPU flushing.
* Support multiple sink on a single external window
Keep installed subclass window procedure even if there's no associated
our internal HWND. This will make window procedure hooking less racy.
Then parent HWND's message will be transferred to our internal HWNDs
if needed.
* Adding support for window handle update
Application can change target HWND even when videosink is playing or
paused state. So, users can call gst_video_overlay_set_window_handle()
against d3d12videosink anytime. The videosink will be able to update
internal state and setup resource upon requested.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7013>
Observed Intel GPU driver crash when multiple decoders are
configured in a process. It might be because of frequent
command queue alloc/free or too many in-flight decoding commands.
In order to make command queue persistent and limit the number of
in-flight command lists, holds global decoding command queue.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7019>
This was already being used in handle_frame() for errors that happen when queueing a frame for decoding,
let's do the same when a frame is flagged with an error in the output callback.
From quick testing, this makes seeking more reliable (previously, it would sometimes cause a decoding error
and shut the whole decoder down due to GST_FLOW_ERROR).
Also manually sets the max error count to actually stop processing if too many errors occur.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6446>
ReferenceMissingErr is not critical and the simplest solution is to just ignore it. The frame has
the FrameDropped flag set when it occurs, so we can just drop it as usual.
BadDataErr is also not immediately critical, but in its case let's set the ERROR flag,
so the output loop can use GST_VIDEO_DECODER_ERROR to count and error out if it happens too many times.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6446>
ensure_input_parsebin() has a top comment saying it must be called with
INPUT_LOCK taken, but 2 out of 3 usages of the function call it without
taking that mutex.
This patch adds locking in these two remaining usages.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/5279>
Upon fatal errors the loop function will first post an error message
then push out an EOS event.
An application may react immediately to the error message by setting the
state of the pipeline to NULL, meaning by the time we push out the EOS
event PAUSED_TO_READY may have reset the seek seqnum to -1.
While this is harmless, the assertion when setting an invalid seqnum
isn't tidy, fix this by simply not resetting to INVALID as it serves no
practical purpose and the next READY_TO_PAUSED will select a new seqnum
anyway.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7032>
Adding NVIDIA nvCOMP library based plugin for lossless raw video
compression/decompression. To build this plugin, user should
install nvCOMP SDK first and specify the SDK path via
"nvcomp-sdk-path" build option or NVCOMP_SDK_PATH env.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6912>
Musl does not implement GNU basename and have fixed a bug where the
prototype was leaked into string.h [1], which resullts in compile errors
with GCC-14 and Clang-17+
| sys/uvcgadget/configfs.c:262:21: error: call to undeclared function 'basename'
ISO C99 and later do not support implicit function declarations [-Wimplicit-function-declaration]
| 262 | const char *v = basename (globbuf.gl_pathv[i]);
| | ^
Use glib function instead makes it portable across musl and glibc on
linux
[1] https://git.musl-libc.org/cgit/musl/commit/?id=725e17ed6dff4d0cd22487bb64470881e86a92e7a
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7006>
Certain V4L2 drivers can report that a video receiver is seeing
some signal, but that it is unable to synchronize to it. IOW: the driver
can sometimes report V4L2_IN_ST_NO_SYNC and not report V4L2_IN_ST_NO_SIGNAL.
In particular, I've seen the tc358743 (HDMI-to-CSI2 converter) driver
sometimes report this when deployed to a fleet of embedded Raspberry Pis.
The relevant kernel code is in [1]. The video output is not practically
usable when V4L2_IN_ST_NO_SYNC is reported (only visually corrupted frames,
sometimes with random "snow", are received). I assume that this happens when
either the HDMI cable is poorly plugged in or damaged or when a CSI2 FFC
cable is used and is damaged.
The change in this commit is useful for detecting this working-but-not-really
condition in application code. Applications already listening for the "Signal lost"
message will gain the ability to handle this condition.
There seem to be more V4L2 error flags like this, see [2]. However, I do not
have practical experience with them and adding only V4L2_IN_ST_NO_SYNC seems
like a safer option.
[1]: https://github.com/raspberrypi/linux/blob/be8498ee21aa/drivers/media/i2c/tc358743.c#L1534
[2]: https://www.kernel.org/doc/html/v6.6/userspace-api/media/v4l/vidioc-enuminput.html
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7021>
The initial goal was to support the case where we are paused watching a live
stream, and when we resume we can no longer resume from the previously
downloaded position. In that case we internally do a flushing seek back to the
"current live head position". This was also extended since to be able to
handle (utterly broken) servers when we can't really figure out where we are
anymore and therefore trigger that lost sync so we can try to get back on our
feet.
This does fix the issue... but results in spurious FLUSH_{START|STOP} events
being sent downstream. While that's fine for regular playback scenarios, it's a
bit of a wild scenario since a lot of pipelines/applications don't expect such
events when it wasn't triggered by downstream/application.
Fixes#3605
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7005>
This fixes a regression introduced by 6c4f52ea20
There are cases where the input stream will be push-based, time-segment and not
have a collection nor caps. This means the event-based checks are not sufficient
to decide when/where to plug in a identity or parsebin to process the input.
For those corner cases we setup a buffer probe to ensure we always end up with
at least a parsebin
Fixes#3609
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7010>
It can be seen as a WA in the case of multi-channel transcoding (like
decoder output to two channels, one for encoder and one for vpp).
Normally, encoder sets min pts of a huge value to avoid negative dts,
while vpp set pts without this addtional huge value, which are likely to
cause input surface pts does not fit with encoder (since both encoder
and vpp accept the same buffer from decoder, means they modify the timestamp
of one mfx surface). So we add this huge value to vpp to ensure enc and
vpp set the same value to input mfx surface meanwhile does not break
encoder's setting min pts for dts protection.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6971>
Adding a property to control error reporting behavior when output
window is closed in playing or paused state. This can be useful
for apps where an app wants to close window even if it's playing
a stream, and the closed window is expected.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6939>
The typefind code was rejecting content smaller than 128 bytes making it
impossible to play files with very small srt files.
But those can actually be properly detected so fix typefind to allow
smaller content and try its best with it.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6937>
When measuring video latency, one mechanism involves taking a photo
with a camera of two screens showing the test video overlayed with
timeoverlay or clockoverlay. In these cases, if the display's pixel
response time is crappy, you will see ghosting due to which it can be
quite difficult to discern what the current timestamp being shown is.
This commit adds a property that *also* shows the timestamp in
a different (sequentially predictable) location every frame, which
makes it easy to tell what the latest rendered timestamp is.
For bonus points, you can also use the fade-time of the previous frame
to measure with sub-framerate accuracy when the photo was taken, not
just clamped to the framerate, giving you a higher precision latency
value.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6935>
This attempts to implement the gtkglsink element on Windows using WGL,
as there were some more gotchas that are along the way, since we need to
juggle with libepoxy along the way, meaning that we need a recent
GTK+-3.24.x for this to work properly, i.e. the upcoming GTK+-3.24.43.
Since we are essentially using an overlay compositor only during
rendering, move its initialization and destruction into the
gtk_gst_gl_widget_render() function, so that things are safer as we are
doing things across threads between gstreamer (gst-gl) and GTK, as GL
operations, as above, have more gotchas on Windows.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/4289>
When dealing with push-based inputs, we are now delaying the creation of
parsebin/identity until we get all pre-buffer events.
We therefore can simplify the handling of new pads being linked and only have to
check if upstream can handle pull-based or not.
Avoids creating parsebin for parsed upstream data altogether
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6953>
Simple gst_gl_sync_meta_wait() is not sufficient to ensure GL commands
are executed before dma-buf devices get to see the buffer.
This is the first step that should make the code behave correctly for
everybody, although there may be performance penalty. In the future we
should introduce a more general sync meta that would allow to move the
waiting from gldownload (the producer) to the sink elements (the
consumers).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6968>
Not all GPUs can support arbitrary offset of
D3D12_PLACED_SUBRESOURCE_FOOTPRINT when copying GPU memory between
texture and buffer. Instead of calculating size/offset per plane,
calculate the entire size and offsets at once.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6967>
drm_fourcc.h should be picked up via the pkgconfig include, not the
system includedir directly.
Also consolidate the libdrm usage in va and msdk.
All this allows it to be picked up consistently (via the subproject,
for example).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6932>
This patch fixes this critical warning when registering MSDK:
_dma_fmt_to_dma_drm_fmts: assertion 'fmt != GST_VIDEO_FORMAT_UNKNOWN' failed
It was because the HEVC string with possible output formats has an extra space
that could not be parsed correctly.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6853>
The name is already passed via the signal parameters so it doesn't have
to be retrieved again via GstObject API, which would crash on other
GObjects. Child proxy child objects can be any kind of GObject and the
code here otherwise handles this correctly already.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6938>
When transforming from unknown alignment to frame or obu, the TU timestamp
was not properly transferred. Fix this by saving the TU DTS as the first
DTS seen within the the TU data, and the PTS as the last PTS seen in that
TU data. Finally, reset the TU timestamp after each TU have completed.
Fixes#1496
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6895>
Some servers might not provide 100% matching PDT when doing updates, or accross
variants. This would cause the code matching segments using PDT to fail if the
segment PDT was 1 microsecond (or whatever small value) before the candidate
segment. And would pick the (wrong) following segment as the matching one.
In order to be more tolerant when matching, we instead check whether the
candidate segment is within the first segment of the segment we are trying to
match.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
If we end up with a segment with an internal time that varies from the supposed
one, this could be for two reasons:
* We guess-timated the wrong segment to go to when advancing or switching
variants. In that case we try to find the actual segment to go to (just before
this change).
* There was a complete playlist change (for whatever reason) and we can't find a
replacement. In that case we want to carry on playback from this position but
need to remember that we moved (by setting the stream to DISCONT, and
resetting the new mapping).
Fixes playback on several broken stream
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
Since the default value of `m3u8->discont_sequence` (before parsing of the
playlist data) was 0 .. we would never properly detect the presence of that
field if it was present with a value of 0.
This would later on cause havoc in playlist synchronization where we would
assume it didn't have a discontinuity sequence specified (whereas it did, and it
was 0).
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
A lot of streams will do a poor job of estimating proper duration of fragments
in the playlist, but over several fragments have it correct.
Instead of constantly trying to realign the estimated stream time, allow for a
more realistic tolerance of 3-4 video frames
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
When updating playlists, we want to know whether the updated playlist is
continuous with the previous one. That is : if we advance, will the next
fragment need to have the DISCONT buffer set on it or not.
If that happens (because we switched variants, or the playlist all of a sudden
changed) we remember that there is a pending discont for the next fragment. That
will be used and resetted the next time we get the fragment information.
Previously this was only partially done. And it was racy because it was set
directly on `GstAdaptiveDemux2Stream->discont` when a playlist was updated,
instead of when the next fragment was prepared.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
When dealing with live streams, the function was assuming that all segments of
the playlist had valid stream_time. But that isn't TRUE, for example in the case
of failing to synchronize playlists.
Fixes losing sync due to not being able to match playlist on updates
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6610>
Even if no new synchronization information is available.
This is necessary because the timestamp offset logic in rtpbin depends
on the base RTP time that is determined by the jitterbuffer, but this
changes all the time (especially in mode=slave) and the timestamp
offsets have to be updated accordingly. Doing so is especially important
if they're only determined by the RTP-Info, which never changes from the
very beginning.
The interval can be configured via the new min-sync-interval property.
Synchronization happens at least that often, but at most as often as the
old sync-interval property allows.
Both intervals are now based on the monotonic system clock.
Additionally, clean up synchronization code a bit, only emit either
inband NTP or RTCP SR synchronization at the same time, based on which
one has the more recent time information, and only emit RTP-Info
synchronization if it wasn't provided previously at the same time as the
NTP-based synchronization information.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
There is generally no requirement to ignore RTCP SR if the RTP time of
the SR differs a lot from the last received RTP packet. The mapping
between RTP and NTP time stays valid until there was a stream reset, in
which case we wouldn't use that information anyway.
When using rtcp-sync-send-time=false the default of 1s difference can
easily be exceeded, e.g. if encoding of the stream after capture adds
more than 1s of latency.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Never is useful for some RTSP servers that report plain garbage both via
RTCP SR and RTP-Info, for example.
NTP is useful if synchronization should only ever happen based on RTCP
SR or NTP-64 RTP header extension.
Also slightly change the behaviour of always/initial to take RTP-Info
based synchronization into account too. It's supposed to give the same
values as the RTCP SR and is available earlier, so will generally cause
fewer synchronization glitches if it's made use of.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Instead of switching on the very first stream, require that all streams
have switched before switching to the different synchronization
mechanism.
Without this there will be a noticeable gap during the switch. E.g. when
going from RTP-Info to NTP-based association, first the first stream
only would get an offset, then the first two, ... then all of them.
Depending on the order of streams this will cause a lot of changes in
ts-offset during the transition.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Previously these parameters were randomly changed in the body of the
function to avoid having to declare a new variable, which made the code
very hard to follow. By marking them as const this won't be possible
anymore in the future.
Also the RTP clock-base (RTP time from RTSP RTP-Info) is an unsigned
64 bit integer as it's an extended RTP timestamp.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Both were entangled previously and very hard to follow what happens
under which conditions. Now as a very first step the code decides which
of the two cases it is going to apply, and then proceeds accordingly.
This also avoids calculating completely invalid values along the way and
even printing them int the debug output.
Also improve debug output in various places.
This shouldn't cause any behaviour changes.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
This simplifies the code as it's a much simpler case than the normal
inter-stream synchronization, and interleaving it with that only
reduces readability of the code.
Also improve some debug output in this code path.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6543>
Adds a separate vtenc_h265a element (with a _hw variant as usual) for the HEVCWithAlpha codec type.
Decided to go with a separate element to not break existing uses of the normal HEVC encoder.
The preserve_alpha property is still only used for ProRes, no need for it here because we explicitly say we want alpha
when using the new element.
For now, the HEVCWithAlpha has an issue where it does not throttle the amount of input frames queued internally.
I added a quick workaround where encode_frame() will block until enqueue_frame() callback notifies it that some space
has been freed up in the internal queue. The limit was set to 5, which should be enough I guess? Hopefully this is not
too prone to race conditions.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6664>
When we are dealing with parsed inputs (i.e. using identity), we need to ensure
that we have a valid stream collection (and therefore DBCollection) before
anything flows dowsntream.
In those cases, we hold onto those events until we get such a collection.
Fixes#3356
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6774>
This commit separates collection and selections into a new separate structure:
DecodebinCollection.
This provides a much cleaner/saner way of dealing with collections being
updated, gapless playback, etc...
There is now a list of DecodebinCollection in flight, of which two are special:
* input_collection, the currently inputted/merged collection
* output_collection, the currently active collection on the output of multiqueue
Handling GST_EVENT_SELECT_STREAMS is split, by looking for the collection to
which it applies. And the requested streams are stored in it. IIF that
collection is output_collection we can do the switch, else it will be updated
when it becomes active.
Detecting which collection/selection is active is done by looking at the
GST_EVENT_STREAM_START on the output of the multiqueue.
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6774>
* Move the handling of GST_EVENT_STREAM_START on a slot to a separate function
* There was a lot of usage of `gst_stream_get_stream_id()` for the slot
active_stream. Cache that instead of constantly querying it.
* Rename the variables in `handle_stream_switch()` to be clearer
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6774>
* Centralize associating an output to a slot in one function, including properly
resetting those fields
* Rename functions to be more explicit
* Move code to "reset" an output stream into a dedicated function (will be used
later)
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6774>
* Rename the function names to be clearer, with prefixes
* Pass the input (or stream) directly where appropriate
* Document usage, inputs, ownership
* Rename variables for clarity where applicable
* Avoid double lock/unlock if callee can handle it directly
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6774>
Simplify its usage by having it directly create the message if the collection
changed. This is what caller were always doing and avoids releasing selection
locks yet-another-time
Also use it in more places to avoid code repetition
Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/6774>