d3d12videosink: Disconnect window signal handler on dispose as intended

Fixing typo

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/7012>
This commit is contained in:
Seungha Yang 2024-06-10 23:25:46 +09:00
parent 20db3369d3
commit 20852ba028

View file

@ -284,7 +284,7 @@ gst_d3d12_video_sink_class_init (GstD3D12VideoSinkClass * klass)
object_class->set_property = gst_d3d12_video_sink_set_property;
object_class->get_property = gst_d3d12_video_sink_get_property;
object_class->finalize = gst_d3d12_video_sink_dispose;
object_class->dispose = gst_d3d12_video_sink_dispose;
object_class->finalize = gst_d3d12_video_sink_finalize;
g_object_class_install_property (object_class, PROP_ADAPTER,