Matthew Waters
4d8a8b3925
gleffects: identity: add the shader to the hash table
...
So that we don't recreate it every frame and leak memory.
https://bugzilla.gnome.org/show_bug.cgi?id=761578
2016-02-08 12:24:32 +11:00
Haihua Hu
f3653a5e9c
gleffects: fix gleffects fisheye shader compile error
...
On some embedded systems, sqrt() is not supported in the shader,
use the actual value of sqrt(2) instead.
Signed-off-by: Haihua Hu <b55597@freescale.com>
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=761271
2016-01-29 14:25:21 +11:00
Tim-Philipp Müller
6e79d54ae5
gl: fix compiler warnings with gcc-6
...
In file included from effects/gstgleffectrgbtocurve.c:25:0:
effects/gstgleffectscurves.h:174:32: error: 'xray_curve' defined but not used
static const GstGLEffectsCurve xray_curve = {
...
2016-01-19 13:20:23 +00:00
Matthew Waters
b25807c382
glshader: port to using GstGLSLStage objects for string management
...
A GstGLShader is now simply a collection of stages that are
compiled and linked together into a program. The uniform/attribute
interface has remained the same.
2015-10-15 21:27:57 +11:00
Matthew Waters
b7777b9181
gl: use gles2 shaders everywhere
...
This effectively limits a glfilter subclass to be > GL(ES) 2.0.
rather than a possible GL 1.4.
2015-08-10 16:38:32 +02:00
Matthew Waters
cb482f13be
gleffects_laplacian: fix shader compilation in gl3/gles2
...
https://bugzilla.gnome.org/show_bug.cgi?id=748393
2015-05-26 12:50:58 +10:00
Matthew Waters
0870e8785e
gl: remove useless gl{En,Dis}able (GL_TEXTURE_*) calls
...
We are using shaders everywhere and so they are not needed
2015-05-14 16:42:09 +10:00
Michał Dębski
532f332c2f
gleffects: Merge laplacian filter into effects
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:03:06 +01:00
Michał Dębski
0165b163db
gleffects: Merge sobel filter into effects
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:02:57 +01:00
Michał Dębski
7770fb2f57
gleffects: Merge blur filter into effects
...
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:02:53 +01:00
Michał Dębski
ff4bc2364c
gleffects: Correct attributes for hconv and vconv shaders
...
Width and height were switched for glow shaders. For blur
filter attributes names were obsolete.
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 13:01:04 +01:00
Michał Dębski
40422d03c6
gleffects: Fix fisheye shader - pass float to sqrt
...
On OSX passing literal int to sqrt() in GLSL results in error.
https://bugzilla.gnome.org/show_bug.cgi?id=746209
2015-04-21 11:56:16 +01:00
Anton Obzhirov
4504356dda
gleffects: port all effects to GLES2.0
...
https://bugzilla.gnome.org/show_bug.cgi?id=745955
2015-03-30 19:06:44 +01:00
Matthew Waters
34485c9976
gl: get the context from basemixer/basefilter
2015-03-13 12:30:20 +00:00
Matthew Waters
57898fec2a
gl: fix various build errors without desktop gl
2014-11-28 10:59:46 +11:00
Matthew Waters
dd80a40604
gleffects: support gl3 whereever gles2 is supported
2014-11-28 09:14:25 +11:00
Matthew Waters
da35876537
glfeature: remove GST_GL_API_GLES3
...
instead check the gl version using gst_gl_context_check_gl_version()
2014-05-30 10:29:37 +10:00
Julien Isorce
f4626ef619
gleffects: use new helper functions to avoid duplicating the same vertex shader text
...
And also use the default fragment shader text for the identity effect
2014-04-30 15:35:49 +01:00
Vincent Penquerc'h
9eab659d1d
gl: pass large structure by const pointer, not value
...
Avoids large pointless memcpy.
Coverity 206236, 206237
2014-04-09 10:31:19 +01:00
Matthew Waters
870503dc6b
gl: silence all the compiler warnings
2014-03-16 15:17:44 +01:00
Matthew Waters
4bdf5f336a
move gl elements to ext subdirectory
2014-03-16 11:23:16 +01:00