This updates the dshowvideosink to work with the GStreamer 1.0.x APIs, and
avoids the use of deprecated GLib threading API that are now used since
GLib 2.32+
https://bugzilla.gnome.org/show_bug.cgi?id=699364
* Inherit from GstVideoSink
* Implement GstNavigation interface
* Proper COM initialization for threaded environments
* Fix Window resource leak
* Add EVR support for better video scaling on Windows Vista and above
* Only apply PAR scaling when the keep_aspect_ratio property is set to stay
consistent with the other Linux sinks
* Prevent an infinite loop with the wndproc chain
* Fix debugging messages to use the object instance
A new virtual method has been added to the RendererSupport class. It
is called during the initial renderer configuration and each time the
force-aspect-ratio property of the sink is updated.
Fixes bug #623272.
Instrument various codepaths with debug messages.
Handle (as best as I could see how - it's pretty nasty) moving a video
window to another monitor.
Add listening for directshow events.
Original commit message from CVS:
* sys/dshowdecwrapper/gstdshowaudiodec.c:
* sys/dshowdecwrapper/gstdshowaudiodec.h:
* sys/dshowdecwrapper/gstdshowvideodec.c:
* sys/dshowdecwrapper/gstdshowvideodec.h:
* sys/dshowvideosink/dshowvideosink.cpp:
* sys/dshowvideosink/dshowvideosink.h:
Initialise COM with default flags.
Only deinitialise if the initialisation was successful.
Original commit message from CVS:
* sys/dshowvideosink/dshowvideofakesrc.cpp:
* sys/dshowvideosink/dshowvideofakesrc.h:
* sys/dshowvideosink/dshowvideosink.cpp:
* sys/dshowvideosink/dshowvideosink.h:
Fix up copyright notice on new plugin.
Original commit message from CVS:
* configure.ac:
* sys/Makefile.am:
* sys/dshowvideosink/Makefile.am:
* sys/dshowvideosink/README:
* sys/dshowvideosink/dshowvideofakesrc.cpp:
* sys/dshowvideosink/dshowvideofakesrc.h:
* sys/dshowvideosink/dshowvideosink.cpp:
* sys/dshowvideosink/dshowvideosink.h:
Add a new win32 videosink. Uses the DirectShow renderers for
high-performance video rendering on win32.
Currently only supports some YUV formats.
Rank PRIMARY, since it's much more useful for the common cases that the
directdraw sink (which only does RGB).