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Original commit message from CVS: * configure.ac: * sys/Makefile.am: * sys/dshowvideosink/Makefile.am: * sys/dshowvideosink/README: * sys/dshowvideosink/dshowvideofakesrc.cpp: * sys/dshowvideosink/dshowvideofakesrc.h: * sys/dshowvideosink/dshowvideosink.cpp: * sys/dshowvideosink/dshowvideosink.h: Add a new win32 videosink. Uses the DirectShow renderers for high-performance video rendering on win32. Currently only supports some YUV formats. Rank PRIMARY, since it's much more useful for the common cases that the directdraw sink (which only does RGB). |
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dshowvideofakesrc.cpp | ||
dshowvideofakesrc.h | ||
dshowvideosink.cpp | ||
dshowvideosink.h | ||
Makefile.am | ||
README |
To build this, you'll require the DirectShow base classes. These are supplied in the Windows SDK, but under Samples\Multimedia\DirectShow\BaseClasses Once you've built that, you should be able to figure out the rest...