Greatly simplify the IDIT chunk handling by using sscanf
instead of 'manually' parsing. Also replaces strncasecmp and
is_alpha/is_digit with glib versions.
Currently this only works if the kernel size doesn't change, in the future
it will be possible to change the kernel size too without draining
the complete history and without loosing anything.
Partially based on a patch by
Thiago Santos <thiago.sousa.santos@collabora.co.uk>
Make the QtDemuxSample struct smaller by keeping the duration and the pts_offset
as their 32 bit values.
Make some macros to calculate PTS, DTS and duration of a sample.
Deref the sample index less often by keeping a ref to the sample we're dealing
with.
Move sample position checks into qtdemux_parse_samples where we can protect it
with a lock.
Refactor and make an qtdemux_ensure_index function.
Rename qtdemux_do_push_seek to qtdemux_seek_offset in order to avoid confusion
with gst_qtdemux_do_push_seek.
Don't leak a string everytime get_uri() is called and a device
has been set. There's a limited number of devices, so just
intern the string instead of doing more elaborate housekeeping
and storing it in the instance struct or so.
When nsamples_out is larger than nsamples_in, using unsigned
ints lead to a overflow and the resulting value is wrong and
way too large for allocating a buffer. Use signed integers
and returning immediatelly when that happens.
Use more efficient formula that uses less multiplies.
Reduce the amount of scalar code, use MMX to calculate the desired
alpha value.
Unroll and handle 2 pixels in one iteration for improved pairing.
Convert the alpha value to 0->255 when setting and to 0->256 when using as
a scaling factor. This makes sure we can reach the full opacity value of 0xff in
all cases.
Fix some comments, clarify some FIXMEs
Remove the on-ntp-stop signal check now that the jitterbuffer is in
-good and we know that it supports this signal.
A seek in multi-sink pipeline typically leads to several seek events in a row,
which could lead to sending several newsegments in a row without intermediate
flushing. These would then accumulate, distort rendering times and as such
lead to 'hanging'.
Use GstRTPBaseAudioPayload as the base class. This saves a lot of code and fixes
a bunch of problems that were already solved in the base class.
Fixes#853367