flacdec converts the src timestamp to a sample number, uses that internally, then reconverts the sample number to a timestamp for the output buffer. Unfortunately, sample numbers can't be represented in an integer number of nanoseconds, and the conversion process was truncating rather than rounding, resulting in sample numbers and output timestamps that were often off by a full sample.
This corrects the time->sample convesion
This likely breaks stuff. The good: all of the methods now create
field images aligned with input frames, without timestamp mangling.
The bad: this touches a lot of code, much of which is hairy and in
need of cleanup. However, at this point we can reasonably create a
PSNR-based test.
There's no use in splitting the incoming data down to the segsize
limit - by writing as much as possible in one chunk, we increase
performance and avoid PulseAudio unnecessary rewinds.
Signed-off-by: David Henningsson <david.henningsson@canonical.com>
In particular, do so even if failing to read while prerolling,
such as when reading from a partial file (eg, while it is being
downloaded).
This fixes a wedge in playbin2.
https://bugzilla.gnome.org/show_bug.cgi?id=651965
The libFLAC API is callback based, and we must only call it to
output data when we know we have enough input data. For this
reason, a single processing step is done when receiving a buffer.
However, if there were metadata buffers still pending, a step
intended for the first audio frame might end up writing that
leftover metadata. Since a single step is done per buffer, this
will cause every buffer to be written one step late.
This would add some latency (a bufferfull's worth), possibly
lose a buffer when seeking or the like, and also cause timestamp
and offset to be applied to the wrong buffer, as updates to
the "current" segment last_stop (from incoming buffer timestamp)
will be applied to an output buffer originating from the previous
incoming buffer.
This fixes the issue by ensuring that, upon receiving the first
audio frame, processing is done till all metadata is processed,
so the next "single step" done will be for the audio frame. After
this, we should keep to 1 input buffer -> 1 output buffer and so
avoid getting out of sync.
https://bugzilla.gnome.org/show_bug.cgi?id=650960
Yes, I was tracking another bug and the small test file I generated
to test with improbably just happened to trigger this, with a second
and last frame of 1615 bytes.
https://bugzilla.gnome.org/show_bug.cgi?id=656649
This will ensure a logically new buffer does not keep flags from
a previous use of that buffer (eg, DISCONT would be set on the first
buffer, and mistakenly kept when reused).
https://bugzilla.gnome.org/show_bug.cgi?id=653709
Some drivers are buggy are will change the current format when
processing VIDIOC_TRY_FMT. Save and restore the current format
to ensure the format is kept unchanged.
https://bugzilla.gnome.org/show_bug.cgi?id=649067
Use the fraction compare utility to compare function, not the
handcrafted one. The handcrafted one is buggy as it doesn't take into
account rounding error. For example comparing a framerate of 20/1 on a
camera configured as 30/1 fps would yield true: 1 == (1 * 20)/30 and not
re-configure the camera. Fixes#656104
This adds support for various compressed formats (AC3, E-AC3, DTS and
MP3) payloaded in IEC 61937 format (used for transmission over S/PDIF,
HDMI and Bluetooth).
The acceptcaps() function allows bins to probe for what formats the sink
being connected to support. This only works after the element is set to
at least READY.
If the underlying sink changes and the format we are streaming is not
available, we emit a message that will allow upstream elements/bins to
block and renegotiate a new format.
This exposes the source output index of the record stream that we open
so that clients can use this with the introspection if they want (to
move the stream, for example).
We need to keep the lock held because we don't want a push before the "new-ssrc-pad"
handler has completed. But we may want to push an event from inside that handler, hence
the recursive mutex.
https://bugzilla.gnome.org/show_bug.cgi?id=650916
Some h264 payloaders are unfortunately buggy and don't correctly set the
E bit in FU-A NAL when they have ended. Work around this by assuming
such a fragmentation unit has ended when there was no packet loss and a
new NAL is started
When pushing out buffers over S/PDIF or HDMI, IEC 61937 payloading
requires each buffer to contain 6 blocks from each substream. This adds
code to collect all the frames needed to meet this requirement before
pushing out a buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=650313
Using the current RTCP interval to timeout SSRC collision can lead to
collisions being timed out immediately if a BYE packet is sent because
it is sent immediately, so the interval is 0. This is not what we
want. So just set a static 10 times the default RTCP interval, it
should be enough
https://bugzilla.gnome.org/show_bug.cgi?id=648642
... which is particularly needed when merging NAL units, where not resetting
would lead to output of an older (pre-flush) AU (with unintended timestamp).