Since we don't install libraries anymore, it makes no sense to keep
versioning them according to the gstreamer's version.
Signed-off-by: Víctor Manuel Jáquez Leal <victorx.jaquez@intel.com>
This patch fixes several issues found when running the `make distcheck`
target:
- In commit c561b8da, the update of gstcompat.h in Makefile.am was
forgotten.
- In commit c5756a91 add the simple_encoder_source_h in EXTRA_DIST was
forgotten.
- vpx.build.stamp is not generated at all, only vpx.configure.stamp.
- The make target distcleancheck failed because some autogenerated files
were not handled with the DISTCLEANFILES variable.
Note: `make distcheck -jXX` is not currently supported.
This library was intended to add the base classes for video decoders which
where not included in gstreamer-0.10.
Since the support of gstreamer-0.10 is deprecated those classes are not
required, thus the whole library is removed.
https://bugzilla.gnome.org/show_bug.cgi?id=745728https://bugzilla.gnome.org/show_bug.cgi?id=732666
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Add GstVaapiTextureEGL abstraction that can create its own GL texture,
or import a foreign allocated one, while still allowing updates from a
VA surface.
Add helpers to import EGLImage objects into VA surfaces. There are
two operational modes: (i) gst_vaapi_surface_new_from_egl_image(),
which allows for implicit conversion from EGLImage to a VA surface
in native video format, and (ii) gst_vaapi_surface_new_with_egl_image(),
which exactly wraps the source EGLImage, typically in RGBA format
with linear storage.
Note: in case of (i), the EGLImage can be disposed right after the
VA surface creation call, unlike in (ii) where the user shall ensure
that the EGLImage is live until the associated VA surface is no longer
needed.
https://bugzilla.gnome.org/show_bug.cgi?id=743847
Add initial support for EGL to libgstvaapi core library. The target
display server and the desired OpenGL API can be programmatically
selected at run-time.
A comprehensive set of EGL utilities are provided to support those
dynamic selection needs, but also most importantly to ensure that
the GL command stream is executed from within a single thread.
https://bugzilla.gnome.org/show_bug.cgi?id=743846
Use the new VA buffer export APIs to allow for a VA surface to be
exposed as a plain PRIME fd. This is in view to simplifying interop
with EGL or OpenCL for instance.
https://bugzilla.gnome.org/show_bug.cgi?id=735364
The VA buffer export APIs work for a particular lifetime starting from
vaAcquireBufferHandle() and ending with vaReleaseBufferHandle(). As such,
it could be much more convenient to support implicit releases by simply
having a refcount reaching zero.
https://bugzilla.gnome.org/show_bug.cgi?id=736721
GstVaapiTexture is a generic abstraction that could be moved to the
core libgstvaapi library. While doing this, no extra dependency needs
to be added. This means that a GstVaapitextureClass is now available
for any specific code that needs to be added, e.g. creation of the
underlying GL texture objects, or backend dependent ways to upload
a surface to the texture object.
Generic OpenGL data types (GLuint, GLenum) are also replaced with a
plain guint.
https://bugzilla.gnome.org/show_bug.cgi?id=736715
The VA/GLX interfaces are obsolete. They used to exist for XvBA, and
ease of use, but they had other caveats to deal with. It's now better
to move on to legacy mode, whereby VA/GLX interop is two be provided
through (i) X11 Pixmap, and (ii) other modern means of buffer sharing.
https://bugzilla.gnome.org/show_bug.cgi?id=736711
Fix gstreamer-vaapi includedir for GStreamer 1.2 setups. i.e. use
the pkgconfig version (1.0) instead of the intended API version (1.2).
libgstvaapi1.0-dev and libgstvaapi1.2-dev packages will now conflict,
as would core GStreamer 1.0 and GStreamer 1.2 dev packages anyway.
Add gst_vaapi_get_config_attribute() helper function that takes a
GstVaapiDisplay and the rest of the arguments with VA types. The aim
is to have thread-safe VA helpers by default.
Move GstVideoOverlayComposition handling to separate source files.
This helps keeing GstVaapiContext core implementation to the bare
minimal, i.e. simpy helpers to create a VA context and handle pool
of associated VA surfaces.
Make sure that libgstvaapi private headers remain internally used to
build libgstvaapi libraries only. All header dependencies were reviewed
and checks for IN_LIBGSTVAAPI definition were added accordingly.
Also rename GST_VAAPI_CORE definition to IN_LIBGSTVAAPI_CORE to keep
consistency.
Drop private header since it was originally used to expose internals
to the plugin element. The proper interface is now the properties API,
thus rendering private headers totally obsolete.
Instal <gst/vaapi/gstvaapiutils_h264.h> header but only expose the
H.264 levels in there. The additional helper functions are meant
to be private for now.
* Profiles:
- gst_vaapi_utils_h264_get_profile():
Returns GstVaapiProfile from H.264 profile_idc value
- gst_vaapi_utils_h264_get_profile_idc():
Returns H.264 profile_idc value from GstVaapiProfile
* Chroma formats:
- gst_vaapi_utils_h264_get_chroma_type():
Returns GstVaapiChromaType from H.264 chroma_format_idc value
- gst_vaapi_utils_h264_get_chroma_format_idc():
Returns H.264 chroma_format_idc value from GstVaapiChromaType
Refactor the GstVaapiCodedBuffer APIs so that to more clearly separate
public and private interfaces. Besides, the map/unmap APIs should not
be exposed as is but appropriate accessors should be provided instead.
* GstVaapiCodedBuffer: VA coded buffer abstraction
- gst_vaapi_coded_buffer_get_size(): get coded buffer size.
- gst_vaapi_coded_buffer_copy_into(): copy coded buffer into GstBuffer
* GstVaapiCodedBufferPool: pool of VA coded buffer objects
- gst_vaapi_coded_buffer_pool_new(): create a pool of coded buffers of
the specified max size, and bound to the supplied encoder
* GstVaapiCodedBufferProxy: pool-allocated VA coded buffer object proxy
- gst_vaapi_coded_buffer_proxy_new_from_pool(): create coded buf from pool
- gst_vaapi_coded_buffer_proxy_get_buffer(): get underlying coded buffer
- gst_vaapi_coded_buffer_proxy_get_buffer_size(): get coded buffer size
Rationale: more optimized transfer functions might be provided in the
future, thus rendering the map/unmap mechanism obsolete or sub-optimal.
https://bugzilla.gnome.org/show_bug.cgi?id=719775
Add initial API for video encoding: only basic interfaces and small
encoder objects are implemented so far.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
GstBitWriter provides a bit writer that can write any number of bits
to a pre-allocated memory buffer. Helper functions are also provided
to write any number of bits from 8, 16, 32 and 64 bit variables.
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
This library is using symbols that don't exist in GStreamer 0.10 so
it needs to link to built-in implementation (libgstvaapi-videoutils).
https://bugzilla.gnome.org/show_bug.cgi?id=712282
Signed-off-by: Ross Burton <ross.burton@intel.com>
Signed-off-by: Gwenole Beauchesne <gwenole.beauchesne@intel.com>
Don't expose GstVaapiContext APIs and make them totally private to
libgstvaapi core library. That API would also tend to disappear in
a future revision. Likewise, don't expose GstVaapiDisplayCache API
but keep symbols visible so that the various render backends could
share a common display cache implementation in libgstvaapi.
Try to clean-up the documentation from any stale entry too.
Don't expose functions that reference a GstVaapiImageRaw, those are
meant to be internal only for implementing subpictures sync. Also add
a few private definitions to avoid functions calls for retrieving
image size and format information.
Use hardware accelerated XRenderComposite() function, from the RENDER
extension, to blit a pixmap to screen. Besides, this can also support
cropping and scaling.
Implement the new render-to-pixmap API. The only supported pixmap format
that will work is xRGB, with native byte ordering. Others might work but
they were not tested.