Recent refactoring causes this code to be called with either a NULL
fragment, or a non NULL fragment. In the former case, we don't have
a buffer. In the latter case, the original code dealing with DISCONT
assumed the buffer was valid. Testing for a NULL buffer here thus
does not seem to change the intent, and fixes:
Coverity 1195147
As the relevant variables are initialized to 0/NULL, we can loop
over the full range and make sure we free partial allocations
when an error happens partway through initialization.
Turns out there was the same issue as with subtitles.
There is space for a single audio stream, but up to 255
may be used based on a uint8_t value in a struct, which may
or may not be read from the (untrusted) data.
A comment in ifo_types.h says this value is either 0 or 1, so
we can ensure this here without drawbacks.
Coverity 1139585
There is space for a single subtitle stream, but up to 255
may be used based on a uint8_t value in a struct, which may
or may not be read from the (untrusted) data.
A comment in ifo_types.h says this value is either 0 or 1, so
we can ensure this here without drawbacks.
Coverity 1139586
Fixes multiple seeking issues. When doing ACCURATE or normal
non-KEYUNIT seeks, mxfdemux would just send data from the
edit unit that covered the seek position, whether that's
a keyframe or not. Decoders would only output things from
the next keyframe then, which means there's a gap between
the start of the segment and the first decoded data in
some cases. In combination with gst-editing-services this
might result in a frozen picture for the duration of that
gap at the beginning (if videorate fixes up the first
buffer's start timestamp to cover the entire gap), or
a black frame (if no videorate is used and videomixer
fills the gap). Also fixes A/V sync issue when requesting
a KEYUNIT seek.
There is a small chance that we might end up in the done step without
having any output available.
Furthermore, when going through not_ready, we need to ensure gst_buffer_unmap
has a properly initialized GstMapInfo.
CID #1139923
CID #1139924
CID #1139919
CID #1139920
gst_gl_context_create() might need to dispatch some operations to the
application's main thread, and calling this in the change_state function
can cause deadlocks.
There is also an i386 version of iOS, which is for the simulator.
Better use our already existing HAVE_IOS check instead of relying
on the host triplet.
Mesa, for example returns valid pointers for glGetIntegerv and
glGetStringi even if the gl version is less than that required for
both those functions to supposedly exist.
https://bugzilla.gnome.org/show_bug.cgi?id=727324