gst_gl_memory_setup_buffer() was marked as introspectable=0
anyway, so might just as well mark it as '(skip)' and suppress
the warning. Reason is the (element-type gpointer) on wrapped_data.
gstglmemory.c:1426: Warning: GstGL: gst_gl_memory_setup_buffer: argument wrapped_data: Missing (element-type) annotation
gstglmemory.c:1426: Warning: GstGL: gst_gl_memory_setup_buffer: argument wrapped_data: Missing (element-type) annotation
egl/gstegl.h:40: Warning: GstGL: symbol='EGL_EGLEXT_PROTOTYPES': Unknown namespace for symbol 'EGL_EGLEXT_PROTOTYPES'
gstaudiometa.c:382: Warning: GstAudio: gst_buffer_add_audio_meta: return value: Invalid non-constant return of bare structure or union; register as boxed type or (skip)
The function rtcp_packet_min_length() returns a length for each known type
and -1 for unknown types. This change fixes the test accordingly and silences
the following warning.
gstrtcpbuffer.c:567:12: error: comparison of constant -1 with expression of type 'GstRTCPType' is always false
[-Werror,-Wtautological-constant-out-of-range-compare]
if (type == -1)
Fix the following warnings by adding casts.
gstdiscoverer.c:1801:17: error: format specifies type 'unsigned long' but the argument has type 'off_t' (aka 'long long') [-Werror,-Wformat]
location, file_status.st_size, file_status.st_mtime);
^~~~~~~~~~~~~~~~~~~
gstdiscoverer.c:1801:38: error: format specifies type 'long long' but the argument has type '__darwin_time_t' (aka 'long') [-Werror,-Wformat]
location, file_status.st_size, file_status.st_mtime);
https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/570
Before a gap event is pushed downstream a segment event must be pushed
since the gap event can cause packet concealment downstream and hence
data flow. Since concealment before receiving any data packets usually
doesn't make any sense, the gap event is not sent downstream.
Alternatively one could generate a default caps and segment event, but
no need to complicate things until it's proven necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=773104https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/301
The former code allowed an attacker to create a heap overflow by
sending a longer than allowed session id in a response and including a
semicolon to change the maximum length. With this change, the parser
will never go beyond 512 bytes.
Using a single condition variable for synchronization across all GL
messages is very slow on Windows and uses up to 20% CPU usage in some
workloads due to lock contention and false broadcasts.
Using per-message event handles reduces the CPU usage to negligible
amounts despite having to allocate a new event handle for each
message.
Implement the prepare and check functions according to the
documentation by returning TRUE when events should be dispatched
via the dispatch function.
As wl_display_read_events never blocks we can call it unconditionally
without looking at the poll status.
This simplifies the implementation and gets rid of a race where the
mainloop could get blocked due to nobody actually reading the events
from the wayland connection.
The ->skip_buffer implementation in videoaggregator replicates
the behaviour of the aggregate method to determine whether a
buffer can be skipped
(https://bugzilla.gnome.org/show_bug.cgi?id=781928).
This fixes a typo that made it so the start time of the buffer
was calculated against the output segment, not the segment of
the relevant sinkpad, which caused buffers to be skipped when
for example a sinkpad had received a segment which base had
been modified by a pad offset somewhere along the way.
This simply makes the calculation of the buffer start time
identical to the calculation in aggregate()
Doing so involves retrieving the current viewport from OpenGL which as
with any glGet operation, is expensive.
This means that the various sinks need to reset the viewport on draw.
In the process, fix resizing on cocoa.
If we only ever make it to READY, transform_caps can create an
internal convert object that will never be freed by basetransform's
stop vmethod (PAUSED->READY).
This allows us to output audio samples without discarding
any input frames, which is useful for some formats/codecs
(e.g. the MonkeysAudio decoder implementation in ffmpeg
which will might return e.g. 16 output buffers for an
input buffer for certain files).
In the past decoder implementations just concatenated
the returned audio buffers until a full frame had been
decoded, but that's no longer possible to do efficiently
when the decoder returns audio samples in non-interleaved
layout.
Allowing subframes to be output before the entire input
frame is decoded can also be useful to decrease startup
latency/delay.
https://gitlab.freedesktop.org/gstreamer/gst-libav/issues/49
The use of mediump as a specifier in GLSL shaders will have limited
resolution and when used as texture coordinates may become inaccurate
over texture sizes of 1024.
The function fill_bytes could sometimes return a value greater than zero
and in the same time set the GError.
Function read_bytes calls fill_bytes in a while loop. In the special
case above it would call fill_bytes with error already set.
Thus resulting in "GError set over the top of a previous GError".
Solved this by clearing GError when return value is greater than zero.
Actions are taken depending on error type by caller of read_bytes. Eg.
with EWOULDBLOCK gst_rtsp_source_dispatch_read will try to read the
missing bytes again (GST_RTSP_EINTR )
https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/445
gst_video_decoder_negotiate_default_caps() is meant to pick a default output
format when we need one earlier because of an incoming GAP.
It tries to use the input caps as a base if available and fallback to a default
format (I420 1280x720@30) for the missing fields.
But the framerate and pixel-aspect were not explicitly passed to
gst_video_decoder_set_output_state() which is solely relying on the input format
as reference to get the framerate anx pixel-aspect-ratio.
So there is no need to manually handling those two fields as
gst_video_decoder_set_output_state() will already use the ones from
upstream if available, and they will be ignored anyway if there are not.
This also prevent confusing debugging output where we claim to use a
specific framerate while actually none was set.
gstrtspconnection.c: In function ‘writev_bytes’:
gstrtspconnection.c:1348:10: error: ‘res’ may be used uninitialized in this function [-Werror=maybe-uninitialized]
return res;
^
When using multichannel audio data and being needed to reorder channels,
audio data is not copied correctly because destination address of
memcpy is wrong.
For example, the following command
$ gst-launch-1.0 pulsesrc ! audio/x-raw,channels=6,format=S16LE ! filesink location=test.raw
will reproduce this issue if there is 6-ch audio input device.
This commit fixes that.
The detailed process of this issue is as follows:
1. gst-launch-1.0 calls gst_pulsesrc_prepare (gst-plugins-good/ext/pulse/pulsesrc.c)
1466 gst_pulsesrc_prepare (GstAudioSrc * asrc, GstAudioRingBufferSpec * spec)
1467 {
(skip...)
1480 {
1481 GstAudioRingBufferSpec s = *spec;
1482 const pa_channel_map *m;
1483
1484 m = pa_stream_get_channel_map (pulsesrc->stream);
1485 gst_pulse_channel_map_to_gst (m, &s);
1486 gst_audio_ring_buffer_set_channel_positions (GST_AUDIO_BASE_SRC
1487 (pulsesrc)->ringbuffer, s.info.position);
1488 }
In my environment, after line 1485 is processed, position of spec and s are
spec->info.position[0] = 0
spec->info.position[1] = 1
spec->info.position[2] = 2
spec->info.position[3] = 6
spec->info.position[4] = 7
spec->info.position[5] = 8
s.info.position[0] = 0
s.info.position[1] = 6
s.info.position[2] = 2
s.info.position[3] = 1
s.info.position[4] = 7
s.info.position[5] = 8
The values of spec->info.positions equal
GST_AUDIO_BASE_SRC(pulsesrc)->ringbuffer->spec->info.positions.
2. gst_audio_ring_buffer_set_channel_positions calls
gst_audio_get_channel_reorder_map.
3. Arguments of gst_audio_get_channel_reorder_map are
from = s.info.position
to = GST_AUDIO_BASE_SRC(pulsesrc)->ringbuffer->spec->info.positions
At the end of this function, reorder_map is set to
reorder_map[0] = 0
reorder_map[1] = 3
reorder_map[2] = 2
reorder_map[3] = 1
reorder_map[4] = 4
reorder_map[5] = 5
4. Go back to gst_audio_ring_buffer_set_channel_positions and
2065 buf->need_reorder = TRUE;
is processed.
5. Finally, in gst_audio_ring_buffer_read,
1821 if (need_reorder) {
(skip...)
1829 memcpy (data + i * bpf + reorder_map[j] * bps, ptr + j * bps, bps);
is processed and makes this issue.
Otherwise we would return EOF if nothing was written in any case, even
if this was actually a case of TIMEOUT or EWOULDBLOCK for example.
Thanks to Edward Hervey for debugging and finding this issue.
Fixes 2 problems:
1) Number of unmapped memories does not always match number of mmaped ones in
dispatch_write().
2) When dispatch_write() is dispatched second time after an incomplete write,
already set offsets will not be taken into account, thus corrupt RTP data will
be sent.
This makes it unnecessary for callers to first merge together all
memories, and it allows API like GstRTSPConnection to write them out
without first copying all memories together or using writev()-style API
to write multiple memories out in one go.
Fixes https://gitlab.freedesktop.org/gstreamer/gst-plugins-base/issues/370
g_source_remove() works only for a GSource which was attached
to default GMainContext, but the GSource might be attached to
custom context depending on how gst_discoverer_start() was called.
Whatever the attached context was, g_source_destroy() can clean it up.
Make consistent with what autotools puts into enabled_gl_apis
variable. Autotools puts 'gl' in there instead of 'opengl'.
This would cause problems when building -bad glmixers plugin
in meson against a -base that was built with autotools.
See https://gitlab.freedesktop.org/gstreamer/gst-plugins-bad/issues/871
Otherwise surface_width/surface_height stored in GstGLWindowPrivate
isn't changed, sometimes an unnecessary reconfigure event is sent on
sinkpad, then result in upstream reconfiguring.
Example pipeline:
gst-launch-1.0 videotestsrc ! msdkvpp ! glimagesink
The start_time and end_time in this context have already
been adjusted for the input's rate by converting them to running
time above. What is needed afterwards is to compare these
with the output's start/stop running time, which also takes
into account the rate, so we are comparing equal things.
Multiplying these with the output's rate here is only breaking
this logic. In most cases the input and output rate is the same,
so this multiplication effectively reverses the rate adjustment
that happened while converting to running time, which is why
we see the video playing with the original rate in tests.
Fixes#541
Binding the vertex array to 0 will unbind everything else already.
In the previous order older versions of the Intel GL driver caused
errors to be printed for every single call when disabling the vertex
attrib arrays after binding the vertex array to 0.
We make an allocator for temporary lines and then use this for all
the steps in the conversion that can do in-place processing.
Keep track of the number of lines each step needs and use this to
allocate the right number of lines.
Previously we would not always allocate enough lines and we would
end up with conversion errors as lines would be reused prematurely.
Fixes#350
ISO 14496-3 defines that audioObjectType 5 is a special case that
indicates SBR is present and that an additional field has to be
parsed to find the true audioObjectType.
There are two ways of signaling SBR within an AAC stream - implicit
and explicit (see [1] section 4.2). When explicit signaling is used,
the presence of SBR data is signaled by means of the SBR
audioObjectType in the AudioSpecificConfig data.
Normally the sample rate is specified by an index into a
table of common sample rates. However index 0x0f is a special case
that indicates that the next 24 bits contain the real sample rate.
[1] https://www.telosalliance.com/support/A-closer-look-into-MPEG-4-High-Efficiency-AACFixes#39
Checking the address distance between given begin/end sequence
doesn't make sense. They are output params.
This is to fix weird failure of libs_rtp on Windows
Code in g_return_*() must not have side effects, as it
might be compiled out if -DG_DISABLE_CHECKS is used, in
which case we would read garbage off the stack.
It breaks all the calculations. While it can make sense during
initialization, there's very little API that can be called with such
timecodes without ending up with wrong results.
The old API would only assert or return an invalid timecode, the new API
returns a boolean or NULL. We can't change the existing API
unfortunately but can at least deprecate it.
audioconvert's passthrough status can no longer be determined
strictly from input / output caps equality, as a mix-matrix can
now be specified.
We now call gst_base_transform_set_passthrough dynamically, based
on the return from the new gst_audio_converter_is_passthrough()
API, which takes the mix matrix into account.
The presence of `key-mgmt` attribute will set the mikey appropriately.
We therefore don't need to check the return value (which will
be overwritten afterwards).
CEA608_IN_CEA708_RAW is the same format as CEA708_RAW. It's only
difference is that it must contain only CEA608 and a format like this
does not exist in practice. In practice every element that handles raw
cc_data triplets must check each triplet for their actual content and
handle them accordingly.
For CC-only streams a parser could signal the existence of CEA608 and/or
CEA708 inside the caps but for metas this can only potentially be
signalled via the ALLOCATION query for negotiation purposes.
A separate format for this is not very useful and instead it should be a
format qualifier.
CEA608_S334_1A is the format defined by SMPTE S334-1 Annex A and which
is used for transferring CEA608 over SDI instead of CEA708 CDP packets.