When generating segment, we can't assume the first buffer is actually
the first expected one. If it's not, we need to adjust the segment to
start a bit before.
Additionally, we if don't know when the stream is suppose to have
started (no clock-base in caps), it means we need to keep everything in
running time and only rely on jitterbuffer to synchronize.
https://bugzilla.gnome.org/show_bug.cgi?id=635701
If a new pad is added after playbin has been put to READY/NULL it
should ignore new pads as it is shutting down.
This can happen when the pipeline fails to preroll (is still in READY)
and the user gives up on waiting or an error that doesn't reach
the demuxer occurs (on some event handling) and it will continue to
work and exposing pads while playbin has been put to NULL.
Without this check an input-selector is created and set to PAUSED
state, preventing playbin from properly shutting down in case it
has data blocked inside it.
audio_convert_convert unpacks to default format (signed) before calling
quantize, and the unsigned variants were equivalent to signed anyway,
so we just get rid of them.
Since range size is always 2^n, we can simply use modulo (implemented
with a bitmask).
The previous implementation used 64-bit integer division, which is
done in software on ARMv7. Although the divisor was constant, the
division could not be transformed into "multiplication by magic number"
since the dividend was 64-bit.
The now-unused and not-so-fast gst_fast_random_(u)int32_range functions
were removed.
Also, implementing bug fixes:
1) ADD_DITHER_TPDF_HF_I no longer discards bias.
2) We change TPDF's noise range to be the same as RPDF's. Previously,
RPDF's noise ranged:
{ bias - dither, bias + dither }
while TPDF's noise ranged:
{ bias/2 - dither/2, bias/2 + dither/2 - 1 } +
{ bias/2 - dither/2, bias/2 + dither/2 - 1 } =
{ bias - dither, bias + dither - 2 }
Now, both range:
{ bias - dither, bias + dither - 1 }
https://bugzilla.gnome.org/show_bug.cgi?id=746661
This fixes a race where the use-buffering property on a multiqueue was
set before the queue depth was changed from it's high preroll limits to
lower playback limits. This resulted in buffering messages being emitted
by the multiqueue in the short window between use-buffering being
set and the queue depth being reset.
https://bugzilla.gnome.org/show_bug.cgi?id=744308
gstoggdemux.c:1233:11: error: format specifies type 'long' but the argument has type 'ogg_int64_t' (aka 'long long') [-Werror,-Wformat]
granule);
^~~~~~~
https://bugzilla.gnome.org/show_bug.cgi?id=746512
Make a base class that can help with allocating fd-backed memory.
Make dmabuf extend from the base class.
We can now make methods to check if memory has an fd and get the fd for
all the different types of fd-backed memory.
The code that was calculating the start granule from packet durations
was interpreting a negative value as an error, but this is actually a
valid case, to indicate clipping of data at start.
https://bugzilla.gnome.org/show_bug.cgi?id=743900
Make a separate file for the code to handle the fd backed memory.
This would make it possible later to add other allocators also using
fd backed memory.
The variables could have changed when the lock was released
to push a gap event. Streamsynchronizer needs to check them
again before going to sleep.
Bonus: fix a comment typo
multisocketsink now understands the new GstNetControlMessageMeta to allow
sending control messages (ancillary data) with data when writing to Unix
domain sockets.
Thanks to glib's `GSocketControlMessage` abstraction the code introduced
in this commit is entirely portable and doesn't introduce and additional
dependencies or conditionally compiled code, even if it is unlikely to be
of much use on non-UNIX systems.
multisocketsink now understands the new GstNetControlMessageMeta to allow
sending control messages (ancillary data) with data when writing to Unix
domain sockets.
A later commit will introduce a new socketsrc element which will similarly
understand `GstNetControlMessageMeta`. This, when used with a
`GSocketControlMessage` of type `GUnixFDMessage` will allow GStreamer to
send and receive file-descriptions in ancillary data, the first step to
using memfds to implement zero-copy video IPC.
Thanks to glib's `GSocketControlMessage` abstraction the code introduced
in this commit is entirely portable and doesn't introduce and additional
dependencies or conditionally compiled code, even if it is unlikely to be
of much use on non-UNIX systems.
This provides notification that the socket in use was closed by the peer
and gives an opportunity to replace it with a new one which is not
closed, allowing reading from many sockets in order.
I use this in pulsevideo to implement reconnection logic to handle the
pulsevideo service dieing, such that is can be restarted without
disrupting downstream.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=739546
* Don't bother polling, just do a blocking read, the `GCancellable` will
take care of unlocking. This should also be faster on MS Windows where
the GIO documentation for `g_socket_get_available_bytes` states: "Note
that on Windows, this function is rather inefficient in the UDP case".
* Implement `GstPushSrc.fill` rather than `GstPushSrc.create`. This means
that we will be using the downstream allocator which may be more
efficient. It also means that socketsrc is likely to respect its
"blocksize" property (assuming that there is enough data available).
See https://bugzilla.gnome.org/show_bug.cgi?id=739546
`socketsrc` can be considered a source counterpart to `multisocketsink`.
It can be considered a generalization of `tcpclientsrc` and
`tcpserversrc`: it contains all the logic required to communicate over
the socket but none of the logic for creating the sockets/establishing
the connection in the first place, allowing the user to accomplish this
externally in whatever manner they wish making it applicable to other
types of sockets besides TCP.
This commit essentially copies the implementation directly from
tcpserversrc. Later patches will tidy the implementation up and
re-implement `tcpclientsrc` and `tcpserversrc` in terms of `socketsrc`.
See https://bugzilla.gnome.org/show_bug.cgi?id=739546
If a buffer is made up of non-contiguous `GstMemory`s `gst_buffer_map`
has to copy all the data into a new `GstMemory` which is contiguous. By
mapping all the `GstMemory`s individually and then using scatter-gather
IO we avoid this situation.
This is a preparatory step for adding support to multisocketsink for
sending file descriptors, where a GstBuffer may be made up of several
`GstMemory`s, some of which are backed by a memfd or file, but I think this
patch is valid and useful on its own.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=746150
If we get EOS when we're trying to build a chain, we disable seeking
and continue instead of posting an error. This can happen for corner
cases such as a stream with a video that stops before the end, for
instance.
https://bugzilla.gnome.org/show_bug.cgi?id=745980
When looking for pages when seeking, we stop looking for non sparse
streams if we don't find one within a given threshold. This fixes
seeking filling up queues and blocking in corner cases such as an
audio file with a pathological 1 frame video stream (yes, I saw one).
https://bugzilla.gnome.org/show_bug.cgi?id=745980
Store the video info of the internal frame decode width/height
separate to the exposed (cropped) frame info, so that it can be
used for mapping the downstream allocated video frame buffer correctly
when using GstVideoCropMeta.
Fixes playback of files with sizes that aren't a multiple of 16-pixels
width or height.
https://bugzilla.gnome.org/show_bug.cgi?id=741030
Should wait state change complete before start another state change.
Can't ensure can received async-done message when state change from PLAYING to PAUSED.
https://bugzilla.gnome.org/show_bug.cgi?id=736655
This will usually deadlock, despite this patch being in master for
quite some time and working fine. Nevertheless, we deem it to be
not working, disregarding facts.
As such, we fix it by keeping track of seek events, and sending
them upstream from a separate thread. Buffers are then discarded
till we get a new segment with the expected seqnum.
READY->PAUSED can be too early as souphttpsrc can get the HTTP
headers after this. Try again in the chain function.
Also use seeking query to disable seeking if upstream reports
being unseekable.
Some resetting code has to be done in the NEW_SEGMENT
event handler, instead of the missing FLUSH_STOP one.
Segment base was also wrongly accounted for. This was hidden
by the fact that flushing resets the base.
A discontinuity is now also signalled on seeking. We have to
also ensure that the discontinuity "sticks" till a buffer
with a valid timestamp goes out, or the audio decoder base
class will ignore the discontinuity for purposes of keeping
track of the current time.
This allows using non flushing segment seeks for looping
HTML audio in particular, and more generally non flushing seeks.
https://bugzilla.gnome.org/show_bug.cgi?id=729198
The code was using the first nonnegative granulepos to seed the
granule tracking, which appeared to work since headers have zero
granulepos. However, this does not work for files with a hole at
start, which are common in live streaming.
The correct behavior is to look for the first granule, and subtract
the duration of all the packets finishing on this page.
The function which does this relies on the fact that the ogg_stream
structure can be duplicated by shallow copy, in order to pull the
packets from the first page(s) on the copy without affecting the
original stream state.