This reverts commit cf4fbc005c.
This change did not improve the situation for bindings because
queries are usually created, then directly passed to a function
and not stored elsewhere, and the writability problem with
miniobjects usually happens with buffers or caps instead.
Improve GstSegment, rename some fields. The idea is to have the GstSegment
structure represent the timing structure of the buffers as they are generated by
the source or demuxer element.
gst_segment_set_seek() -> gst_segment_do_seek()
Rename the NEWSEGMENT event to SEGMENT.
Make parsing of the SEGMENT event into a GstSegment structure.
Pass a GstSegment structure when making a new SEGMENT event. This allows us to
pass the timing info directly to the next element. No accumulation is needed in
the receiving element, all the info is inside the element.
Remove gst_segment_set_newsegment(): This function as used to accumulate
segments received from upstream, which is now not needed anymore because the
segment event contains the complete timing information.
This reverts commit 9ef1346b1f.
Way to much for one commit and I'm not sure we want to get rid of the pad caps
just like that. It's nice to have the buffer and its type in onw nice bundle
without having to drag the complete context with it.
Remove pad_alloc and all references. This can now be done more efficiently and
more flexible with the ALLOCATION query and the bufferpool objects. There is no
reverse negotiation yet but that will be done with an event later.
1) We need to lock and get a strong ref to the parent, if still there.
2) If it has gone away, we need to handle that gracefully.
This is necessary in order to safely modify a running pipeline. Has been
observed when a streaming thread is doing a buffer_alloc() while an
application thread sends an event on a pad further downstream, and from
within a pad probe (holding STREAM_LOCK) carries out the pipeline plumbing
while the streaming thread has its buffer_alloc() in progress.
There's not much point in using GST_DEBUG_FUNCPTR with GObject
virtual functions such as get_property, set_propery, finalize and
dispose, since they'll never be used by anyone anyway. Saves a
few bytes and possibly a tenth of a polar bear.
Split gst_queue_locked_enqueue() into variant for buffer and event to get rid of
the if() and make the code more readable (constant boolean parameters are never
nice). Removes the if (item) checks as we dereference the pointer before anyway.
Also apply the same idea of reusing the previous knowledge in
gst_queue_locked_dequeue to remove more type checks.
We know whether we have a buffer or an event, use that instead of going
trough the expensive GLib typecheck.
The overall instruction fetch reduction introduced by this commit and the
2 previous commits:
* receiving a buffer (_chain) by 20%
* popping a buffer (_loop) by 14%
Numbers acquired through callgrind passing 100000 buffers through queue.
If downstream returns error and upstream has already delivered
everything (including EOS) and will no longer be around to find
out that we paused (and why), post error message. Fixes#589991.
The compiler suggests to add some () to indicate if the && or the || takes
priority, so reflow code a bit so we don't have to add yet another layer
of (). Hopefully this was the intended meaning of the code.
When min-threshold is set on a queue, it is possible that one of
the minima remains unsatisfied while one of the maxima is already
reached. Therefore, always consider the queue non-empty if it is full.
Fixes#585433.