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queue: remove unused code
Skip looping thru a dummy implementation.
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697055b3e4
commit
1ca248bac6
1 changed files with 0 additions and 40 deletions
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@ -204,8 +204,6 @@ static void gst_queue_locked_flush (GstQueue * queue);
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static gboolean gst_queue_src_activate_push (GstPad * pad, gboolean active);
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static gboolean gst_queue_sink_activate_push (GstPad * pad, gboolean active);
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static GstStateChangeReturn gst_queue_change_state (GstElement * element,
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GstStateChange transition);
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static gboolean gst_queue_is_empty (GstQueue * queue);
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static gboolean gst_queue_is_filled (GstQueue * queue);
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@ -250,7 +248,6 @@ static void
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gst_queue_class_init (GstQueueClass * klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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GstElementClass *gstelement_class = GST_ELEMENT_CLASS (klass);
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gobject_class->set_property = GST_DEBUG_FUNCPTR (gst_queue_set_property);
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gobject_class->get_property = GST_DEBUG_FUNCPTR (gst_queue_get_property);
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@ -356,8 +353,6 @@ gst_queue_class_init (GstQueueClass * klass)
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/* set several parent class virtual functions */
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gobject_class->finalize = GST_DEBUG_FUNCPTR (gst_queue_finalize);
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gstelement_class->change_state = GST_DEBUG_FUNCPTR (gst_queue_change_state);
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}
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static void
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@ -1320,41 +1315,6 @@ gst_queue_src_activate_push (GstPad * pad, gboolean active)
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return result;
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}
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static GstStateChangeReturn
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gst_queue_change_state (GstElement * element, GstStateChange transition)
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{
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GstQueue *queue;
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GstStateChangeReturn ret = GST_STATE_CHANGE_SUCCESS;
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queue = GST_QUEUE (element);
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switch (transition) {
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case GST_STATE_CHANGE_NULL_TO_READY:
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break;
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case GST_STATE_CHANGE_READY_TO_PAUSED:
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break;
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case GST_STATE_CHANGE_PAUSED_TO_PLAYING:
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break;
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default:
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break;
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}
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ret = GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
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switch (transition) {
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case GST_STATE_CHANGE_PLAYING_TO_PAUSED:
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break;
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case GST_STATE_CHANGE_PAUSED_TO_READY:
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break;
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case GST_STATE_CHANGE_READY_TO_NULL:
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break;
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default:
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break;
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}
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return ret;
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}
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static void
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queue_capacity_change (GstQueue * queue)
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{
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